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Issue 6966041: Add complete ElementKind information directly to Map for objects with elements. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: implement all platforms Created 9 years, 6 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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208 void SafeSet(Register dst, const Immediate& x); 208 void SafeSet(Register dst, const Immediate& x);
209 void SafePush(const Immediate& x); 209 void SafePush(const Immediate& x);
210 210
211 // Compare object type for heap object. 211 // Compare object type for heap object.
212 // Incoming register is heap_object and outgoing register is map. 212 // Incoming register is heap_object and outgoing register is map.
213 void CmpObjectType(Register heap_object, InstanceType type, Register map); 213 void CmpObjectType(Register heap_object, InstanceType type, Register map);
214 214
215 // Compare instance type for map. 215 // Compare instance type for map.
216 void CmpInstanceType(Register map, InstanceType type); 216 void CmpInstanceType(Register map, InstanceType type);
217 217
218 // Check if a map for a JSObject indicates that the object has fast elements.
219 // Jump to the specified label if it does not.
220 void CheckFastElements(Register map,
221 Label* fail,
222 Label::Distance distance = Label::kFar);
223
218 // Check if the map of an object is equal to a specified map and branch to 224 // Check if the map of an object is equal to a specified map and branch to
219 // label if not. Skip the smi check if not required (object is known to be a 225 // label if not. Skip the smi check if not required (object is known to be a
220 // heap object) 226 // heap object)
221 void CheckMap(Register obj, 227 void CheckMap(Register obj,
222 Handle<Map> map, 228 Handle<Map> map,
223 Label* fail, 229 Label* fail,
224 SmiCheckType smi_check_type); 230 SmiCheckType smi_check_type);
225 231
226 // Check if the map of an object is equal to a specified map and branch to a 232 // Check if the map of an object is equal to a specified map and branch to a
227 // specified target if equal. Skip the smi check if not required (object is 233 // specified target if equal. Skip the smi check if not required (object is
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766 } \ 772 } \
767 masm-> 773 masm->
768 #else 774 #else
769 #define ACCESS_MASM(masm) masm-> 775 #define ACCESS_MASM(masm) masm->
770 #endif 776 #endif
771 777
772 778
773 } } // namespace v8::internal 779 } } // namespace v8::internal
774 780
775 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ 781 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_
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