| Index: ui/gfx/gl/gl_context_osmesa.h
|
| ===================================================================
|
| --- ui/gfx/gl/gl_context_osmesa.h (revision 86168)
|
| +++ ui/gfx/gl/gl_context_osmesa.h (working copy)
|
| @@ -6,36 +6,31 @@
|
| #define UI_GFX_GL_GL_CONTEXT_OSMESA_H_
|
| #pragma once
|
|
|
| -#include "base/memory/scoped_ptr.h"
|
| #include "ui/gfx/gl/gl_context.h"
|
| -#include "ui/gfx/gl/gl_surface_osmesa.h"
|
| -#include "ui/gfx/size.h"
|
|
|
| typedef struct osmesa_context *OSMesaContext;
|
|
|
| namespace gfx {
|
|
|
| +class GLSurface;
|
| +
|
| // Encapsulates an OSMesa OpenGL context that uses software rendering.
|
| class GLContextOSMesa : public GLContext {
|
| public:
|
| - explicit GLContextOSMesa(GLSurfaceOSMesa* surface);
|
| + GLContextOSMesa();
|
| virtual ~GLContextOSMesa();
|
|
|
| - // Initialize an OSMesa GL context.
|
| - bool Initialize(GLuint format, GLContext* shared_context);
|
| -
|
| // Implement GLContext.
|
| + virtual bool Initialize(GLContext* shared_context,
|
| + GLSurface* compatible_surface);
|
| virtual void Destroy();
|
| - virtual bool MakeCurrent();
|
| - virtual bool IsCurrent();
|
| - virtual bool IsOffscreen();
|
| - virtual bool SwapBuffers();
|
| - virtual gfx::Size GetSize();
|
| + virtual bool MakeCurrent(GLSurface* surface);
|
| + virtual void ReleaseCurrent(GLSurface* surface);
|
| + virtual bool IsCurrent(GLSurface* surface);
|
| virtual void* GetHandle();
|
| virtual void SetSwapInterval(int interval);
|
|
|
| private:
|
| - scoped_ptr<GLSurfaceOSMesa> surface_;
|
| OSMesaContext context_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(GLContextOSMesa);
|
|
|