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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H | 5 #ifndef BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H |
| 6 #define BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H | 6 #define BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H |
| 7 | 7 |
| 8 #include "base/base_api.h" |
| 8 #include "base/message_pump.h" | 9 #include "base/message_pump.h" |
| 9 #include "base/message_pump_glib.h" | 10 #include "base/message_pump_glib.h" |
| 10 | 11 |
| 11 typedef union _XEvent XEvent; | 12 typedef union _XEvent XEvent; |
| 12 | 13 |
| 13 namespace base { | 14 namespace base { |
| 14 | 15 |
| 15 // The message pump used for TOUCH_UI on linux is MessagePumpGlibX, which can | 16 // The message pump used for TOUCH_UI on linux is MessagePumpGlibX, which can |
| 16 // dispatch both GdkEvents* and XEvents* captured directly from X. | 17 // dispatch both GdkEvents* and XEvents* captured directly from X. |
| 17 // MessagePumpForUI::Dispatcher provides the mechanism for dispatching | 18 // MessagePumpForUI::Dispatcher provides the mechanism for dispatching |
| 18 // GdkEvents. This class provides additional mechanism for dispatching XEvents. | 19 // GdkEvents. This class provides additional mechanism for dispatching XEvents. |
| 19 class MessagePumpGlibXDispatcher : public MessagePumpForUI::Dispatcher { | 20 class MessagePumpGlibXDispatcher : public MessagePumpForUI::Dispatcher { |
| 20 public: | 21 public: |
| 21 enum DispatchStatus { | 22 enum DispatchStatus { |
| 22 EVENT_IGNORED, // The event was not processed. | 23 EVENT_IGNORED, // The event was not processed. |
| 23 EVENT_PROCESSED, // The event has been processed. | 24 EVENT_PROCESSED, // The event has been processed. |
| 24 EVENT_QUIT // The event was processed and the message-loop should | 25 EVENT_QUIT // The event was processed and the message-loop should |
| 25 // terminate. | 26 // terminate. |
| 26 }; | 27 }; |
| 27 | 28 |
| 28 // Dispatches the event. EVENT_IGNORED is returned if the event was ignored | 29 // Dispatches the event. EVENT_IGNORED is returned if the event was ignored |
| 29 // (i.e. not processed). EVENT_PROCESSED is returned if the event was | 30 // (i.e. not processed). EVENT_PROCESSED is returned if the event was |
| 30 // processed. The nested loop exits immediately if EVENT_QUIT is returned. | 31 // processed. The nested loop exits immediately if EVENT_QUIT is returned. |
| 31 virtual DispatchStatus DispatchX(XEvent* xevent) = 0; | 32 virtual DispatchStatus DispatchX(XEvent* xevent) = 0; |
| 32 }; | 33 }; |
| 33 | 34 |
| 34 class MessagePumpXObserver : public MessagePumpForUI::Observer { | 35 class BASE_API MessagePumpXObserver : public MessagePumpForUI::Observer { |
| 35 public: | 36 public: |
| 36 // This method is called before processing an XEvent. If the method returns | 37 // This method is called before processing an XEvent. If the method returns |
| 37 // true, it indicates the event has already been handled, so the event is not | 38 // true, it indicates the event has already been handled, so the event is not |
| 38 // processed any farther. If the method returns false, the event dispatching | 39 // processed any farther. If the method returns false, the event dispatching |
| 39 // proceeds as normal. | 40 // proceeds as normal. |
| 40 virtual bool WillProcessXEvent(XEvent* xevent); | 41 virtual bool WillProcessXEvent(XEvent* xevent); |
| 41 }; | 42 }; |
| 42 | 43 |
| 43 } // namespace base | 44 } // namespace base |
| 44 | 45 |
| 45 #endif // BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H | 46 #endif // BASE_MESSAGE_PUMP_GLIB_X_DISPATCH_H |
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