| Index: views/controls/menu/menu_item_view.cc
|
| diff --git a/views/controls/menu/menu_item_view.cc b/views/controls/menu/menu_item_view.cc
|
| index c2c266b880218e302021aca1f115a57632317d10..41943548665dd4d9b9fcdd032a578bab6b1344dd 100644
|
| --- a/views/controls/menu/menu_item_view.cc
|
| +++ b/views/controls/menu/menu_item_view.cc
|
| @@ -5,6 +5,7 @@
|
| #include "views/controls/menu/menu_item_view.h"
|
|
|
| #include "base/i18n/case_conversion.h"
|
| +#include "base/stl_util-inl.h"
|
| #include "base/utf_string_conversions.h"
|
| #include "grit/app_strings.h"
|
| #include "ui/base/accessibility/accessible_view_state.h"
|
| @@ -102,6 +103,7 @@ MenuItemView::~MenuItemView() {
|
| // MenuController should be the only place handling deletion of the menu.
|
| // (57890).
|
| delete submenu_;
|
| + STLDeleteElements(&removed_items_);
|
| }
|
|
|
| bool MenuItemView::GetTooltipText(const gfx::Point& p, std::wstring* tooltip) {
|
| @@ -251,6 +253,46 @@ void MenuItemView::Cancel() {
|
| }
|
| }
|
|
|
| +MenuItemView* MenuItemView::AddMenuItemAt(int index,
|
| + int item_id,
|
| + const std::wstring& label,
|
| + const SkBitmap& icon,
|
| + Type type) {
|
| + DCHECK_LE(0, index);
|
| + if (!submenu_)
|
| + CreateSubmenu();
|
| + DCHECK_GE(submenu_->child_count(), index);
|
| + if (type == SEPARATOR) {
|
| + submenu_->AddChildViewAt(new MenuSeparator(), index);
|
| + return NULL;
|
| + }
|
| + MenuItemView* item = new MenuItemView(this, item_id, type);
|
| + if (label.empty() && GetDelegate())
|
| + item->SetTitle(GetDelegate()->GetLabel(item_id));
|
| + else
|
| + item->SetTitle(label);
|
| + item->SetIcon(icon);
|
| + if (type == SUBMENU)
|
| + item->CreateSubmenu();
|
| + submenu_->AddChildViewAt(item, index);
|
| + return item;
|
| +}
|
| +
|
| +void MenuItemView::RemoveMenuItemAt(int index) {
|
| + DCHECK(submenu_);
|
| + DCHECK_LE(0, index);
|
| + DCHECK_GT(submenu_->child_count(), index);
|
| +
|
| + View* item = submenu_->GetChildViewAt(index);
|
| + DCHECK(item);
|
| + submenu_->RemoveChildView(item);
|
| +
|
| + // RemoveChildView() does not delete the item, which is a good thing
|
| + // in case a submenu is being displayed while items are being removed.
|
| + // Deletion will be done by ChildrenChanged() or at destruction.
|
| + removed_items_.push_back(item);
|
| +}
|
| +
|
| MenuItemView* MenuItemView::AppendMenuItemFromModel(ui::MenuModel* model,
|
| int index,
|
| int id) {
|
| @@ -293,22 +335,8 @@ MenuItemView* MenuItemView::AppendMenuItemImpl(int item_id,
|
| const std::wstring& label,
|
| const SkBitmap& icon,
|
| Type type) {
|
| - if (!submenu_)
|
| - CreateSubmenu();
|
| - if (type == SEPARATOR) {
|
| - submenu_->AddChildView(new MenuSeparator());
|
| - return NULL;
|
| - }
|
| - MenuItemView* item = new MenuItemView(this, item_id, type);
|
| - if (label.empty() && GetDelegate())
|
| - item->SetTitle(GetDelegate()->GetLabel(item_id));
|
| - else
|
| - item->SetTitle(label);
|
| - item->SetIcon(icon);
|
| - if (type == SUBMENU)
|
| - item->CreateSubmenu();
|
| - submenu_->AddChildView(item);
|
| - return item;
|
| + const int index = submenu_ ? submenu_->child_count() : 0;
|
| + return AddMenuItemAt(index, item_id, label, icon, type);
|
| }
|
|
|
| SubmenuView* MenuItemView::CreateSubmenu() {
|
| @@ -425,24 +453,25 @@ MenuItemView* MenuItemView::GetMenuItemByID(int id) {
|
|
|
| void MenuItemView::ChildrenChanged() {
|
| MenuController* controller = GetMenuController();
|
| - if (!controller)
|
| - return; // We're not showing, nothing to do.
|
| + if (controller) {
|
| + // Handles the case where we were empty and are no longer empty.
|
| + RemoveEmptyMenus();
|
|
|
| - // Handles the case where we were empty and are no longer empty.
|
| - RemoveEmptyMenus();
|
| -
|
| - // Handles the case where we were not empty, but now are.
|
| - AddEmptyMenus();
|
| + // Handles the case where we were not empty, but now are.
|
| + AddEmptyMenus();
|
|
|
| - controller->MenuChildrenChanged(this);
|
| + controller->MenuChildrenChanged(this);
|
|
|
| - if (submenu_) {
|
| - // Force a paint and layout. This handles the case of the top level window's
|
| - // size remaining the same, resulting in no change to the submenu's size and
|
| - // no layout.
|
| - submenu_->Layout();
|
| - submenu_->SchedulePaint();
|
| + if (submenu_) {
|
| + // Force a paint and layout. This handles the case of the top
|
| + // level window's size remaining the same, resulting in no
|
| + // change to the submenu's size and no layout.
|
| + submenu_->Layout();
|
| + submenu_->SchedulePaint();
|
| + }
|
| }
|
| +
|
| + STLDeleteElements(&removed_items_);
|
| }
|
|
|
| void MenuItemView::Layout() {
|
|
|