| Index: skia/ext/bitmap_platform_device_win.h
|
| ===================================================================
|
| --- skia/ext/bitmap_platform_device_win.h (revision 86628)
|
| +++ skia/ext/bitmap_platform_device_win.h (working copy)
|
| @@ -69,21 +69,24 @@
|
| // See warning for copy constructor above.
|
| BitmapPlatformDevice& operator=(const BitmapPlatformDevice& other);
|
|
|
| - // PlatformDevice overrides
|
| // Retrieves the bitmap DC, which is the memory DC for our bitmap data. The
|
| // bitmap DC is lazy created.
|
| virtual PlatformSurface BeginPlatformPaint();
|
| virtual void EndPlatformPaint();
|
|
|
| - virtual void DrawToNativeContext(HDC dc, int x, int y, const RECT* src_rect);
|
| - virtual void MakeOpaque(int x, int y, int width, int height);
|
| - virtual bool IsVectorial() { return false; }
|
| -
|
| // Loads the given transform and clipping region into the HDC. This is
|
| // overridden from SkDevice.
|
| virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region,
|
| const SkClipStack&);
|
|
|
| + virtual void drawToHDC(HDC dc, int x, int y, const RECT* src_rect);
|
| + virtual void makeOpaque(int x, int y, int width, int height);
|
| + virtual bool IsVectorial() { return false; }
|
| +
|
| + // Returns the color value at the specified location. This does not
|
| + // consider any transforms that may be set on the device.
|
| + SkColor getColorAt(int x, int y);
|
| +
|
| protected:
|
| // Flushes the Windows device context so that the pixel data can be accessed
|
| // directly by Skia. Overridden from SkDevice, this is called when Skia
|
|
|