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Side by Side Diff: ui/views/focus/accelerator_handler.h

Issue 6975045: touch: Always expect XInput2 availability. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_FOCUS_ACCELERATOR_HANDLER_H_ 5 #ifndef UI_VIEWS_FOCUS_ACCELERATOR_HANDLER_H_
6 #define UI_VIEWS_FOCUS_ACCELERATOR_HANDLER_H_ 6 #define UI_VIEWS_FOCUS_ACCELERATOR_HANDLER_H_
7 #pragma once 7 #pragma once
8 8
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 10
11 #if defined(TOOLKIT_USES_GTK) 11 #if defined(TOOLKIT_USES_GTK)
12 #include <gdk/gdk.h> 12 #include <gdk/gdk.h>
13 #endif 13 #endif
14 14
15 #include <set> 15 #include <set>
16 #include <vector> 16 #include <vector>
17 17
18 #include "base/message_loop.h" 18 #include "base/message_loop.h"
19 19
20 namespace ui { 20 namespace ui {
21 21
22 #if defined(TOUCH_UI) 22 #if defined(TOUCH_UI)
23 // Dispatch an XEvent to the RootView. Return true if the event was dispatched 23 // Dispatch an XEvent to the RootView. Return true if the event was dispatched
24 // and handled, false otherwise. 24 // and handled, false otherwise.
25 bool DispatchXEvent(XEvent* xevent); 25 bool DispatchXEvent(XEvent* xevent);
26 26
27 #if defined(HAVE_XINPUT2)
28 // Keep a list of touch devices so that it is possible to determine if a pointer 27 // Keep a list of touch devices so that it is possible to determine if a pointer
29 // event is a touch-event or a mouse-event. 28 // event is a touch-event or a mouse-event.
30 void SetTouchDeviceList(std::vector<unsigned int>& devices); 29 void SetTouchDeviceList(std::vector<unsigned int>& devices);
31 #endif // HAVE_XINPUT2
32 #endif // TOUCH_UI 30 #endif // TOUCH_UI
33 31
34 //////////////////////////////////////////////////////////////////////////////// 32 ////////////////////////////////////////////////////////////////////////////////
35 // AcceleratorHandler class 33 // AcceleratorHandler class
36 // 34 //
37 // An object that pre-screens all UI messages for potential accelerators. 35 // An object that pre-screens all UI messages for potential accelerators.
38 // Registered accelerators are processed regardless of focus within a given 36 // Registered accelerators are processed regardless of focus within a given
39 // Widget or Window. 37 // Widget or Window.
40 // 38 //
41 // This processing is done at the Dispatcher level rather than on the Widget 39 // This processing is done at the Dispatcher level rather than on the Widget
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61 // The keys currently pressed and consumed by the FocusManager. 59 // The keys currently pressed and consumed by the FocusManager.
62 std::set<WPARAM> pressed_keys_; 60 std::set<WPARAM> pressed_keys_;
63 #endif 61 #endif
64 62
65 DISALLOW_COPY_AND_ASSIGN(AcceleratorHandler); 63 DISALLOW_COPY_AND_ASSIGN(AcceleratorHandler);
66 }; 64 };
67 65
68 } // namespace ui 66 } // namespace ui
69 67
70 #endif // UI_VIEWS_FOCUS_ACCELERATOR_HANDLER_H_ 68 #endif // UI_VIEWS_FOCUS_ACCELERATOR_HANDLER_H_
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