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Issue 7014: Make strict equality checks faster on IA32 by doing... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 12 years, 2 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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87 x = %ToPrimitive(x, NO_HINT); 87 x = %ToPrimitive(x, NO_HINT);
88 } 88 }
89 } 89 }
90 } 90 }
91 91
92 // ECMA-262, section 11.9.4, page 56. 92 // ECMA-262, section 11.9.4, page 56.
93 function STRICT_EQUALS(x) { 93 function STRICT_EQUALS(x) {
94 if (IS_NUMBER(this)) { 94 if (IS_NUMBER(this)) {
95 if (!IS_NUMBER(x)) return 1; // not equal 95 if (!IS_NUMBER(x)) return 1; // not equal
96 return %NumberEquals(this, x); 96 return %NumberEquals(this, x);
97 } 97 } else if (IS_STRING(this)) {
bak 2008/10/10 06:23:44 What is up with excessive use of else parts. retur
98
99 if (IS_STRING(this)) {
100 if (!IS_STRING(x)) return 1; // not equal 98 if (!IS_STRING(x)) return 1; // not equal
101 return %StringEquals(this, x); 99 return %StringEquals(this, x);
100 } else if (IS_UNDEFINED(this)) {
101 // Both undefined and undetectable.
102 return IS_UNDEFINED(x) ? 0 : 1;
103 } else {
104 // Objects, null, booleans and functions are all that's left.
105 // They can all be compared with a simple identity check.
106 return %_ObjectEquals(this, x) ? 0 : 1;
102 } 107 }
103
104 if (IS_BOOLEAN(this)) {
105 if (!IS_BOOLEAN(x)) return 1; // not equal
106 if (this) return x ? 0 : 1;
107 else return x ? 1 : 0;
108 }
109
110 if (IS_UNDEFINED(this)) { // both undefined and undetectable
111 return IS_UNDEFINED(x) ? 0 : 1;
112 }
113
114 return %_ObjectEquals(this, x) ? 0 : 1;
115 } 108 }
116 109
117 110
118 // ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as 111 // ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as
119 // the result when either (or both) the operands are NaN. 112 // the result when either (or both) the operands are NaN.
120 function COMPARE(x, ncr) { 113 function COMPARE(x, ncr) {
121 // Fast case for numbers and strings. 114 // Fast case for numbers and strings.
122 if (IS_NUMBER(this) && IS_NUMBER(x)) { 115 if (IS_NUMBER(this) && IS_NUMBER(x)) {
123 return %NumberCompare(this, x, ncr); 116 return %NumberCompare(this, x, ncr);
124 } 117 }
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518 throw %MakeTypeError('cannot_convert_to_primitive', []); 511 throw %MakeTypeError('cannot_convert_to_primitive', []);
519 } 512 }
520 513
521 514
522 // NOTE: Setting the prototype for Array must take place as early as 515 // NOTE: Setting the prototype for Array must take place as early as
523 // possible due to code generation for array literals. When 516 // possible due to code generation for array literals. When
524 // generating code for a array literal a boilerplate array is created 517 // generating code for a array literal a boilerplate array is created
525 // that is cloned when running the code. It is essiential that the 518 // that is cloned when running the code. It is essiential that the
526 // boilerplate gets the right prototype. 519 // boilerplate gets the right prototype.
527 %FunctionSetPrototype($Array, new $Array(0)); 520 %FunctionSetPrototype($Array, new $Array(0));
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