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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "base/scoped_ptr.h" |
| 6 #include "base/stringprintf.h" |
| 7 #include "media/base/cpu_features.h" |
| 8 #include "media/base/simd/convert_rgb_to_yuv.h" |
| 9 #include "testing/gtest/include/gtest/gtest.h" |
| 10 |
| 11 namespace { |
| 12 |
| 13 // Reference code that converts RGB pixels to YUV pixels. |
| 14 int ConvertRGBToY(const uint8* rgb) { |
| 15 int y = 25 * rgb[0] + 129 * rgb[1] + 66 * rgb[2]; |
| 16 y = ((y + 128) >> 8) + 16; |
| 17 return std::max(0, std::min(255, y)); |
| 18 } |
| 19 |
| 20 int ConvertRGBToU(const uint8* rgb, int size, bool subsampling) { |
| 21 int u = 0; |
| 22 if (!subsampling) { |
| 23 u = 112 * rgb[0] - 74 * rgb[1] - 38 * rgb[2]; |
| 24 } else { |
| 25 int u0 = 112 * rgb[0] - 74 * rgb[1] - 38 * rgb[2]; |
| 26 int u1 = 112 * rgb[size] - 74 * rgb[size + 1] - 38 * rgb[size + 2]; |
| 27 u = (u0 + u1 + 1) / 2; |
| 28 } |
| 29 u = ((u + 128) >> 8) + 128; |
| 30 return std::max(0, std::min(255, u)); |
| 31 } |
| 32 |
| 33 int ConvertRGBToV(const uint8* rgb, int size, bool subsampling) { |
| 34 int v = 0; |
| 35 if (!subsampling) { |
| 36 v = -18 * rgb[0] - 94 * rgb[1] + 112 * rgb[2]; |
| 37 } else { |
| 38 int v0 = -18 * rgb[0] - 94 * rgb[1] + 112 * rgb[2]; |
| 39 int v1 = -18 * rgb[size] - 94 * rgb[size + 1] + 112 * rgb[size + 2]; |
| 40 v = (v0 + v1 + 1) / 2; |
| 41 } |
| 42 v = ((v + 128) >> 8) + 128; |
| 43 return std::max(0, std::min(255, v)); |
| 44 } |
| 45 |
| 46 } // namespace |
| 47 |
| 48 // A side-by-side test that verifies our ASM functions that convert RGB pixels |
| 49 // to YUV pixels can output the expected results. This test converts RGB pixels |
| 50 // to YUV pixels with our ASM functions (which use SSE, SSE2, SSE3, and SSSE3) |
| 51 // and compare the output YUV pixels with the ones calculated with out reference |
| 52 // functions implemented in C++. |
| 53 TEST(YUVConvertTest, SideBySideRGB) { |
| 54 // We skip this test on PCs which does not support SSE3 because this test |
| 55 // needs it. |
| 56 if (!media::hasSSSE3()) |
| 57 return; |
| 58 |
| 59 // This test checks a subset of all RGB values so this test does not take so |
| 60 // long time. |
| 61 const int kStep = 8; |
| 62 const int kWidth = 256 / kStep; |
| 63 |
| 64 #ifdef ENABLE_SUBSAMPLING |
| 65 const bool kSubsampling = true; |
| 66 #else |
| 67 const bool kSubsampling = false; |
| 68 #endif |
| 69 |
| 70 for (int size = 3; size <= 4; ++size) { |
| 71 // Create the output buffers. |
| 72 scoped_array<uint8> rgb(new uint8[kWidth * size]); |
| 73 scoped_array<uint8> y(new uint8[kWidth]); |
| 74 scoped_array<uint8> u(new uint8[kWidth / 2]); |
| 75 scoped_array<uint8> v(new uint8[kWidth / 2]); |
| 76 |
| 77 // Choose the function that converts from RGB pixels to YUV ones. |
| 78 void (*convert)(const uint8*, uint8*, uint8*, uint8*, |
| 79 int, int, int, int, int) = NULL; |
| 80 if (size == 3) |
| 81 convert = media::ConvertRGB24ToYUV_SSSE3; |
| 82 else |
| 83 convert = media::ConvertRGB32ToYUV_SSSE3; |
| 84 |
| 85 for (int r = 0; r < kWidth; ++r) { |
| 86 for (int g = 0; g < kWidth; ++g) { |
| 87 |
| 88 // Fill the input pixels. |
| 89 for (int b = 0; b < kWidth; ++b) { |
| 90 rgb[b * size + 0] = b * kStep; |
| 91 rgb[b * size + 1] = g * kStep; |
| 92 rgb[b * size + 2] = r * kStep; |
| 93 if (size == 4) |
| 94 rgb[b * size + 3] = 255; |
| 95 } |
| 96 |
| 97 // Convert the input RGB pixels to YUV ones. |
| 98 convert(rgb.get(), y.get(), u.get(), v.get(), kWidth, 1, kWidth * size, |
| 99 kWidth, kWidth / 2); |
| 100 |
| 101 // Check the output Y pixels. |
| 102 for (int i = 0; i < kWidth; ++i) { |
| 103 const uint8* p = &rgb[i * size]; |
| 104 SCOPED_TRACE(base::StringPrintf("r=%d,g=%d,b=%d", p[2], p[1], p[0])); |
| 105 EXPECT_EQ(ConvertRGBToY(p), y[i]); |
| 106 } |
| 107 |
| 108 // Check the output U pixels. |
| 109 for (int i = 0; i < kWidth / 2; ++i) { |
| 110 const uint8* p = &rgb[i * 2 * size]; |
| 111 SCOPED_TRACE(base::StringPrintf("r=%d,g=%d,b=%d", p[2], p[1], p[0])); |
| 112 EXPECT_EQ(ConvertRGBToU(p, size, kSubsampling), u[i]); |
| 113 } |
| 114 |
| 115 // Check the output V pixels. |
| 116 for (int i = 0; i < kWidth / 2; ++i) { |
| 117 const uint8* p = &rgb[i * 2 * size]; |
| 118 SCOPED_TRACE(base::StringPrintf("r=%d,g=%d,b=%d", p[2], p[1], p[0])); |
| 119 EXPECT_EQ(ConvertRGBToV(p, size, kSubsampling), v[i]); |
| 120 } |
| 121 } |
| 122 } |
| 123 } |
| 124 } |
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