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| 1 ; Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 ; Use of this source code is governed by a BSD-style license that can be |
| 3 ; found in the LICENSE file. |
| 4 |
| 5 %include "x86inc.asm" |
| 6 |
| 7 ; |
| 8 ; This file uses SSE, SSE2, SSE3, and SSSE3, which are supported by all ATOM |
| 9 ; processors. |
| 10 ; |
| 11 SECTION_TEXT |
| 12 CPU SSE, SSE3, SSE3, SSSE3 |
| 13 |
| 14 ; |
| 15 ; XMM registers representing constants. We must not use these registers as |
| 16 ; destination operands. |
| 17 ; for (int i = 0; i < 16; i += 4) { |
| 18 ; xmm7.b[i] = 25; xmm7.b[i+1] = 2; xmm7.b[i+2] = 66; xmm7.b[i+3] = 0; |
| 19 ; xmm6.b[i] = 0; xmm6.b[i+1] = 127; xmm6.b[i+2] = 0; xmm6.b[i+3] = 0; |
| 20 ; xmm5.b[i] = 112; xmm5.b[i+1] = -74; xmm5.b[i+2] = -38; xmm5.b[i+3] = 0; |
| 21 ; xmm4.b[i] = -18; xmm4.b[i+1] = -94; xmm4.b[i+2] = 112; xmm4.b[i+3] = 0; |
| 22 ; } |
| 23 ; |
| 24 %define XMM_CONST_Y0 xmm7 |
| 25 %define XMM_CONST_Y1 xmm6 |
| 26 %define XMM_CONST_U xmm5 |
| 27 %define XMM_CONST_V xmm4 |
| 28 %define XMM_CONST_128 xmm3 |
| 29 |
| 30 ; |
| 31 ; LOAD_XMM %1 (xmm), %2 (imm32) |
| 32 ; Loads an immediate value to an XMM register. |
| 33 ; %1.d[0] = %1.d[1] = %1.d[2] = %1.d[3] = %2; |
| 34 ; |
| 35 %macro LOAD_XMM 2 |
| 36 mov TEMPd, %2 |
| 37 movd %1, TEMPd |
| 38 pshufd %1, %1, 00000000B |
| 39 %endmacro |
| 40 |
| 41 ; |
| 42 ; UNPACKRGB %1 (xmm), %2 (imm8) |
| 43 ; Unpacks one RGB pixel in the specified XMM register. |
| 44 ; for (int i = 15; i > %2; --i) %1.b[i] = %1.b[i - 1]; |
| 45 ; %1.b[%2] = 0; |
| 46 ; for (int i = %2 - 1; i >= 0; --i) %1.b[i] = %1.b[i]; |
| 47 ; |
| 48 %macro UNPACKRGB 2 |
| 49 movdqa xmm1, %1 |
| 50 psrldq xmm1, %2 |
| 51 pslldq xmm1, %2 |
| 52 pxor %1, xmm1 |
| 53 pslldq xmm1, 1 |
| 54 por %1, xmm1 |
| 55 %endmacro |
| 56 |
| 57 ; |
| 58 ; READ_ARGB %1 (xmm), %2 (imm) |
| 59 ; Read the specified number of ARGB (or RGB) pixels from the source and store |
| 60 ; them to the destination xmm register. If the input format is RGB, we read RGB |
| 61 ; pixels and convert them to ARGB pixels. (For this case, the alpha values of |
| 62 ; the output pixels become 0.) |
| 63 ; |
| 64 %macro READ_ARGB 2 |
| 65 |
| 66 %if PIXELSIZE == 4 |
| 67 |
| 68 ; Read ARGB pixels from the source. (This macro assumes the input buffer may |
| 69 ; not be aligned to a 16-byte boundary.) |
| 70 %if %2 == 1 |
| 71 movd %1, DWORD [ARGBq + WIDTHq * 4 * 2] |
| 72 %elif %2 == 2 |
| 73 movq %1, QWORD [ARGBq + WIDTHq * 4 * 2] |
| 74 %elif %2 == 4 |
| 75 movdqu %1, DQWORD [ARGBq + WIDTHq * 4 * 2] |
| 76 %else |
| 77 %error unsupported number of pixels. |
| 78 %endif |
| 79 |
| 80 %elif PIXELSIZE == 3 |
| 81 |
| 82 ; Read RGB pixels from the source and convert them to ARGB pixels. |
| 83 %if %2 == 1 |
| 84 ; Read one RGB pixel and convert it to one ARGB pixel. |
| 85 ; Save the WIDTH register to xmm1. (This macro needs to break it.) |
| 86 MOVq xmm1, WIDTHq |
| 87 |
| 88 ; Once read three bytes from the source to TEMPd, and copy it to the |
| 89 ; destination xmm register. |
| 90 lea WIDTHq, [WIDTHq + WIDTHq * 2] |
| 91 movzx TEMPd, BYTE [ARGBq + WIDTHq * 2 + 2] |
| 92 shl TEMPd, 16 |
| 93 mov TEMPw, WORD [ARGBq + WIDTHq * 2] |
| 94 movd %1, TEMPd |
| 95 |
| 96 ; Restore the WIDTH register. |
| 97 MOVq WIDTHq, xmm1 |
| 98 %elif %2 == 2 |
| 99 ; Read two RGB pixels and convert them to two ARGB pixels. |
| 100 ; Read six bytes from the source to the destination xmm register. |
| 101 mov TEMPq, WIDTHq |
| 102 lea TEMPq, [TEMPq + TEMPq * 2] |
| 103 movd %1, DWORD [ARGBq + TEMPq * 2] |
| 104 pinsrw %1, WORD [ARGBq + TEMPq * 2 + 4], 3 |
| 105 |
| 106 ; Fill the alpha values of these RGB pixels with 0 and convert them to two |
| 107 ; ARGB pixels. |
| 108 UNPACKRGB %1, 3 |
| 109 %elif %2 == 4 |
| 110 ; Read four RGB pixels and convert them to four ARGB pixels. |
| 111 ; Read twelve bytes from the source to the destination xmm register. |
| 112 mov TEMPq, WIDTHq |
| 113 lea TEMPq, [TEMPq + TEMPq * 2] |
| 114 movq %1, QWORD [ARGBq + TEMPq * 2] |
| 115 movd xmm1, DWORD [ARGBq + TEMPq * 2 + 8] |
| 116 shufps %1, xmm1, 01000100B |
| 117 |
| 118 ; Fill the alpha values of these RGB pixels with 0 and convert them to four |
| 119 ; ARGB pixels. |
| 120 UNPACKRGB %1, 3 |
| 121 UNPACKRGB %1, 4 + 3 |
| 122 UNPACKRGB %1, 4 + 4 + 3 |
| 123 %else |
| 124 %error unsupported number of pixels. |
| 125 %endif |
| 126 |
| 127 %else |
| 128 %error unsupported PIXELSIZE value. |
| 129 %endif |
| 130 |
| 131 %endmacro |
| 132 |
| 133 ; |
| 134 ; CALC_Y %1 (xmm), %2 (xmm) |
| 135 ; Calculates four Y values from four ARGB pixels stored in %2. |
| 136 ; %1.b[0] = ToByte((25 * B(0) + 129 * G(0) + 66 * R(0) + 128) / 256 + 16); |
| 137 ; %1.b[1] = ToByte((25 * B(1) + 129 * G(1) + 66 * R(1) + 128) / 256 + 16); |
| 138 ; %1.b[2] = ToByte((25 * B(2) + 129 * G(2) + 66 * R(2) + 128) / 256 + 16); |
| 139 ; %1.b[3] = ToByte((25 * B(3) + 129 * G(3) + 66 * R(3) + 128) / 256 + 16); |
| 140 ; |
| 141 %macro CALC_Y 2 |
| 142 ; To avoid signed saturation, we divide this conversion formula into two |
| 143 ; formulae and store their results into two XMM registers %1 and xmm2. |
| 144 ; %1.w[0] = 25 * %2.b[0] + 2 * %2.b[1] + 66 * %2.b[2] + 0 * %2.b[3]; |
| 145 ; %1.w[1] = 25 * %2.b[4] + 2 * %2.b[5] + 66 * %2.b[6] + 0 * %2.b[7]; |
| 146 ; %1.w[2] = 25 * %2.b[8] + 2 * %2.b[9] + 66 * %2.b[10] + 0 * %2.b[11]; |
| 147 ; %1.w[3] = 25 * %2.b[12] + 2 * %2.b[13] + 66 * %2.b[14] + 0 * %2.b[15]; |
| 148 ; xmm2.w[0] = 0 * %2.b[0] + 127 * %2.b[1] + 0 * %2.b[2] + 0 * %2.b[3]; |
| 149 ; xmm2.w[1] = 0 * %2.b[4] + 127 * %2.b[5] + 0 * %2.b[6] + 0 * %2.b[7]; |
| 150 ; xmm2.w[2] = 0 * %2.b[8] + 127 * %2.b[9] + 0 * %2.b[10] + 0 * %2.b[11]; |
| 151 ; xmm2.w[3] = 0 * %2.b[12] + 127 * %2.b[13] + 0 * %2.b[14] + 0 * %2.b[15]; |
| 152 movdqa %1, %2 |
| 153 pmaddubsw %1, XMM_CONST_Y0 |
| 154 phaddsw %1, %1 |
| 155 movdqa xmm2, %2 |
| 156 pmaddubsw xmm2, XMM_CONST_Y1 |
| 157 phaddsw xmm2, xmm2 |
| 158 |
| 159 ; %1.b[0] = ToByte((%1.w[0] + xmm2.w[0] + 128) / 256 + 16); |
| 160 ; %1.b[1] = ToByte((%1.w[1] + xmm2.w[1] + 128) / 256 + 16); |
| 161 ; %1.b[2] = ToByte((%1.w[2] + xmm2.w[2] + 128) / 256 + 16); |
| 162 ; %1.b[3] = ToByte((%1.w[3] + xmm2.w[3] + 128) / 256 + 16); |
| 163 paddw %1, xmm2 |
| 164 movdqa xmm2, XMM_CONST_128 |
| 165 paddw %1, xmm2 |
| 166 psrlw %1, 8 |
| 167 psrlw xmm2, 3 |
| 168 paddw %1, xmm2 |
| 169 packuswb %1, %1 |
| 170 %endmacro |
| 171 |
| 172 ; |
| 173 ; INIT_UV %1 (r32), %2 (reg) %3 (imm) |
| 174 ; |
| 175 %macro INIT_UV 3 |
| 176 |
| 177 %if SUBSAMPLING == 1 && LINE == 1 |
| 178 %if %3 == 1 || %3 == 2 |
| 179 movzx %1, BYTE [%2 + WIDTHq] |
| 180 %elif %3 == 4 |
| 181 movzx %1, WORD [%2 + WIDTHq] |
| 182 %else |
| 183 %error unsupported number of pixels. |
| 184 %endif |
| 185 %endif |
| 186 |
| 187 %endmacro |
| 188 |
| 189 ; |
| 190 ; CALC_UV %1 (xmm), %2 (xmm), %3 (xmm), %4 (r32) |
| 191 ; Calculates two U (or V) values from four ARGB pixels stored in %2. |
| 192 ; if %3 == XMM_CONST_U |
| 193 ; if (SUBSAMPLING) { |
| 194 ; %1.b[0] = ToByte((112 * B(0) - 74 * G(0) - 38 * R(0) + 128) / 256 + 128); |
| 195 ; %1.b[0] = ToByte((112 * B(0) - 74 * G(0) - 38 * R(0) + 128) / 256 + 128); |
| 196 ; %1.b[1] = ToByte((112 * B(2) - 74 * G(2) - 38 * R(2) + 128) / 256 + 128); |
| 197 ; %1.b[1] = ToByte((112 * B(2) - 74 * G(2) - 38 * R(2) + 128) / 256 + 128); |
| 198 ; } else { |
| 199 ; %1.b[0] = ToByte((112 * B(0) - 74 * G(0) - 38 * R(0) + 128) / 256 + 128); |
| 200 ; %1.b[1] = ToByte((112 * B(2) - 74 * G(2) - 38 * R(2) + 128) / 256 + 128); |
| 201 ; } |
| 202 ; if %3 == XMM_CONST_V |
| 203 ; %1.b[0] = ToByte((-18 * B(0) - 94 * G(0) + 112 * R(0) + 128) / 256 + 128); |
| 204 ; %1.b[1] = ToByte((-18 * B(2) - 94 * G(2) + 112 * R(2) + 128) / 256 + 128); |
| 205 ; |
| 206 %macro CALC_UV 4 |
| 207 ; for (int i = 0; i < 4; ++i) { |
| 208 ; %1.w[i] = 0; |
| 209 ; for (int j = 0; j < 4; ++j) |
| 210 ; %1.w[i] += %3.b[i * 4 + j] + %2.b[i * 4 + j]; |
| 211 ; } |
| 212 movdqa %1, %2 |
| 213 pmaddubsw %1, %3 |
| 214 phaddsw %1, %1 |
| 215 |
| 216 %if SUBSAMPLING == 1 |
| 217 ; %1.w[0] = (%1.w[0] + %1.w[1] + 1) / 2; |
| 218 ; %1.w[1] = (%1.w[1] + %1.w[0] + 1) / 2; |
| 219 ; %1.w[2] = (%1.w[2] + %1.w[3] + 1) / 2; |
| 220 ; %1.w[3] = (%1.w[3] + %1.w[2] + 1) / 2; |
| 221 pshuflw xmm2, %1, 10110001B |
| 222 pavgw %1, xmm2 |
| 223 %endif |
| 224 |
| 225 ; %1.b[0] = ToByte((%1.w[0] + 128) / 256 + 128); |
| 226 ; %1.b[1] = ToByte((%1.w[2] + 128) / 256 + 128); |
| 227 pshuflw %1, %1, 10001000B |
| 228 paddw %1, XMM_CONST_128 |
| 229 psraw %1, 8 |
| 230 paddw %1, XMM_CONST_128 |
| 231 packuswb %1, %1 |
| 232 |
| 233 %if SUBSAMPLING == 1 && LINE == 1 |
| 234 ; %1.b[0] = (%1.b[0] + %3.b[0] + 1) / 2; |
| 235 ; %1.b[1] = (%1.b[1] + %3.b[1] + 1) / 2; |
| 236 movd xmm2, %4 |
| 237 pavgb %1, xmm2 |
| 238 %endif |
| 239 %endmacro |
| 240 |
| 241 ; |
| 242 ; extern "C" void ConvertARGBToYUVRow_SSSE3(const uint8* argb, |
| 243 ; uint8* y, |
| 244 ; uint8* u, |
| 245 ; uint8* v, |
| 246 ; int width); |
| 247 ; |
| 248 %define SYMBOL ConvertARGBToYUVRow_SSSE3 |
| 249 %define PIXELSIZE 4 |
| 250 %define SUBSAMPLING 0 |
| 251 %define LINE 0 |
| 252 %include "convert_rgb_to_yuv_ssse3.inc" |
| 253 |
| 254 ; |
| 255 ; extern "C" void ConvertRGBToYUVRow_SSSE3(const uint8* rgb, |
| 256 ; uint8* y, |
| 257 ; uint8* u, |
| 258 ; uint8* v, |
| 259 ; int width); |
| 260 ; |
| 261 %define SYMBOL ConvertRGBToYUVRow_SSSE3 |
| 262 %define PIXELSIZE 3 |
| 263 %define SUBSAMPLING 0 |
| 264 %define LINE 0 |
| 265 %include "convert_rgb_to_yuv_ssse3.inc" |
| 266 |
| 267 ; |
| 268 ; extern "C" void ConvertARGBToYUVEven_SSSE3(const uint8* argb, |
| 269 ; uint8* y, |
| 270 ; uint8* u, |
| 271 ; uint8* v, |
| 272 ; int width); |
| 273 ; |
| 274 %define SYMBOL ConvertARGBToYUVEven_SSSE3 |
| 275 %define PIXELSIZE 4 |
| 276 %define SUBSAMPLING 1 |
| 277 %define LINE 0 |
| 278 %include "convert_rgb_to_yuv_ssse3.inc" |
| 279 |
| 280 ; |
| 281 ; extern "C" void ConvertARGBToYUVOdd_SSSE3(const uint8* argb, |
| 282 ; uint8* y, |
| 283 ; uint8* u, |
| 284 ; uint8* v, |
| 285 ; int width); |
| 286 ; |
| 287 %define SYMBOL ConvertARGBToYUVOdd_SSSE3 |
| 288 %define PIXELSIZE 4 |
| 289 %define SUBSAMPLING 1 |
| 290 %define LINE 1 |
| 291 %include "convert_rgb_to_yuv_ssse3.inc" |
| 292 |
| 293 ; |
| 294 ; extern "C" void ConvertRGBToYUVEven_SSSE3(const uint8* rgb, |
| 295 ; uint8* y, |
| 296 ; uint8* u, |
| 297 ; uint8* v, |
| 298 ; int width); |
| 299 ; |
| 300 %define SYMBOL ConvertRGBToYUVEven_SSSE3 |
| 301 %define PIXELSIZE 3 |
| 302 %define SUBSAMPLING 1 |
| 303 %define LINE 0 |
| 304 %include "convert_rgb_to_yuv_ssse3.inc" |
| 305 |
| 306 ; |
| 307 ; extern "C" void ConvertRGBToYUVOdd_SSSE3(const uint8* rgb, |
| 308 ; uint8* y, |
| 309 ; uint8* u, |
| 310 ; uint8* v, |
| 311 ; int width); |
| 312 ; |
| 313 %define SYMBOL ConvertRGBToYUVOdd_SSSE3 |
| 314 %define PIXELSIZE 3 |
| 315 %define SUBSAMPLING 1 |
| 316 %define LINE 1 |
| 317 %include "convert_rgb_to_yuv_ssse3.inc" |
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