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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/basictypes.h" | 5 #include "base/basictypes.h" |
6 #include "skia/ext/platform_canvas.h" | 6 #include "skia/ext/platform_canvas.h" |
7 #include "testing/gtest/include/gtest/gtest.h" | 7 #include "testing/gtest/include/gtest/gtest.h" |
8 #include "ui/gfx/blit.h" | 8 #include "ui/gfx/blit.h" |
9 #include "ui/gfx/point.h" | 9 #include "ui/gfx/point.h" |
10 #include "ui/gfx/rect.h" | 10 #include "ui/gfx/rect.h" |
11 | 11 |
12 namespace { | 12 namespace { |
13 | 13 |
14 // Fills the given canvas with the values by duplicating the values into each | 14 // Fills the given canvas with the values by duplicating the values into each |
15 // color channel for the corresponding pixel. | 15 // color channel for the corresponding pixel. |
16 // | 16 // |
17 // Example values = {{0x0, 0x01}, {0x12, 0xFF}} would give a canvas with: | 17 // Example values = {{0x0, 0x01}, {0x12, 0xFF}} would give a canvas with: |
18 // 0x00000000 0x01010101 | 18 // 0x00000000 0x01010101 |
19 // 0x12121212 0xFFFFFFFF | 19 // 0x12121212 0xFFFFFFFF |
20 template<int w, int h> | 20 template<int w, int h> |
21 void SetToCanvas(skia::PlatformCanvas* canvas, uint8 values[h][w]) { | 21 void SetToCanvas(skia::PlatformCanvas* canvas, uint8 values[h][w]) { |
22 SkBitmap& bitmap = const_cast<SkBitmap&>( | 22 SkBitmap& bitmap = const_cast<SkBitmap&>( |
23 canvas->getTopPlatformDevice().accessBitmap(true)); | 23 skia::GetTopDevice(*canvas)->accessBitmap(true)); |
24 SkAutoLockPixels lock(bitmap); | 24 SkAutoLockPixels lock(bitmap); |
25 ASSERT_EQ(w, bitmap.width()); | 25 ASSERT_EQ(w, bitmap.width()); |
26 ASSERT_EQ(h, bitmap.height()); | 26 ASSERT_EQ(h, bitmap.height()); |
27 | 27 |
28 for (int y = 0; y < h; y++) { | 28 for (int y = 0; y < h; y++) { |
29 for (int x = 0; x < w; x++) { | 29 for (int x = 0; x < w; x++) { |
30 uint8 value = values[y][x]; | 30 uint8 value = values[y][x]; |
31 *bitmap.getAddr32(x, y) = | 31 *bitmap.getAddr32(x, y) = |
32 (value << 24) | (value << 16) | (value << 8) | value; | 32 (value << 24) | (value << 16) | (value << 8) | value; |
33 } | 33 } |
34 } | 34 } |
35 } | 35 } |
36 | 36 |
37 // Checks each pixel in the given canvas and see if it is made up of the given | 37 // Checks each pixel in the given canvas and see if it is made up of the given |
38 // values, where each value has been duplicated into each channel of the given | 38 // values, where each value has been duplicated into each channel of the given |
39 // bitmap (see SetToCanvas above). | 39 // bitmap (see SetToCanvas above). |
40 template<int w, int h> | 40 template<int w, int h> |
41 void VerifyCanvasValues(skia::PlatformCanvas* canvas, uint8 values[h][w]) { | 41 void VerifyCanvasValues(skia::PlatformCanvas* canvas, uint8 values[h][w]) { |
42 SkBitmap& bitmap = const_cast<SkBitmap&>( | 42 SkBitmap& bitmap = const_cast<SkBitmap&>( |
43 canvas->getTopPlatformDevice().accessBitmap(true)); | 43 skia::GetTopDevice(*canvas)->accessBitmap(true)); |
44 SkAutoLockPixels lock(bitmap); | 44 SkAutoLockPixels lock(bitmap); |
45 ASSERT_EQ(w, bitmap.width()); | 45 ASSERT_EQ(w, bitmap.width()); |
46 ASSERT_EQ(h, bitmap.height()); | 46 ASSERT_EQ(h, bitmap.height()); |
47 | 47 |
48 for (int y = 0; y < h; y++) { | 48 for (int y = 0; y < h; y++) { |
49 for (int x = 0; x < w; x++) { | 49 for (int x = 0; x < w; x++) { |
50 uint8 value = values[y][x]; | 50 uint8 value = values[y][x]; |
51 uint32 expected = | 51 uint32 expected = |
52 (value << 24) | (value << 16) | (value << 8) | value; | 52 (value << 24) | (value << 16) | (value << 8) | value; |
53 ASSERT_EQ(expected, *bitmap.getAddr32(x, y)); | 53 ASSERT_EQ(expected, *bitmap.getAddr32(x, y)); |
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126 SetToCanvas<5, 5>(&canvas, initial_values); | 126 SetToCanvas<5, 5>(&canvas, initial_values); |
127 gfx::ScrollCanvas(&canvas, center_three, gfx::Point(2, 2)); | 127 gfx::ScrollCanvas(&canvas, center_three, gfx::Point(2, 2)); |
128 uint8 scroll_diagonal_expected[kCanvasHeight][kCanvasWidth] = { | 128 uint8 scroll_diagonal_expected[kCanvasHeight][kCanvasWidth] = { |
129 { 0x00, 0x01, 0x02, 0x03, 0x04 }, | 129 { 0x00, 0x01, 0x02, 0x03, 0x04 }, |
130 { 0x10, 0x11, 0x12, 0x13, 0x14 }, | 130 { 0x10, 0x11, 0x12, 0x13, 0x14 }, |
131 { 0x20, 0x21, 0x22, 0x23, 0x24 }, | 131 { 0x20, 0x21, 0x22, 0x23, 0x24 }, |
132 { 0x30, 0x31, 0x32, 0x11, 0x34 }, | 132 { 0x30, 0x31, 0x32, 0x11, 0x34 }, |
133 { 0x40, 0x41, 0x42, 0x43, 0x44 }}; | 133 { 0x40, 0x41, 0x42, 0x43, 0x44 }}; |
134 VerifyCanvasValues<5, 5>(&canvas, scroll_diagonal_expected); | 134 VerifyCanvasValues<5, 5>(&canvas, scroll_diagonal_expected); |
135 } | 135 } |
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