Index: views/view.h |
diff --git a/views/view.h b/views/view.h |
index 84fd459efdef47614390459c8d84515ef15b7705..d5df2b98017d3e6bb26d394665361812b9addf64 100644 |
--- a/views/view.h |
+++ b/views/view.h |
@@ -1002,12 +1002,6 @@ class View : public AcceleratorTarget { |
// Accelerated painting ------------------------------------------------------ |
-#if !defined(COMPOSITOR_2) |
- |
- // Performs accelerated painting using the compositor. |
- virtual void PaintComposite(ui::Compositor* compositor); |
-#else |
- |
// Invoked from SchedulePaintInRect. Invokes SchedulePaintInternal on the |
// parent. This does not mark the texture as dirty. It's assumed the caller |
// has done this. You should not need to invoke this, use SchedulePaint or |
@@ -1030,7 +1024,6 @@ class View : public AcceleratorTarget { |
// Invoked from |PaintComposite| if this view has a texture and before the |
// texture is rendered by the compositor. |
virtual void OnWillCompositeTexture(); |
-#endif |
// Returns true if this view should paint using a texture. |
virtual bool ShouldPaintToTexture() const; |
@@ -1229,10 +1222,8 @@ class View : public AcceleratorTarget { |
// Accelerated painting ------------------------------------------------------ |
-#if defined(COMPOSITOR_2) |
// Marks the texture this view draws into as dirty. |
void MarkTextureDirty(); |
-#endif |
// Releases the texture of this and recurses through all children. |
void ResetTexture(); |
@@ -1384,22 +1375,12 @@ class View : public AcceleratorTarget { |
// Accelerated painting ------------------------------------------------------ |
-#if !defined(COMPOSITOR_2) |
- // Each transformed view will maintain its own canvas. |
- scoped_ptr<gfx::Canvas> canvas_; |
- |
- // Texture ID used for accelerated painting. |
- // TODO(sadrul): This will eventually be replaced by an abstract texture |
- // object. |
- ui::TextureID texture_id_; |
-#else |
scoped_ptr<ui::Texture> texture_; |
// If not empty and Paint() is invoked, the canvas is created with the |
// specified size. |
// TODO(sky): this should be passed in. |
gfx::Rect texture_clip_rect_; |
-#endif |
// Is the texture out of date? |
bool texture_needs_updating_; |