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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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4425 "}" | 4425 "}" |
4426 "gc();" | 4426 "gc();" |
4427 "4"; | 4427 "4"; |
4428 v8::Handle<Value> result = CompileRun(code); | 4428 v8::Handle<Value> result = CompileRun(code); |
4429 CHECK_EQ(4.0, result->NumberValue()); | 4429 CHECK_EQ(4.0, result->NumberValue()); |
4430 delete whammy; | 4430 delete whammy; |
4431 context.Dispose(); | 4431 context.Dispose(); |
4432 } | 4432 } |
4433 | 4433 |
4434 | 4434 |
4435 static bool in_scavenge = false; | 4435 static void DisposeAndSetFlag(v8::Persistent<v8::Value> obj, void* data) { |
4436 static int last = -1; | |
4437 | |
4438 static void ForceScavenge(v8::Persistent<v8::Value> obj, void* data) { | |
4439 CHECK_EQ(-1, last); | |
4440 last = 0; | |
4441 obj.Dispose(); | 4436 obj.Dispose(); |
4442 obj.Clear(); | 4437 obj.Clear(); |
4443 in_scavenge = true; | |
4444 HEAP->PerformScavenge(); | |
4445 in_scavenge = false; | |
4446 *(reinterpret_cast<bool*>(data)) = true; | 4438 *(reinterpret_cast<bool*>(data)) = true; |
4447 } | 4439 } |
4448 | 4440 |
4449 static void CheckIsNotInvokedInScavenge(v8::Persistent<v8::Value> obj, | |
4450 void* data) { | |
4451 CHECK_EQ(0, last); | |
4452 last = 1; | |
4453 *(reinterpret_cast<bool*>(data)) = in_scavenge; | |
4454 obj.Dispose(); | |
4455 obj.Clear(); | |
4456 } | |
4457 | 4441 |
4458 THREADED_TEST(NoWeakRefCallbacksInScavenge) { | 4442 THREADED_TEST(IndependentWeakHandle) { |
4459 // Test verifies that scavenge cannot invoke WeakReferenceCallbacks. | |
4460 // Calling callbacks from scavenges is unsafe as objects held by those | |
4461 // handlers might have become strongly reachable, but scavenge doesn't | |
4462 // check that. | |
4463 v8::Persistent<Context> context = Context::New(); | 4443 v8::Persistent<Context> context = Context::New(); |
4464 Context::Scope context_scope(context); | 4444 Context::Scope context_scope(context); |
4465 | 4445 |
4466 v8::Persistent<v8::Object> object_a; | 4446 v8::Persistent<v8::Object> object_a; |
4467 v8::Persistent<v8::Object> object_b; | |
4468 | 4447 |
4469 { | 4448 { |
4470 v8::HandleScope handle_scope; | 4449 v8::HandleScope handle_scope; |
4471 object_b = v8::Persistent<v8::Object>::New(v8::Object::New()); | |
4472 object_a = v8::Persistent<v8::Object>::New(v8::Object::New()); | 4450 object_a = v8::Persistent<v8::Object>::New(v8::Object::New()); |
4473 } | 4451 } |
4474 | 4452 |
4475 bool object_a_disposed = false; | 4453 bool object_a_disposed = false; |
4476 object_a.MakeWeak(&object_a_disposed, &ForceScavenge); | 4454 object_a.MakeWeak(&object_a_disposed, &DisposeAndSetFlag); |
4477 bool released_in_scavenge = false; | 4455 object_a.MarkIndependent(); |
4478 object_b.MakeWeak(&released_in_scavenge, &CheckIsNotInvokedInScavenge); | 4456 HEAP->PerformScavenge(); |
4457 CHECK(object_a_disposed); | |
4458 } | |
4479 | 4459 |
4480 while (!object_a_disposed) { | 4460 |
4481 HEAP->CollectAllGarbage(false); | 4461 static void InvokeScavenge() { |
4462 HEAP->PerformScavenge(); | |
4463 } | |
4464 | |
4465 | |
4466 static void InvokeMarkSweep() { | |
4467 HEAP->CollectAllGarbage(false); | |
4468 } | |
4469 | |
4470 | |
4471 static void ForceScavenge(v8::Persistent<v8::Value> obj, void* data) { | |
4472 obj.Dispose(); | |
antonm
2011/05/16 15:20:44
this slightly worries me. Currently we use data
Vyacheslav Egorov (Chromium)
2011/05/16 15:29:44
Sorry, I am not following. Could you elaborate you
antonm
2011/05/16 15:48:24
Sorry, I was wrong in my assumption.
On 2011/05/1
| |
4473 obj.Clear(); | |
4474 *(reinterpret_cast<bool*>(data)) = true; | |
4475 InvokeScavenge(); | |
4476 } | |
4477 | |
4478 | |
4479 static void ForceMarkSweep(v8::Persistent<v8::Value> obj, void* data) { | |
4480 obj.Dispose(); | |
4481 obj.Clear(); | |
4482 *(reinterpret_cast<bool*>(data)) = true; | |
4483 InvokeMarkSweep(); | |
4484 } | |
4485 | |
4486 | |
4487 THREADED_TEST(GCFromWeakCallbacks) { | |
4488 v8::Persistent<Context> context = Context::New(); | |
4489 Context::Scope context_scope(context); | |
4490 | |
4491 static const int kNumberOfGCTypes = 2; | |
4492 v8::WeakReferenceCallback gc_forcing_callback[kNumberOfGCTypes] = | |
4493 {&ForceScavenge, &ForceMarkSweep}; | |
4494 | |
4495 typedef void (*GCInvoker)(); | |
4496 GCInvoker invoke_gc[kNumberOfGCTypes] = {&InvokeScavenge, &InvokeMarkSweep}; | |
4497 | |
4498 for (int outer_gc = 0; outer_gc < kNumberOfGCTypes; outer_gc++) { | |
4499 for (int inner_gc = 0; inner_gc < kNumberOfGCTypes; inner_gc++) { | |
4500 v8::Persistent<v8::Object> object; | |
4501 { | |
4502 v8::HandleScope handle_scope; | |
4503 object = v8::Persistent<v8::Object>::New(v8::Object::New()); | |
4504 } | |
4505 bool disposed = false; | |
4506 object.MakeWeak(&disposed, gc_forcing_callback[inner_gc]); | |
4507 object.MarkIndependent(); | |
4508 invoke_gc[outer_gc](); | |
4509 CHECK(disposed); | |
4510 } | |
4482 } | 4511 } |
4483 CHECK(!released_in_scavenge); | |
4484 } | 4512 } |
4485 | 4513 |
4486 | 4514 |
4515 | |
4487 v8::Handle<Function> args_fun; | 4516 v8::Handle<Function> args_fun; |
4488 | 4517 |
4489 | 4518 |
4490 static v8::Handle<Value> ArgumentsTestCallback(const v8::Arguments& args) { | 4519 static v8::Handle<Value> ArgumentsTestCallback(const v8::Arguments& args) { |
4491 ApiTestFuzzer::Fuzz(); | 4520 ApiTestFuzzer::Fuzz(); |
4492 CHECK_EQ(args_fun, args.Callee()); | 4521 CHECK_EQ(args_fun, args.Callee()); |
4493 CHECK_EQ(3, args.Length()); | 4522 CHECK_EQ(3, args.Length()); |
4494 CHECK_EQ(v8::Integer::New(1), args[0]); | 4523 CHECK_EQ(v8::Integer::New(1), args[0]); |
4495 CHECK_EQ(v8::Integer::New(2), args[1]); | 4524 CHECK_EQ(v8::Integer::New(2), args[1]); |
4496 CHECK_EQ(v8::Integer::New(3), args[2]); | 4525 CHECK_EQ(v8::Integer::New(3), args[2]); |
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14446 | 14475 |
14447 THREADED_TEST(CallAPIFunctionOnNonObject) { | 14476 THREADED_TEST(CallAPIFunctionOnNonObject) { |
14448 v8::HandleScope scope; | 14477 v8::HandleScope scope; |
14449 LocalContext context; | 14478 LocalContext context; |
14450 Handle<FunctionTemplate> templ = v8::FunctionTemplate::New(NonObjectThis); | 14479 Handle<FunctionTemplate> templ = v8::FunctionTemplate::New(NonObjectThis); |
14451 Handle<Function> function = templ->GetFunction(); | 14480 Handle<Function> function = templ->GetFunction(); |
14452 context->Global()->Set(v8_str("f"), function); | 14481 context->Global()->Set(v8_str("f"), function); |
14453 TryCatch try_catch; | 14482 TryCatch try_catch; |
14454 CompileRun("f.call(2)"); | 14483 CompileRun("f.call(2)"); |
14455 } | 14484 } |
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