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Unified Diff: chrome/browser/ui/views/avatar_menu_button.cc

Issue 7003080: Change profile menu button to avatar button (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 6 months ago
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Index: chrome/browser/ui/views/avatar_menu_button.cc
===================================================================
--- chrome/browser/ui/views/avatar_menu_button.cc (revision 88024)
+++ chrome/browser/ui/views/avatar_menu_button.cc (working copy)
@@ -2,55 +2,62 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "chrome/browser/ui/views/profile_menu_button.h"
+#include "chrome/browser/ui/views/avatar_menu_button.h"
-#include "chrome/browser/ui/profile_menu_model.h"
-#include "ui/base/text/text_elider.h"
-#include "ui/gfx/color_utils.h"
-#include "views/controls/button/button.h"
-#include "views/controls/menu/menu_item_view.h"
+#include "ui/gfx/canvas_skia.h"
#include "views/controls/menu/menu_model_adapter.h"
#include "views/window/window.h"
-// Menu should display below the profile button tag image on the frame. This
+// Menu should display below the image on the frame. This
// offset size depends on whether the frame is in glass or opaque mode.
-const int kMenuDisplayOffset = 7;
+const int kMenuDisplayOffset = 5;
-// TextHover is slightly darker than enabled color, for a subtle hover shift.
-const SkColor kTextHover = 0xFFDDDDDD;
-const SkColor kTextEnabled = SK_ColorWHITE;
-const SkColor kTextHighlighted = SK_ColorWHITE;
+static inline int Round(double x) {
+ return static_cast<int>(floor(x + 0.5));
+}
-// Horizontal padding beside profile menu button, to center it in the
-// underlying tag image.
-const int kProfileButtonBorderSpacing = 10;
+AvatarMenuButton::AvatarMenuButton(const std::wstring& text,
+ ui::MenuModel* menu_model)
+ : MenuButton(NULL, text, this, false),
+ menu_model_(menu_model) {
+ // In RTL mode, the avatar icon should be looking the opposite direction.
+ EnableCanvasFlippingForRTLUI(true);
+}
-// Maximum width for name string in pixels.
-const int kMaxTextWidth = 200;
+AvatarMenuButton::~AvatarMenuButton() {}
-ProfileMenuButton::ProfileMenuButton(const std::wstring& text, Profile* profile)
- : MenuButton(NULL, text, this, true) {
- // Turn off hover highlighting and position button in the center of the
- // underlying profile tag image.
- set_border(views::Border::CreateEmptyBorder(
- 0, kProfileButtonBorderSpacing, 0, kProfileButtonBorderSpacing));
- SetHoverColor(kTextHover);
- SetEnabledColor(kTextEnabled);
- SetHighlightColor(kTextHighlighted);
+void AvatarMenuButton::OnPaint(gfx::Canvas* canvas) {
+ const SkBitmap& icon = GetImageToPaint();
+ if (!icon.isNull()) {
+ // Scale the image to fit the width of the button.
+ int src_width = icon.width();
+ int src_x = 0;
+ int dst_width = std::min(src_width, width());
+ int dst_x = Round((width() - dst_width) / 2.0);
- profile_menu_model_.reset(new ProfileMenuModel);
+ float scale =
sky 2011/06/10 15:08:08 Don't you need to also worry about the height not
sail 2011/06/10 17:10:35 If the height doesn't then it just gets cropped. T
+ static_cast<float>(dst_width) / static_cast<float>(icon.width());
+ int scaled_height = Round(height() / scale);
+ int src_height = std::min(scaled_height, icon.height());
+ int src_y = Round((icon.height() - src_height) / 2.0);
+ int dst_height = src_height * scale;
+ int dst_y = Round((height() - dst_height) / 2.0);
+
+ canvas->DrawBitmapInt(icon, src_x, src_y, src_width, src_height,
+ dst_x, dst_y, dst_width, dst_height, false);
+ }
}
-ProfileMenuButton::~ProfileMenuButton() {}
-
-void ProfileMenuButton::SetText(const std::wstring& text) {
- MenuButton::SetText(UTF16ToWideHack(ui::ElideText(WideToUTF16Hack(text),
- font(), kMaxTextWidth, false)));
+gfx::Size AvatarMenuButton::GetPreferredAvatarSize() {
+ return gfx::Size(38, 31);
}
// views::ViewMenuDelegate implementation
-void ProfileMenuButton::RunMenu(views::View* source, const gfx::Point &pt) {
- views::MenuModelAdapter menu_model_adapter(profile_menu_model_.get());
+void AvatarMenuButton::RunMenu(views::View* source, const gfx::Point& pt) {
+ if (!menu_model_.get())
+ return;
+
+ views::MenuModelAdapter menu_model_adapter(menu_model_.get());
views::MenuItemView menu(&menu_model_adapter);
menu_model_adapter.BuildMenu(&menu);

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