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Side by Side Diff: content/renderer/audio_input_device.h

Issue 7003053: Moves audio files from content\renderer\ to content\renderer\media. (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Created 9 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_RENDERER_AUDIO_INPUT_DEVICE_H_
6 #define CONTENT_RENDERER_AUDIO_INPUT_DEVICE_H_
7 #pragma once
8
9 #include <vector>
10
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/shared_memory.h"
14 #include "base/threading/simple_thread.h"
15 #include "content/renderer/audio_input_message_filter.h"
16
17 struct AudioParameters;
18
19 // Each instance of AudioInputDevice corresponds to one host stream.
20 // This class is not thread-safe, so its methods must be called from
21 // the same thread.
22
23 // TODO(henrika): This class is based on the AudioDevice class and it has
24 // many components in common. Investigate potential for re-factoring.
25 class AudioInputDevice : public AudioInputMessageFilter::Delegate,
26 public base::DelegateSimpleThread::Delegate,
27 public base::RefCountedThreadSafe<AudioInputDevice> {
28 public:
29 class CaptureCallback {
30 public:
31 virtual void Capture(const std::vector<float*>& audio_data,
32 size_t number_of_frames,
33 size_t audio_delay_milliseconds) = 0;
34 protected:
35 virtual ~CaptureCallback() {}
36 };
37
38 // |buffer_size| is the number of sample-frames.
39 AudioInputDevice(size_t buffer_size,
40 int channels,
41 double sample_rate,
42 CaptureCallback* callback);
43 virtual ~AudioInputDevice();
44
45 // Starts audio capturing. Returns |true| on success.
46 bool Start();
47
48 // Stops audio capturing. Returns |true| on success.
49 bool Stop();
50
51 // Sets the capture volume scaling, with range [0.0, 1.0] inclusive.
52 // Returns |true| on success.
53 bool SetVolume(double volume);
54
55 // Gets the capture volume scaling, with range [0.0, 1.0] inclusive.
56 // Returns |true| on success.
57 bool GetVolume(double* volume);
58
59 double sample_rate() const { return sample_rate_; }
60
61 size_t buffer_size() const { return buffer_size_; }
62
63 private:
64 // I/O thread backends to above functions.
65 void InitializeOnIOThread(const AudioParameters& params);
66 void StartOnIOThread();
67 void ShutDownOnIOThread();
68 void SetVolumeOnIOThread(double volume);
69
70 // AudioInputMessageFilter::Delegate implementation
71 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle,
72 base::SyncSocket::Handle socket_handle,
73 uint32 length);
74 virtual void OnVolume(double volume);
75
76 // DelegateSimpleThread::Delegate implementation.
77 virtual void Run();
78
79 // Format
80 size_t buffer_size_; // in sample-frames
81 int channels_;
82 int bits_per_sample_;
83 double sample_rate_;
84
85 // Calls the client's callback for capturing audio.
86 void FireCaptureCallback();
87 CaptureCallback* callback_;
88
89 // The client callback receives captured audio here.
90 std::vector<float*> audio_data_;
91
92 // The client stores the last reported audio delay in this member.
93 // The delay shall reflect the amount of audio which still resides in
94 // the input buffer, i.e., the expected audio input delay.
95 int audio_delay_milliseconds_;
96
97 // The current volume scaling [0.0, 1.0] of the audio stream.
98 double volume_;
99
100 // Callbacks for capturing audio occur on this thread.
101 scoped_ptr<base::DelegateSimpleThread> audio_thread_;
102
103 // IPC message stuff.
104 base::SharedMemory* shared_memory() { return shared_memory_.get(); }
105 base::SyncSocket* socket() { return socket_.get(); }
106 void* shared_memory_data() { return shared_memory()->memory(); }
107
108 // MessageFilter used to send/receive IPC. THIS MUST ONLY BE ACCESSED ON THE
109 // I/O thread except to send messages and get the message loop.
110 static scoped_refptr<AudioInputMessageFilter> filter_;
111
112 // Our ID on the message filter. THIS MUST ONLY BE ACCESSED ON THE I/O THREAD
113 // or else you could race with the initialize function which sets it.
114 int32 stream_id_;
115
116 scoped_ptr<base::SharedMemory> shared_memory_;
117 scoped_ptr<base::SyncSocket> socket_;
118
119 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice);
120 };
121
122 #endif // CONTENT_RENDERER_AUDIO_INPUT_DEVICE_H_
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