| Index: net/socket/client_socket_pool_base.h
|
| diff --git a/net/socket/client_socket_pool_base.h b/net/socket/client_socket_pool_base.h
|
| index fe18ff275700b53db44f34f83dba59f7c5c55aee..318cab8f2255875a8f460c99060bce7cc96ca275 100644
|
| --- a/net/socket/client_socket_pool_base.h
|
| +++ b/net/socket/client_socket_pool_base.h
|
| @@ -42,8 +42,8 @@
|
| #include "net/base/net_log.h"
|
| #include "net/base/network_change_notifier.h"
|
| #include "net/base/request_priority.h"
|
| -#include "net/socket/client_socket.h"
|
| #include "net/socket/client_socket_pool.h"
|
| +#include "net/socket/stream_socket.h"
|
|
|
| namespace net {
|
|
|
| @@ -89,7 +89,7 @@ class ConnectJob {
|
|
|
| // Releases |socket_| to the client. On connection error, this should return
|
| // NULL.
|
| - ClientSocket* ReleaseSocket() { return socket_.release(); }
|
| + StreamSocket* ReleaseSocket() { return socket_.release(); }
|
|
|
| // Begins connecting the socket. Returns OK on success, ERR_IO_PENDING if it
|
| // cannot complete synchronously without blocking, or another net error code
|
| @@ -113,8 +113,8 @@ class ConnectJob {
|
| const BoundNetLog& net_log() const { return net_log_; }
|
|
|
| protected:
|
| - void set_socket(ClientSocket* socket);
|
| - ClientSocket* socket() { return socket_.get(); }
|
| + void set_socket(StreamSocket* socket);
|
| + StreamSocket* socket() { return socket_.get(); }
|
| void NotifyDelegateOfCompletion(int rv);
|
| void ResetTimer(base::TimeDelta remainingTime);
|
|
|
| @@ -138,7 +138,7 @@ class ConnectJob {
|
| // Timer to abort jobs that take too long.
|
| base::OneShotTimer<ConnectJob> timer_;
|
| Delegate* delegate_;
|
| - scoped_ptr<ClientSocket> socket_;
|
| + scoped_ptr<StreamSocket> socket_;
|
| BoundNetLog net_log_;
|
| // A ConnectJob is idle until Connect() has been called.
|
| bool idle_;
|
| @@ -236,7 +236,7 @@ class ClientSocketPoolBaseHelper
|
|
|
| // See ClientSocketPool::ReleaseSocket for documentation on this function.
|
| void ReleaseSocket(const std::string& group_name,
|
| - ClientSocket* socket,
|
| + StreamSocket* socket,
|
| int id);
|
|
|
| // See ClientSocketPool::Flush for documentation on this function.
|
| @@ -314,7 +314,7 @@ class ClientSocketPoolBaseHelper
|
| // socket for a new request.
|
| bool ShouldCleanup(base::TimeTicks now, base::TimeDelta timeout) const;
|
|
|
| - ClientSocket* socket;
|
| + StreamSocket* socket;
|
| base::TimeTicks start_time;
|
| };
|
|
|
| @@ -445,7 +445,7 @@ class ClientSocketPoolBaseHelper
|
| void ProcessPendingRequest(const std::string& group_name, Group* group);
|
|
|
| // Assigns |socket| to |handle| and updates |group|'s counters appropriately.
|
| - void HandOutSocket(ClientSocket* socket,
|
| + void HandOutSocket(StreamSocket* socket,
|
| bool reused,
|
| ClientSocketHandle* handle,
|
| base::TimeDelta time_idle,
|
| @@ -453,7 +453,7 @@ class ClientSocketPoolBaseHelper
|
| const BoundNetLog& net_log);
|
|
|
| // Adds |socket| to the list of idle sockets for |group|.
|
| - void AddIdleSocket(ClientSocket* socket, Group* group);
|
| + void AddIdleSocket(StreamSocket* socket, Group* group);
|
|
|
| // Iterates through |group_map_|, canceling all ConnectJobs and deleting
|
| // groups if they are no longer needed.
|
| @@ -655,7 +655,7 @@ class ClientSocketPoolBase {
|
| return helper_.CancelRequest(group_name, handle);
|
| }
|
|
|
| - void ReleaseSocket(const std::string& group_name, ClientSocket* socket,
|
| + void ReleaseSocket(const std::string& group_name, StreamSocket* socket,
|
| int id) {
|
| return helper_.ReleaseSocket(group_name, socket, id);
|
| }
|
|
|