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Unified Diff: third_party/libphonenumber/cpp/src/utf/rune.c

Issue 6920006: Revert 84000 - Autofill phone number enhancements and integration of Phone Number Util Library: p... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 8 months ago
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Index: third_party/libphonenumber/cpp/src/utf/rune.c
===================================================================
--- third_party/libphonenumber/cpp/src/utf/rune.c (revision 84008)
+++ third_party/libphonenumber/cpp/src/utf/rune.c (working copy)
@@ -1,350 +0,0 @@
-/*
- * The authors of this software are Rob Pike and Ken Thompson.
- * Copyright (c) 2002 by Lucent Technologies.
- * Permission to use, copy, modify, and distribute this software for any
- * purpose without fee is hereby granted, provided that this entire notice
- * is included in all copies of any software which is or includes a copy
- * or modification of this software and in all copies of the supporting
- * documentation for such software.
- * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
- * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY
- * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
- * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
- */
-#include <stdarg.h>
-#include <string.h>
-#include "utf.h"
-#include "utfdef.h"
-
-enum
-{
- Bit1 = 7,
- Bitx = 6,
- Bit2 = 5,
- Bit3 = 4,
- Bit4 = 3,
- Bit5 = 2,
-
- T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */
- Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */
- T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */
- T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */
- T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */
- T5 = ((1<<(Bit5+1))-1) ^ 0xFF, /* 1111 1000 */
-
- Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0111 1111 */
- Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0111 1111 1111 */
- Rune3 = (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */
- Rune4 = (1<<(Bit4+3*Bitx))-1,
- /* 0001 1111 1111 1111 1111 1111 */
-
- Maskx = (1<<Bitx)-1, /* 0011 1111 */
- Testx = Maskx ^ 0xFF, /* 1100 0000 */
-
- Bad = Runeerror,
-};
-
-/*
- * Modified by Wei-Hwa Huang, Google Inc., on 2004-09-24
- * This is a slower but "safe" version of the old chartorune
- * that works on strings that are not necessarily null-terminated.
- *
- * If you know for sure that your string is null-terminated,
- * chartorune will be a bit faster.
- *
- * It is guaranteed not to attempt to access "length"
- * past the incoming pointer. This is to avoid
- * possible access violations. If the string appears to be
- * well-formed but incomplete (i.e., to get the whole Rune
- * we'd need to read past str+length) then we'll set the Rune
- * to Bad and return 0.
- *
- * Note that if we have decoding problems for other
- * reasons, we return 1 instead of 0.
- */
-int
-charntorune(Rune *rune, const char *str, int length)
-{
- int c, c1, c2, c3;
- long l;
-
- /* When we're not allowed to read anything */
- if(length <= 0) {
- goto badlen;
- }
-
- /*
- * one character sequence (7-bit value)
- * 00000-0007F => T1
- */
- c = *(uchar*)str;
- if(c < Tx) {
- *rune = c;
- return 1;
- }
-
- // If we can't read more than one character we must stop
- if(length <= 1) {
- goto badlen;
- }
-
- /*
- * two character sequence (11-bit value)
- * 0080-07FF => T2 Tx
- */
- c1 = *(uchar*)(str+1) ^ Tx;
- if(c1 & Testx)
- goto bad;
- if(c < T3) {
- if(c < T2)
- goto bad;
- l = ((c << Bitx) | c1) & Rune2;
- if(l <= Rune1)
- goto bad;
- *rune = l;
- return 2;
- }
-
- // If we can't read more than two characters we must stop
- if(length <= 2) {
- goto badlen;
- }
-
- /*
- * three character sequence (16-bit value)
- * 0800-FFFF => T3 Tx Tx
- */
- c2 = *(uchar*)(str+2) ^ Tx;
- if(c2 & Testx)
- goto bad;
- if(c < T4) {
- l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
- if(l <= Rune2)
- goto bad;
- *rune = l;
- return 3;
- }
-
- if (length <= 3)
- goto badlen;
-
- /*
- * four character sequence (21-bit value)
- * 10000-1FFFFF => T4 Tx Tx Tx
- */
- c3 = *(uchar*)(str+3) ^ Tx;
- if (c3 & Testx)
- goto bad;
- if (c < T5) {
- l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
- if (l <= Rune3)
- goto bad;
- *rune = l;
- return 4;
- }
-
- // Support for 5-byte or longer UTF-8 would go here, but
- // since we don't have that, we'll just fall through to bad.
-
- /*
- * bad decoding
- */
-bad:
- *rune = Bad;
- return 1;
-badlen:
- *rune = Bad;
- return 0;
-
-}
-
-
-/*
- * This is the older "unsafe" version, which works fine on
- * null-terminated strings.
- */
-int
-chartorune(Rune *rune, const char *str)
-{
- int c, c1, c2, c3;
- long l;
-
- /*
- * one character sequence
- * 00000-0007F => T1
- */
- c = *(uchar*)str;
- if(c < Tx) {
- *rune = c;
- return 1;
- }
-
- /*
- * two character sequence
- * 0080-07FF => T2 Tx
- */
- c1 = *(uchar*)(str+1) ^ Tx;
- if(c1 & Testx)
- goto bad;
- if(c < T3) {
- if(c < T2)
- goto bad;
- l = ((c << Bitx) | c1) & Rune2;
- if(l <= Rune1)
- goto bad;
- *rune = l;
- return 2;
- }
-
- /*
- * three character sequence
- * 0800-FFFF => T3 Tx Tx
- */
- c2 = *(uchar*)(str+2) ^ Tx;
- if(c2 & Testx)
- goto bad;
- if(c < T4) {
- l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
- if(l <= Rune2)
- goto bad;
- *rune = l;
- return 3;
- }
-
- /*
- * four character sequence (21-bit value)
- * 10000-1FFFFF => T4 Tx Tx Tx
- */
- c3 = *(uchar*)(str+3) ^ Tx;
- if (c3 & Testx)
- goto bad;
- if (c < T5) {
- l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
- if (l <= Rune3)
- goto bad;
- *rune = l;
- return 4;
- }
-
- /*
- * Support for 5-byte or longer UTF-8 would go here, but
- * since we don't have that, we'll just fall through to bad.
- */
-
- /*
- * bad decoding
- */
-bad:
- *rune = Bad;
- return 1;
-}
-
-int
-isvalidcharntorune(const char* str, int length, Rune* rune, int* consumed) {
- *consumed = charntorune(rune, str, length);
- return *rune != Runeerror || *consumed == 3;
-}
-
-int
-runetochar(char *str, const Rune *rune)
-{
- /* Runes are signed, so convert to unsigned for range check. */
- unsigned long c;
-
- /*
- * one character sequence
- * 00000-0007F => 00-7F
- */
- c = *rune;
- if(c <= Rune1) {
- str[0] = c;
- return 1;
- }
-
- /*
- * two character sequence
- * 0080-07FF => T2 Tx
- */
- if(c <= Rune2) {
- str[0] = T2 | (c >> 1*Bitx);
- str[1] = Tx | (c & Maskx);
- return 2;
- }
-
- /*
- * If the Rune is out of range, convert it to the error rune.
- * Do this test here because the error rune encodes to three bytes.
- * Doing it earlier would duplicate work, since an out of range
- * Rune wouldn't have fit in one or two bytes.
- */
- if (c > Runemax)
- c = Runeerror;
-
- /*
- * three character sequence
- * 0800-FFFF => T3 Tx Tx
- */
- if (c <= Rune3) {
- str[0] = T3 | (c >> 2*Bitx);
- str[1] = Tx | ((c >> 1*Bitx) & Maskx);
- str[2] = Tx | (c & Maskx);
- return 3;
- }
-
- /*
- * four character sequence (21-bit value)
- * 10000-1FFFFF => T4 Tx Tx Tx
- */
- str[0] = T4 | (c >> 3*Bitx);
- str[1] = Tx | ((c >> 2*Bitx) & Maskx);
- str[2] = Tx | ((c >> 1*Bitx) & Maskx);
- str[3] = Tx | (c & Maskx);
- return 4;
-}
-
-int
-runelen(Rune rune)
-{
- char str[10];
-
- return runetochar(str, &rune);
-}
-
-int
-runenlen(const Rune *r, int nrune)
-{
- int nb, c;
-
- nb = 0;
- while(nrune--) {
- c = *r++;
- if (c <= Rune1)
- nb++;
- else if (c <= Rune2)
- nb += 2;
- else if (c <= Rune3)
- nb += 3;
- else /* assert(c <= Rune4) */
- nb += 4;
- }
- return nb;
-}
-
-int
-fullrune(const char *str, int n)
-{
- if (n > 0) {
- int c = *(uchar*)str;
- if (c < Tx)
- return 1;
- if (n > 1) {
- if (c < T3)
- return 1;
- if (n > 2) {
- if (c < T4 || n > 3)
- return 1;
- }
- }
- }
- return 0;
-}
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