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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gpu_scheduler.h" | 5 #include "gpu/command_buffer/service/gpu_scheduler.h" |
| 6 | 6 |
| 7 #include "base/callback.h" | 7 #include "base/callback.h" |
| 8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
| 9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
| 10 #include "base/message_loop.h" | 10 #include "base/message_loop.h" |
| 11 #include "ui/gfx/gl/gl_context.h" | 11 #include "ui/gfx/gl/gl_context.h" |
| 12 #include "ui/gfx/gl/gl_bindings.h" | 12 #include "ui/gfx/gl/gl_bindings.h" |
| 13 #include "ui/gfx/gl/gl_surface.h" |
| 13 | 14 |
| 14 using ::base::SharedMemory; | 15 using ::base::SharedMemory; |
| 15 | 16 |
| 16 namespace gpu { | 17 namespace gpu { |
| 17 | 18 |
| 18 GpuScheduler::GpuScheduler(CommandBuffer* command_buffer, | 19 GpuScheduler::GpuScheduler(CommandBuffer* command_buffer, |
| 19 gles2::ContextGroup* group) | 20 gles2::ContextGroup* group) |
| 20 : command_buffer_(command_buffer), | 21 : command_buffer_(command_buffer), |
| 21 commands_per_update_(100), | 22 commands_per_update_(100), |
| 22 unscheduled_count_(0), | 23 unscheduled_count_(0), |
| (...skipping 22 matching lines...) Expand all Loading... |
| 45 DCHECK(command_buffer); | 46 DCHECK(command_buffer); |
| 46 decoder_.reset(decoder); | 47 decoder_.reset(decoder); |
| 47 parser_.reset(parser); | 48 parser_.reset(parser); |
| 48 } | 49 } |
| 49 | 50 |
| 50 GpuScheduler::~GpuScheduler() { | 51 GpuScheduler::~GpuScheduler() { |
| 51 Destroy(); | 52 Destroy(); |
| 52 } | 53 } |
| 53 | 54 |
| 54 bool GpuScheduler::InitializeCommon( | 55 bool GpuScheduler::InitializeCommon( |
| 56 gfx::GLSurface* surface, |
| 55 gfx::GLContext* context, | 57 gfx::GLContext* context, |
| 56 const gfx::Size& size, | 58 const gfx::Size& size, |
| 57 const gles2::DisallowedExtensions& disallowed_extensions, | 59 const gles2::DisallowedExtensions& disallowed_extensions, |
| 58 const char* allowed_extensions, | 60 const char* allowed_extensions, |
| 59 const std::vector<int32>& attribs, | 61 const std::vector<int32>& attribs, |
| 60 gles2::GLES2Decoder* parent_decoder, | 62 gles2::GLES2Decoder* parent_decoder, |
| 61 uint32 parent_texture_id) { | 63 uint32 parent_texture_id) { |
| 62 DCHECK(context); | 64 DCHECK(context); |
| 63 | 65 |
| 64 if (!context->MakeCurrent()) | 66 if (!context->MakeCurrent(surface)) |
| 65 return false; | 67 return false; |
| 66 | 68 |
| 67 // Do not limit to a certain number of commands before scheduling another | 69 // Do not limit to a certain number of commands before scheduling another |
| 68 // update when rendering onscreen. | 70 // update when rendering onscreen. |
| 69 if (!context->IsOffscreen()) | 71 if (!surface->IsOffscreen()) |
| 70 commands_per_update_ = INT_MAX; | 72 commands_per_update_ = INT_MAX; |
| 71 | 73 |
| 72 // Map the ring buffer and create the parser. | 74 // Map the ring buffer and create the parser. |
| 73 Buffer ring_buffer = command_buffer_->GetRingBuffer(); | 75 Buffer ring_buffer = command_buffer_->GetRingBuffer(); |
| 74 if (ring_buffer.ptr) { | 76 if (ring_buffer.ptr) { |
| 75 parser_.reset(new CommandParser(ring_buffer.ptr, | 77 parser_.reset(new CommandParser(ring_buffer.ptr, |
| 76 ring_buffer.size, | 78 ring_buffer.size, |
| 77 0, | 79 0, |
| 78 ring_buffer.size, | 80 ring_buffer.size, |
| 79 0, | 81 0, |
| 80 decoder_.get())); | 82 decoder_.get())); |
| 81 } else { | 83 } else { |
| 82 parser_.reset(new CommandParser(NULL, 0, 0, 0, 0, | 84 parser_.reset(new CommandParser(NULL, 0, 0, 0, 0, |
| 83 decoder_.get())); | 85 decoder_.get())); |
| 84 } | 86 } |
| 85 | 87 |
| 86 // Initialize the decoder with either the view or pbuffer GLContext. | 88 // Initialize the decoder with either the view or pbuffer GLContext. |
| 87 if (!decoder_->Initialize(context, | 89 // TODO(apatrick): The GpuScheduler should know nothing about the surface the |
| 90 // decoder is rendering to. Get rid of the surface parameter. |
| 91 if (!decoder_->Initialize(surface, |
| 92 context, |
| 88 size, | 93 size, |
| 89 disallowed_extensions, | 94 disallowed_extensions, |
| 90 allowed_extensions, | 95 allowed_extensions, |
| 91 attribs, | 96 attribs, |
| 92 parent_decoder, | 97 parent_decoder, |
| 93 parent_texture_id)) { | 98 parent_texture_id)) { |
| 94 LOG(ERROR) << "GpuScheduler::InitializeCommon failed because decoder " | 99 LOG(ERROR) << "GpuScheduler::InitializeCommon failed because decoder " |
| 95 << "failed to initialize."; | 100 << "failed to initialize."; |
| 96 Destroy(); | 101 Destroy(); |
| 97 return false; | 102 return false; |
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| 256 command_processed_callback_.reset(callback); | 261 command_processed_callback_.reset(callback); |
| 257 } | 262 } |
| 258 | 263 |
| 259 void GpuScheduler::ScheduleProcessCommands() { | 264 void GpuScheduler::ScheduleProcessCommands() { |
| 260 MessageLoop::current()->PostTask( | 265 MessageLoop::current()->PostTask( |
| 261 FROM_HERE, | 266 FROM_HERE, |
| 262 method_factory_.NewRunnableMethod(&GpuScheduler::ProcessCommands)); | 267 method_factory_.NewRunnableMethod(&GpuScheduler::ProcessCommands)); |
| 263 } | 268 } |
| 264 | 269 |
| 265 } // namespace gpu | 270 } // namespace gpu |
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