| Index: views/view.h
|
| diff --git a/views/view.h b/views/view.h
|
| index 84fd459efdef47614390459c8d84515ef15b7705..d5df2b98017d3e6bb26d394665361812b9addf64 100644
|
| --- a/views/view.h
|
| +++ b/views/view.h
|
| @@ -1002,12 +1002,6 @@ class View : public AcceleratorTarget {
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|
|
| // Accelerated painting ------------------------------------------------------
|
|
|
| -#if !defined(COMPOSITOR_2)
|
| -
|
| - // Performs accelerated painting using the compositor.
|
| - virtual void PaintComposite(ui::Compositor* compositor);
|
| -#else
|
| -
|
| // Invoked from SchedulePaintInRect. Invokes SchedulePaintInternal on the
|
| // parent. This does not mark the texture as dirty. It's assumed the caller
|
| // has done this. You should not need to invoke this, use SchedulePaint or
|
| @@ -1030,7 +1024,6 @@ class View : public AcceleratorTarget {
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| // Invoked from |PaintComposite| if this view has a texture and before the
|
| // texture is rendered by the compositor.
|
| virtual void OnWillCompositeTexture();
|
| -#endif
|
|
|
| // Returns true if this view should paint using a texture.
|
| virtual bool ShouldPaintToTexture() const;
|
| @@ -1229,10 +1222,8 @@ class View : public AcceleratorTarget {
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|
|
| // Accelerated painting ------------------------------------------------------
|
|
|
| -#if defined(COMPOSITOR_2)
|
| // Marks the texture this view draws into as dirty.
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| void MarkTextureDirty();
|
| -#endif
|
|
|
| // Releases the texture of this and recurses through all children.
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| void ResetTexture();
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| @@ -1384,22 +1375,12 @@ class View : public AcceleratorTarget {
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|
|
| // Accelerated painting ------------------------------------------------------
|
|
|
| -#if !defined(COMPOSITOR_2)
|
| - // Each transformed view will maintain its own canvas.
|
| - scoped_ptr<gfx::Canvas> canvas_;
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| -
|
| - // Texture ID used for accelerated painting.
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| - // TODO(sadrul): This will eventually be replaced by an abstract texture
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| - // object.
|
| - ui::TextureID texture_id_;
|
| -#else
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| scoped_ptr<ui::Texture> texture_;
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|
|
| // If not empty and Paint() is invoked, the canvas is created with the
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| // specified size.
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| // TODO(sky): this should be passed in.
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| gfx::Rect texture_clip_rect_;
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| -#endif
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|
|
| // Is the texture out of date?
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| bool texture_needs_updating_;
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|
|