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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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1011 | 1011 |
1012 // For use in calls that take two double values, constructed either | 1012 // For use in calls that take two double values, constructed either |
1013 // from r0-r3 or d0 and d1. | 1013 // from r0-r3 or d0 and d1. |
1014 void Simulator::GetFpArgs(double* x, double* y) { | 1014 void Simulator::GetFpArgs(double* x, double* y) { |
1015 if (use_eabi_hardfloat()) { | 1015 if (use_eabi_hardfloat()) { |
1016 *x = vfp_register[0]; | 1016 *x = vfp_register[0]; |
1017 *y = vfp_register[1]; | 1017 *y = vfp_register[1]; |
1018 } else { | 1018 } else { |
1019 // We use a char buffer to get around the strict-aliasing rules which | 1019 // We use a char buffer to get around the strict-aliasing rules which |
1020 // otherwise allow the compiler to optimize away the copy. | 1020 // otherwise allow the compiler to optimize away the copy. |
1021 char buffer[2 * sizeof(registers_[0])]; | 1021 char buffer[sizeof(*x)]; |
1022 // Registers 0 and 1 -> x. | 1022 // Registers 0 and 1 -> x. |
1023 memcpy(buffer, registers_, sizeof(buffer)); | 1023 memcpy(buffer, registers_, sizeof(*x)); |
1024 memcpy(x, buffer, sizeof(buffer)); | 1024 memcpy(x, buffer, sizeof(*x)); |
1025 // Registers 2 and 3 -> y. | 1025 // Registers 2 and 3 -> y. |
1026 memcpy(buffer, registers_ + 2, sizeof(buffer)); | 1026 memcpy(buffer, registers_ + 2, sizeof(*y)); |
1027 memcpy(y, buffer, sizeof(buffer)); | 1027 memcpy(y, buffer, sizeof(*y)); |
1028 } | 1028 } |
1029 } | 1029 } |
1030 | 1030 |
1031 // For use in calls that take one double value, constructed either | 1031 // For use in calls that take one double value, constructed either |
1032 // from r0 and r1 or d0. | 1032 // from r0 and r1 or d0. |
1033 void Simulator::GetFpArgs(double* x) { | 1033 void Simulator::GetFpArgs(double* x) { |
1034 if (use_eabi_hardfloat()) { | 1034 if (use_eabi_hardfloat()) { |
1035 *x = vfp_register[0]; | 1035 *x = vfp_register[0]; |
1036 } else { | 1036 } else { |
1037 // We use a char buffer to get around the strict-aliasing rules which | 1037 // We use a char buffer to get around the strict-aliasing rules which |
1038 // otherwise allow the compiler to optimize away the copy. | 1038 // otherwise allow the compiler to optimize away the copy. |
1039 char buffer[2 * sizeof(registers_[0])]; | 1039 char buffer[sizeof(*x)]; |
1040 // Registers 0 and 1 -> x. | 1040 // Registers 0 and 1 -> x. |
1041 memcpy(buffer, registers_, sizeof(buffer)); | 1041 memcpy(buffer, registers_, sizeof(*x)); |
1042 memcpy(x, buffer, sizeof(buffer)); | 1042 memcpy(x, buffer, sizeof(*x)); |
1043 } | 1043 } |
1044 } | 1044 } |
1045 | 1045 |
1046 | 1046 |
1047 // For use in calls that take two double values, constructed either | 1047 // For use in calls that take one double value constructed either |
1048 // from r0-r3 or d0 and d1. | 1048 // from r0 and r1 or d0 and one integer value. |
1049 void Simulator::GetFpArgs(double* x, int32_t* y) { | 1049 void Simulator::GetFpArgs(double* x, int32_t* y) { |
1050 if (use_eabi_hardfloat()) { | 1050 if (use_eabi_hardfloat()) { |
1051 *x = vfp_register[0]; | 1051 *x = vfp_register[0]; |
1052 *y = registers_[1]; | 1052 *y = registers_[1]; |
1053 } else { | 1053 } else { |
1054 // We use a char buffer to get around the strict-aliasing rules which | 1054 // We use a char buffer to get around the strict-aliasing rules which |
1055 // otherwise allow the compiler to optimize away the copy. | 1055 // otherwise allow the compiler to optimize away the copy. |
1056 char buffer[2 * sizeof(registers_[0])]; | 1056 char buffer[sizeof(*x)]; |
1057 // Registers 0 and 1 -> x. | 1057 // Registers 0 and 1 -> x. |
1058 memcpy(buffer, registers_, sizeof(buffer)); | 1058 memcpy(buffer, registers_, sizeof(*x)); |
1059 memcpy(x, buffer, sizeof(buffer)); | 1059 memcpy(x, buffer, sizeof(*x)); |
1060 // Registers 2 and 3 -> y. | 1060 // Register 2 -> y. |
1061 memcpy(buffer, registers_ + 2, sizeof(buffer)); | 1061 memcpy(buffer, registers_ + 2, sizeof(*y)); |
1062 memcpy(y, buffer, sizeof(buffer)); | 1062 memcpy(y, buffer, sizeof(*y)); |
1063 } | 1063 } |
1064 } | 1064 } |
1065 | 1065 |
1066 | 1066 |
1067 // The return value is either in r0/r1 or d0. | 1067 // The return value is either in r0/r1 or d0. |
1068 void Simulator::SetFpResult(const double& result) { | 1068 void Simulator::SetFpResult(const double& result) { |
1069 if (use_eabi_hardfloat()) { | 1069 if (use_eabi_hardfloat()) { |
1070 char buffer[2 * sizeof(vfp_register[0])]; | 1070 char buffer[2 * sizeof(vfp_register[0])]; |
1071 memcpy(buffer, &result, sizeof(buffer)); | 1071 memcpy(buffer, &result, sizeof(buffer)); |
1072 // Copy result to d0. | 1072 // Copy result to d0. |
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3418 uintptr_t address = *stack_slot; | 3418 uintptr_t address = *stack_slot; |
3419 set_register(sp, current_sp + sizeof(uintptr_t)); | 3419 set_register(sp, current_sp + sizeof(uintptr_t)); |
3420 return address; | 3420 return address; |
3421 } | 3421 } |
3422 | 3422 |
3423 } } // namespace v8::internal | 3423 } } // namespace v8::internal |
3424 | 3424 |
3425 #endif // USE_SIMULATOR | 3425 #endif // USE_SIMULATOR |
3426 | 3426 |
3427 #endif // V8_TARGET_ARCH_ARM | 3427 #endif // V8_TARGET_ARCH_ARM |
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