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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "chrome/browser/ui/views/dropdown_bar_view.h" | |
| 6 | |
| 7 #include "chrome/browser/themes/theme_service.h" | |
| 8 #include "chrome/browser/ui/view_ids.h" | |
| 9 #include "chrome/browser/ui/views/frame/browser_view.h" | |
| 10 #include "grit/generated_resources.h" | |
| 11 #include "grit/theme_resources_standard.h" | |
| 12 #include "ui/base/resource/resource_bundle.h" | |
| 13 #include "ui/gfx/canvas.h" | |
| 14 #include "views/background.h" | |
| 15 #include "views/widget/widget.h" | |
| 16 | |
| 17 namespace { | |
| 18 // When we are animating, we draw only the top part of the left and right | |
|
sky
2011/05/03 18:38:32
newlines between 17/18 and 21/22.
SteveT
2011/05/06 18:48:43
Done.
| |
| 19 // edges to give the illusion that the find dialog is attached to the | |
| 20 // window during this animation; this is the height of the items we draw. | |
| 21 const int kAnimatingEdgeHeight = 5; | |
| 22 } | |
|
sky
2011/05/03 18:38:32
// namespace
SteveT
2011/05/06 18:48:43
Done.
| |
| 23 | |
| 24 //////////////////////////////////////////////////////////////////////////////// | |
| 25 // DropDownBarView, public: | |
| 26 | |
| 27 void DropdownBarView::set_animation_offset(int offset) { | |
| 28 animation_offset_ = offset; | |
| 29 } | |
| 30 | |
| 31 //////////////////////////////////////////////////////////////////////////////// | |
| 32 // DropDownBarView, protected: | |
| 33 | |
| 34 void DropdownBarView::SetDialogBorderBitmaps(const SkBitmap* dialog_left, | |
| 35 const SkBitmap* dialog_middle, | |
| 36 const SkBitmap* dialog_right) { | |
| 37 dialog_left_ = dialog_left; | |
| 38 dialog_middle_ = dialog_middle; | |
| 39 dialog_right_ = dialog_right; | |
| 40 } | |
| 41 | |
| 42 gfx::Rect DropdownBarView::PaintOffsetToolbarBackground(gfx::Canvas* canvas) { | |
| 43 // Determine the find bar size as well as the offset from which to tile the | |
| 44 // toolbar background image. First, get the widget bounds. | |
| 45 gfx::Rect bounds = GetWidget()->GetWindowScreenBounds(); | |
| 46 // Now convert from screen to parent coordinates. | |
| 47 gfx::Point origin(bounds.origin()); | |
| 48 BrowserView* browser_view = host()->browser_view(); | |
| 49 ConvertPointToView(NULL, browser_view, &origin); | |
| 50 bounds.set_origin(origin); | |
| 51 // Finally, calculate the background image tiling offset. | |
| 52 origin = browser_view->OffsetPointForToolbarBackgroundImage(origin); | |
| 53 | |
| 54 // First, we draw the background image for the whole dialog (3 images: left, | |
| 55 // middle and right). Note, that the window region has been set by the | |
| 56 // controller, so the whitespace in the left and right background images is | |
| 57 // actually outside the window region and is therefore not drawn. See | |
| 58 // FindInPageWidgetWin::CreateRoundedWindowEdges() for details. | |
| 59 ui::ThemeProvider* tp = GetThemeProvider(); | |
| 60 canvas->TileImageInt(*tp->GetBitmapNamed(IDR_THEME_TOOLBAR), origin.x(), | |
| 61 origin.y(), 0, 0, bounds.width(), bounds.height()); | |
| 62 return bounds; | |
| 63 } | |
| 64 | |
| 65 void DropdownBarView::PaintDialogBorder(gfx::Canvas* canvas, | |
| 66 const gfx::Rect& bounds) const { | |
| 67 DCHECK(dialog_left_); | |
| 68 DCHECK(dialog_middle_); | |
| 69 DCHECK(dialog_right_); | |
| 70 | |
| 71 canvas->DrawBitmapInt(*dialog_left_, 0, 0); | |
| 72 | |
| 73 // Stretch the middle background to cover all of the area between the two | |
| 74 // other images. | |
| 75 canvas->TileImageInt(*dialog_middle_, dialog_left_->width(), 0, | |
| 76 bounds.width() - dialog_left_->width() - dialog_right_->width(), | |
| 77 dialog_middle_->height()); | |
| 78 | |
| 79 canvas->DrawBitmapInt(*dialog_right_, bounds.width() - dialog_right_->width(), | |
| 80 0); | |
| 81 } | |
| 82 | |
| 83 void DropdownBarView::PaintAnimatingEdges(gfx::Canvas* canvas, | |
| 84 const gfx::Rect& bounds) const { | |
| 85 if (animation_offset() > 0) { | |
| 86 // While animating we draw the curved edges at the point where the | |
| 87 // controller told us the top of the window is: |animation_offset()|. | |
| 88 canvas->TileImageInt(*dialog_left_, bounds.x(), animation_offset(), | |
| 89 dialog_left_->width(), kAnimatingEdgeHeight); | |
| 90 canvas->TileImageInt(*dialog_right_, | |
| 91 bounds.width() - dialog_right_->width(), animation_offset(), | |
| 92 dialog_right_->width(), kAnimatingEdgeHeight); | |
| 93 } | |
| 94 } | |
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