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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 87 x = %ToPrimitive(x, NO_HINT); | 87 x = %ToPrimitive(x, NO_HINT); |
| 88 } | 88 } |
| 89 } | 89 } |
| 90 } | 90 } |
| 91 | 91 |
| 92 // ECMA-262, section 11.9.4, page 56. | 92 // ECMA-262, section 11.9.4, page 56. |
| 93 function STRICT_EQUALS(x) { | 93 function STRICT_EQUALS(x) { |
| 94 if (IS_NUMBER(this)) { | 94 if (IS_NUMBER(this)) { |
| 95 if (!IS_NUMBER(x)) return 1; // not equal | 95 if (!IS_NUMBER(x)) return 1; // not equal |
| 96 return %NumberEquals(this, x); | 96 return %NumberEquals(this, x); |
| 97 } | 97 } else if (IS_STRING(this)) { |
|
bak
2008/10/10 06:23:44
What is up with excessive use of else parts.
retur
| |
| 98 | |
| 99 if (IS_STRING(this)) { | |
| 100 if (!IS_STRING(x)) return 1; // not equal | 98 if (!IS_STRING(x)) return 1; // not equal |
| 101 return %StringEquals(this, x); | 99 return %StringEquals(this, x); |
| 100 } else if (IS_UNDEFINED(this)) { | |
| 101 // Both undefined and undetectable. | |
| 102 return IS_UNDEFINED(x) ? 0 : 1; | |
| 103 } else { | |
| 104 // Objects, null, booleans and functions are all that's left. | |
| 105 // They can all be compared with a simple identity check. | |
| 106 return %_ObjectEquals(this, x) ? 0 : 1; | |
| 102 } | 107 } |
| 103 | |
| 104 if (IS_BOOLEAN(this)) { | |
| 105 if (!IS_BOOLEAN(x)) return 1; // not equal | |
| 106 if (this) return x ? 0 : 1; | |
| 107 else return x ? 1 : 0; | |
| 108 } | |
| 109 | |
| 110 if (IS_UNDEFINED(this)) { // both undefined and undetectable | |
| 111 return IS_UNDEFINED(x) ? 0 : 1; | |
| 112 } | |
| 113 | |
| 114 return %_ObjectEquals(this, x) ? 0 : 1; | |
| 115 } | 108 } |
| 116 | 109 |
| 117 | 110 |
| 118 // ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as | 111 // ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as |
| 119 // the result when either (or both) the operands are NaN. | 112 // the result when either (or both) the operands are NaN. |
| 120 function COMPARE(x, ncr) { | 113 function COMPARE(x, ncr) { |
| 121 // Fast case for numbers and strings. | 114 // Fast case for numbers and strings. |
| 122 if (IS_NUMBER(this) && IS_NUMBER(x)) { | 115 if (IS_NUMBER(this) && IS_NUMBER(x)) { |
| 123 return %NumberCompare(this, x, ncr); | 116 return %NumberCompare(this, x, ncr); |
| 124 } | 117 } |
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| 518 throw %MakeTypeError('cannot_convert_to_primitive', []); | 511 throw %MakeTypeError('cannot_convert_to_primitive', []); |
| 519 } | 512 } |
| 520 | 513 |
| 521 | 514 |
| 522 // NOTE: Setting the prototype for Array must take place as early as | 515 // NOTE: Setting the prototype for Array must take place as early as |
| 523 // possible due to code generation for array literals. When | 516 // possible due to code generation for array literals. When |
| 524 // generating code for a array literal a boilerplate array is created | 517 // generating code for a array literal a boilerplate array is created |
| 525 // that is cloned when running the code. It is essiential that the | 518 // that is cloned when running the code. It is essiential that the |
| 526 // boilerplate gets the right prototype. | 519 // boilerplate gets the right prototype. |
| 527 %FunctionSetPrototype($Array, new $Array(0)); | 520 %FunctionSetPrototype($Array, new $Array(0)); |
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