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Unified Diff: src/arm/code-stubs-arm.cc

Issue 6903060: Version 3.3.2.... (Closed) Base URL: http://v8.googlecode.com/svn/trunk/
Patch Set: '' Created 9 years, 8 months ago
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Index: src/arm/code-stubs-arm.cc
===================================================================
--- src/arm/code-stubs-arm.cc (revision 7683)
+++ src/arm/code-stubs-arm.cc (working copy)
@@ -364,136 +364,6 @@
}
-class FloatingPointHelper : public AllStatic {
- public:
-
- enum Destination {
- kVFPRegisters,
- kCoreRegisters
- };
-
-
- // Loads smis from r0 and r1 (right and left in binary operations) into
- // floating point registers. Depending on the destination the values ends up
- // either d7 and d6 or in r2/r3 and r0/r1 respectively. If the destination is
- // floating point registers VFP3 must be supported. If core registers are
- // requested when VFP3 is supported d6 and d7 will be scratched.
- static void LoadSmis(MacroAssembler* masm,
- Destination destination,
- Register scratch1,
- Register scratch2);
-
- // Loads objects from r0 and r1 (right and left in binary operations) into
- // floating point registers. Depending on the destination the values ends up
- // either d7 and d6 or in r2/r3 and r0/r1 respectively. If the destination is
- // floating point registers VFP3 must be supported. If core registers are
- // requested when VFP3 is supported d6 and d7 will still be scratched. If
- // either r0 or r1 is not a number (not smi and not heap number object) the
- // not_number label is jumped to with r0 and r1 intact.
- static void LoadOperands(MacroAssembler* masm,
- FloatingPointHelper::Destination destination,
- Register heap_number_map,
- Register scratch1,
- Register scratch2,
- Label* not_number);
-
- // Convert the smi or heap number in object to an int32 using the rules
- // for ToInt32 as described in ECMAScript 9.5.: the value is truncated
- // and brought into the range -2^31 .. +2^31 - 1.
- static void ConvertNumberToInt32(MacroAssembler* masm,
- Register object,
- Register dst,
- Register heap_number_map,
- Register scratch1,
- Register scratch2,
- Register scratch3,
- DwVfpRegister double_scratch,
- Label* not_int32);
-
- // Load the number from object into double_dst in the double format.
- // Control will jump to not_int32 if the value cannot be exactly represented
- // by a 32-bit integer.
- // Floating point value in the 32-bit integer range that are not exact integer
- // won't be loaded.
- static void LoadNumberAsInt32Double(MacroAssembler* masm,
- Register object,
- Destination destination,
- DwVfpRegister double_dst,
- Register dst1,
- Register dst2,
- Register heap_number_map,
- Register scratch1,
- Register scratch2,
- SwVfpRegister single_scratch,
- Label* not_int32);
-
- // Loads the number from object into dst as a 32-bit integer.
- // Control will jump to not_int32 if the object cannot be exactly represented
- // by a 32-bit integer.
- // Floating point value in the 32-bit integer range that are not exact integer
- // won't be converted.
- // scratch3 is not used when VFP3 is supported.
- static void LoadNumberAsInt32(MacroAssembler* masm,
- Register object,
- Register dst,
- Register heap_number_map,
- Register scratch1,
- Register scratch2,
- Register scratch3,
- DwVfpRegister double_scratch,
- Label* not_int32);
-
- // Generate non VFP3 code to check if a double can be exactly represented by a
- // 32-bit integer. This does not check for 0 or -0, which need
- // to be checked for separately.
- // Control jumps to not_int32 if the value is not a 32-bit integer, and falls
- // through otherwise.
- // src1 and src2 will be cloberred.
- //
- // Expected input:
- // - src1: higher (exponent) part of the double value.
- // - src2: lower (mantissa) part of the double value.
- // Output status:
- // - dst: 32 higher bits of the mantissa. (mantissa[51:20])
- // - src2: contains 1.
- // - other registers are clobbered.
- static void DoubleIs32BitInteger(MacroAssembler* masm,
- Register src1,
- Register src2,
- Register dst,
- Register scratch,
- Label* not_int32);
-
- // Generates code to call a C function to do a double operation using core
- // registers. (Used when VFP3 is not supported.)
- // This code never falls through, but returns with a heap number containing
- // the result in r0.
- // Register heapnumber_result must be a heap number in which the
- // result of the operation will be stored.
- // Requires the following layout on entry:
- // r0: Left value (least significant part of mantissa).
- // r1: Left value (sign, exponent, top of mantissa).
- // r2: Right value (least significant part of mantissa).
- // r3: Right value (sign, exponent, top of mantissa).
- static void CallCCodeForDoubleOperation(MacroAssembler* masm,
- Token::Value op,
- Register heap_number_result,
- Register scratch);
-
- private:
- static void LoadNumber(MacroAssembler* masm,
- FloatingPointHelper::Destination destination,
- Register object,
- DwVfpRegister dst,
- Register dst1,
- Register dst2,
- Register heap_number_map,
- Register scratch1,
- Register scratch2,
- Label* not_number);
-};
-
-
void FloatingPointHelper::LoadSmis(MacroAssembler* masm,
FloatingPointHelper::Destination destination,
Register scratch1,
@@ -651,30 +521,21 @@
}
-void FloatingPointHelper::LoadNumberAsInt32Double(MacroAssembler* masm,
- Register object,
- Destination destination,
- DwVfpRegister double_dst,
- Register dst1,
- Register dst2,
- Register heap_number_map,
- Register scratch1,
- Register scratch2,
- SwVfpRegister single_scratch,
- Label* not_int32) {
- ASSERT(!scratch1.is(object) && !scratch2.is(object));
- ASSERT(!scratch1.is(scratch2));
- ASSERT(!heap_number_map.is(object) &&
- !heap_number_map.is(scratch1) &&
- !heap_number_map.is(scratch2));
+void FloatingPointHelper::ConvertIntToDouble(MacroAssembler* masm,
+ Register int_scratch,
+ Destination destination,
+ DwVfpRegister double_dst,
+ Register dst1,
+ Register dst2,
+ Register scratch2,
+ SwVfpRegister single_scratch) {
+ ASSERT(!int_scratch.is(scratch2));
- Label done, obj_is_not_smi;
+ Label done;
- __ JumpIfNotSmi(object, &obj_is_not_smi);
- __ SmiUntag(scratch1, object);
if (CpuFeatures::IsSupported(VFP3)) {
CpuFeatures::Scope scope(VFP3);
- __ vmov(single_scratch, scratch1);
+ __ vmov(single_scratch, int_scratch);
__ vcvt_f64_s32(double_dst, single_scratch);
if (destination == kCoreRegisters) {
__ vmov(dst1, dst2, double_dst);
@@ -686,20 +547,20 @@
// | s | exp | mantissa |
// Check for zero.
- __ cmp(scratch1, Operand(0));
- __ mov(dst2, scratch1);
- __ mov(dst1, scratch1);
+ __ cmp(int_scratch, Operand(0));
+ __ mov(dst2, int_scratch);
+ __ mov(dst1, int_scratch);
__ b(eq, &done);
// Preload the sign of the value.
- __ and_(dst2, scratch1, Operand(HeapNumber::kSignMask), SetCC);
+ __ and_(dst2, int_scratch, Operand(HeapNumber::kSignMask), SetCC);
// Get the absolute value of the object (as an unsigned integer).
- __ rsb(scratch1, scratch1, Operand(0), SetCC, mi);
+ __ rsb(int_scratch, int_scratch, Operand(0), SetCC, mi);
// Get mantisssa[51:20].
// Get the position of the first set bit.
- __ CountLeadingZeros(dst1, scratch1, scratch2);
+ __ CountLeadingZeros(dst1, int_scratch, scratch2);
__ rsb(dst1, dst1, Operand(31));
// Set the exponent.
@@ -709,26 +570,52 @@
// Clear the first non null bit.
__ mov(scratch2, Operand(1));
- __ bic(scratch1, scratch1, Operand(scratch2, LSL, dst1));
+ __ bic(int_scratch, int_scratch, Operand(scratch2, LSL, dst1));
__ cmp(dst1, Operand(HeapNumber::kMantissaBitsInTopWord));
// Get the number of bits to set in the lower part of the mantissa.
__ sub(scratch2, dst1, Operand(HeapNumber::kMantissaBitsInTopWord), SetCC);
__ b(mi, &fewer_than_20_useful_bits);
// Set the higher 20 bits of the mantissa.
- __ orr(dst2, dst2, Operand(scratch1, LSR, scratch2));
+ __ orr(dst2, dst2, Operand(int_scratch, LSR, scratch2));
__ rsb(scratch2, scratch2, Operand(32));
- __ mov(dst1, Operand(scratch1, LSL, scratch2));
+ __ mov(dst1, Operand(int_scratch, LSL, scratch2));
__ b(&done);
__ bind(&fewer_than_20_useful_bits);
__ rsb(scratch2, dst1, Operand(HeapNumber::kMantissaBitsInTopWord));
- __ mov(scratch2, Operand(scratch1, LSL, scratch2));
+ __ mov(scratch2, Operand(int_scratch, LSL, scratch2));
__ orr(dst2, dst2, scratch2);
// Set dst1 to 0.
__ mov(dst1, Operand(0));
}
+ __ bind(&done);
+}
+
+void FloatingPointHelper::LoadNumberAsInt32Double(MacroAssembler* masm,
+ Register object,
+ Destination destination,
+ DwVfpRegister double_dst,
+ Register dst1,
+ Register dst2,
+ Register heap_number_map,
+ Register scratch1,
+ Register scratch2,
+ SwVfpRegister single_scratch,
+ Label* not_int32) {
+ ASSERT(!scratch1.is(object) && !scratch2.is(object));
+ ASSERT(!scratch1.is(scratch2));
+ ASSERT(!heap_number_map.is(object) &&
+ !heap_number_map.is(scratch1) &&
+ !heap_number_map.is(scratch2));
+
+ Label done, obj_is_not_smi;
+
+ __ JumpIfNotSmi(object, &obj_is_not_smi);
+ __ SmiUntag(scratch1, object);
+ ConvertIntToDouble(masm, scratch1, destination, double_dst, dst1, dst2,
+ scratch2, single_scratch);
__ b(&done);
__ bind(&obj_is_not_smi);
@@ -2440,6 +2327,8 @@
// Save the left value on the stack.
__ Push(r5, r4);
+ Label pop_and_call_runtime;
+
// Allocate a heap number to store the result.
heap_number_result = r5;
GenerateHeapResultAllocation(masm,
@@ -2447,7 +2336,7 @@
heap_number_map,
scratch1,
scratch2,
- &call_runtime);
+ &pop_and_call_runtime);
// Load the left value from the value saved on the stack.
__ Pop(r1, r0);
@@ -2458,6 +2347,10 @@
if (FLAG_debug_code) {
__ stop("Unreachable code.");
}
+
+ __ bind(&pop_and_call_runtime);
+ __ Drop(2);
+ __ b(&call_runtime);
}
break;
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