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Side by Side Diff: base/message_pump_glib_x_dispatch.h

Issue 6966020: Fix component=shared_library build for touchui. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 9 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H 5 #ifndef BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H
6 #define BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H 6 #define BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H
7 7
8 #include "base/base_api.h"
8 #include "base/message_pump.h" 9 #include "base/message_pump.h"
9 #include "base/message_pump_glib.h" 10 #include "base/message_pump_glib.h"
10 11
11 typedef union _XEvent XEvent; 12 typedef union _XEvent XEvent;
12 13
13 namespace base { 14 namespace base {
14 15
15 // The message pump used for TOUCH_UI on linux is MessagePumpGlibX, which can 16 // The message pump used for TOUCH_UI on linux is MessagePumpGlibX, which can
16 // dispatch both GdkEvents* and XEvents* captured directly from X. 17 // dispatch both GdkEvents* and XEvents* captured directly from X.
17 // MessagePumpForUI::Dispatcher provides the mechanism for dispatching 18 // MessagePumpForUI::Dispatcher provides the mechanism for dispatching
18 // GdkEvents. This class provides additional mechanism for dispatching XEvents. 19 // GdkEvents. This class provides additional mechanism for dispatching XEvents.
19 class MessagePumpGlibXDispatcher : public MessagePumpForUI::Dispatcher { 20 class MessagePumpGlibXDispatcher : public MessagePumpForUI::Dispatcher {
20 public: 21 public:
21 enum DispatchStatus { 22 enum DispatchStatus {
22 EVENT_IGNORED, // The event was not processed. 23 EVENT_IGNORED, // The event was not processed.
23 EVENT_PROCESSED, // The event has been processed. 24 EVENT_PROCESSED, // The event has been processed.
24 EVENT_QUIT // The event was processed and the message-loop should 25 EVENT_QUIT // The event was processed and the message-loop should
25 // terminate. 26 // terminate.
26 }; 27 };
27 28
28 // Dispatches the event. EVENT_IGNORED is returned if the event was ignored 29 // Dispatches the event. EVENT_IGNORED is returned if the event was ignored
29 // (i.e. not processed). EVENT_PROCESSED is returned if the event was 30 // (i.e. not processed). EVENT_PROCESSED is returned if the event was
30 // processed. The nested loop exits immediately if EVENT_QUIT is returned. 31 // processed. The nested loop exits immediately if EVENT_QUIT is returned.
31 virtual DispatchStatus DispatchX(XEvent* xevent) = 0; 32 virtual DispatchStatus DispatchX(XEvent* xevent) = 0;
32 }; 33 };
33 34
34 class MessagePumpXObserver : public MessagePumpForUI::Observer { 35 class BASE_API MessagePumpXObserver : public MessagePumpForUI::Observer {
35 public: 36 public:
36 // This method is called before processing an XEvent. If the method returns 37 // This method is called before processing an XEvent. If the method returns
37 // true, it indicates the event has already been handled, so the event is not 38 // true, it indicates the event has already been handled, so the event is not
38 // processed any farther. If the method returns false, the event dispatching 39 // processed any farther. If the method returns false, the event dispatching
39 // proceeds as normal. 40 // proceeds as normal.
40 virtual bool WillProcessXEvent(XEvent* xevent); 41 virtual bool WillProcessXEvent(XEvent* xevent);
41 }; 42 };
42 43
43 } // namespace base 44 } // namespace base
44 45
45 #endif // BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H 46 #endif // BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H
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