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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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38 // A valid info-log is always returned irrespective of whether translation | 38 // A valid info-log is always returned irrespective of whether translation |
39 // was successful or not. | 39 // was successful or not. |
40 virtual const char* translated_shader() const = 0; | 40 virtual const char* translated_shader() const = 0; |
41 virtual const char* info_log() const = 0; | 41 virtual const char* info_log() const = 0; |
42 | 42 |
43 struct VariableInfo { | 43 struct VariableInfo { |
44 VariableInfo() | 44 VariableInfo() |
45 : type(0), | 45 : type(0), |
46 size(0) { | 46 size(0) { |
47 } | 47 } |
48 VariableInfo(int _type, int _size) | 48 VariableInfo(int _type, int _size, std::string _name) |
49 : type(_type), | 49 : type(_type), |
50 size(_size) { | 50 size(_size), |
| 51 name(_name) { |
51 } | 52 } |
52 int type; | 53 int type; |
53 int size; | 54 int size; |
| 55 std::string name; // name in the original shader source. |
54 }; | 56 }; |
55 // Mapping between variable name and info. | 57 // Mapping between variable name and info. |
56 typedef base::hash_map<std::string, VariableInfo> VariableMap; | 58 typedef base::hash_map<std::string, VariableInfo> VariableMap; |
57 virtual const VariableMap& attrib_map() const = 0; | 59 virtual const VariableMap& attrib_map() const = 0; |
58 virtual const VariableMap& uniform_map() const = 0; | 60 virtual const VariableMap& uniform_map() const = 0; |
59 }; | 61 }; |
60 | 62 |
61 // Implementation of ShaderTranslatorInterface | 63 // Implementation of ShaderTranslatorInterface |
62 class ShaderTranslator : public ShaderTranslatorInterface { | 64 class ShaderTranslator : public ShaderTranslatorInterface { |
63 public: | 65 public: |
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93 bool implementation_is_glsl_es_; | 95 bool implementation_is_glsl_es_; |
94 | 96 |
95 DISALLOW_COPY_AND_ASSIGN(ShaderTranslator); | 97 DISALLOW_COPY_AND_ASSIGN(ShaderTranslator); |
96 }; | 98 }; |
97 | 99 |
98 } // namespace gles2 | 100 } // namespace gles2 |
99 } // namespace gpu | 101 } // namespace gpu |
100 | 102 |
101 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 103 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
102 | 104 |
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