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|   1 // Copyright 2010 the V8 project authors. All rights reserved. |  | 
|   2 // Redistribution and use in source and binary forms, with or without |  | 
|   3 // modification, are permitted provided that the following conditions are |  | 
|   4 // met: |  | 
|   5 // |  | 
|   6 //     * Redistributions of source code must retain the above copyright |  | 
|   7 //       notice, this list of conditions and the following disclaimer. |  | 
|   8 //     * Redistributions in binary form must reproduce the above |  | 
|   9 //       copyright notice, this list of conditions and the following |  | 
|  10 //       disclaimer in the documentation and/or other materials provided |  | 
|  11 //       with the distribution. |  | 
|  12 //     * Neither the name of Google Inc. nor the names of its |  | 
|  13 //       contributors may be used to endorse or promote products derived |  | 
|  14 //       from this software without specific prior written permission. |  | 
|  15 // |  | 
|  16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |  | 
|  17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |  | 
|  18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |  | 
|  19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |  | 
|  20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |  | 
|  21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |  | 
|  22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |  | 
|  23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |  | 
|  24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |  | 
|  25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |  | 
|  26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |  | 
|  27  |  | 
|  28  |  | 
|  29 #include "cctest.h" |  | 
|  30 #include "type-info.h" |  | 
|  31  |  | 
|  32 namespace v8 { |  | 
|  33 namespace internal { |  | 
|  34  |  | 
|  35 TEST(ThreeBitRepresentation) { |  | 
|  36   // Numeric types and unknown should fit into the short |  | 
|  37   // representation. |  | 
|  38   CHECK(TypeInfo::ExpandedRepresentation( |  | 
|  39       TypeInfo::Unknown().ThreeBitRepresentation()).IsUnknown()); |  | 
|  40   CHECK(TypeInfo::ExpandedRepresentation( |  | 
|  41       TypeInfo::Number().ThreeBitRepresentation()).IsNumber()); |  | 
|  42   CHECK(TypeInfo::ExpandedRepresentation( |  | 
|  43       TypeInfo::Integer32().ThreeBitRepresentation()).IsInteger32()); |  | 
|  44   CHECK(TypeInfo::ExpandedRepresentation( |  | 
|  45       TypeInfo::Smi().ThreeBitRepresentation()).IsSmi()); |  | 
|  46   CHECK(TypeInfo::ExpandedRepresentation( |  | 
|  47       TypeInfo::Double().ThreeBitRepresentation()).IsDouble()); |  | 
|  48  |  | 
|  49   // Other types should map to unknown. |  | 
|  50   CHECK(TypeInfo::ExpandedRepresentation( |  | 
|  51       TypeInfo::Primitive().ThreeBitRepresentation()).IsUnknown()); |  | 
|  52   CHECK(TypeInfo::ExpandedRepresentation( |  | 
|  53       TypeInfo::String().ThreeBitRepresentation()).IsUnknown()); |  | 
|  54 } |  | 
|  55  |  | 
|  56 } }  // namespace v8::internal |  | 
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