Chromium Code Reviews| Index: chrome/browser/ui/gtk/unity_service.cc |
| diff --git a/chrome/browser/ui/gtk/unity_service.cc b/chrome/browser/ui/gtk/unity_service.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6745426caa397ed3bfacf9563292ca603f06d0fe |
| --- /dev/null |
| +++ b/chrome/browser/ui/gtk/unity_service.cc |
| @@ -0,0 +1,125 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "chrome/browser/ui/gtk/unity_service.h" |
| + |
| +#include <dlfcn.h> |
| + |
| +#include "base/environment.h" |
| +#include "base/scoped_ptr.h" |
| +#include "chrome/browser/shell_integration.h" |
| + |
| +// Unity data typedefs. |
| +typedef struct _UnityInspector UnityInspector; |
| +typedef UnityInspector* (*unity_inspector_get_default_func)(void); |
| +typedef gboolean (*unity_inspector_get_unity_running_func) |
| + (UnityInspector* self); |
| + |
| +typedef struct _UnityLauncherEntry UnityLauncherEntry; |
| +typedef UnityLauncherEntry* (*unity_launcher_entry_get_for_desktop_id_func) |
| + (const gchar* desktop_id); |
| +typedef void (*unity_launcher_entry_set_count_func)(UnityLauncherEntry* self, |
| + gint64 value); |
| +typedef void (*unity_launcher_entry_set_count_visible_func) |
| + (UnityLauncherEntry* self, gboolean value); |
| +typedef void (*unity_launcher_entry_set_progress_func)(UnityLauncherEntry* self, |
| + gdouble value); |
| +typedef void (*unity_launcher_entry_set_progress_visible_func) |
| + (UnityLauncherEntry* self, gboolean value); |
| + |
| + |
| +namespace { |
| + |
| +bool attempted_load = false; |
| + |
| +// Unity has a singleton object that we can ask whether the unity is running. |
| +UnityInspector* inspector = NULL; |
| + |
| +// A link to the desktop entry in the panel. |
| +UnityLauncherEntry* chrome_entry = NULL; |
| + |
| +// Retrieved functions from libunity. |
| +unity_inspector_get_unity_running_func get_unity_running = NULL; |
| +unity_launcher_entry_set_count_func entry_set_count = NULL; |
| +unity_launcher_entry_set_count_visible_func entry_set_count_visible = NULL; |
| +unity_launcher_entry_set_progress_func entry_set_progress = NULL; |
| +unity_launcher_entry_set_progress_visible_func entry_set_progress_visible = |
| + NULL; |
| + |
| +void EnsureMethodsLoaded() { |
| + if (!attempted_load) { |
|
Evan Martin
2011/04/26 21:33:04
Can early-exit this function rather than doing the
|
| + void* unity_lib = dlopen("libunity.so.4", RTLD_LAZY); |
| + if (unity_lib) { |
|
Evan Martin
2011/04/26 21:33:04
Here too (if you set attempted_load=true) earlier.
|
| + unity_inspector_get_default_func inspector_get_default = |
| + reinterpret_cast<unity_inspector_get_default_func>( |
| + dlsym(unity_lib, "unity_inspector_get_default")); |
| + if (inspector_get_default) { |
| + inspector = inspector_get_default(); |
| + |
| + get_unity_running = |
| + reinterpret_cast<unity_inspector_get_unity_running_func>( |
| + dlsym(unity_lib, "unity_inspector_get_unity_running")); |
| + } |
| + |
| + unity_launcher_entry_get_for_desktop_id_func entry_get_for_desktop_id = |
| + reinterpret_cast<unity_launcher_entry_get_for_desktop_id_func>( |
| + dlsym(unity_lib, "unity_launcher_entry_get_for_desktop_id")); |
| + |
| + if (entry_get_for_desktop_id) { |
| + scoped_ptr<base::Environment> env(base::Environment::Create()); |
| + std::string desktop_id = ShellIntegration::GetDesktopName(env.get()); |
| + chrome_entry = entry_get_for_desktop_id(desktop_id.c_str()); |
| + |
| + entry_set_count = |
| + reinterpret_cast<unity_launcher_entry_set_count_func>( |
| + dlsym(unity_lib, "unity_launcher_entry_set_count")); |
| + |
| + entry_set_count_visible = |
| + reinterpret_cast<unity_launcher_entry_set_count_visible_func>( |
| + dlsym(unity_lib, "unity_launcher_entry_set_count_visible")); |
| + |
| + entry_set_progress = |
| + reinterpret_cast<unity_launcher_entry_set_progress_func>( |
| + dlsym(unity_lib, "unity_launcher_entry_set_progress")); |
| + |
| + entry_set_progress_visible = |
| + reinterpret_cast<unity_launcher_entry_set_progress_visible_func>( |
| + dlsym(unity_lib, "unity_launcher_entry_set_progress_visible")); |
| + } |
| + } |
| + attempted_load = true; |
| + } |
| +} |
| + |
| +} // namespace |
| + |
| + |
| +namespace unity { |
| + |
| +bool IsRunning() { |
| + EnsureMethodsLoaded(); |
| + if (inspector && get_unity_running) |
| + return get_unity_running(inspector); |
|
Evan Martin
2011/04/26 21:33:04
I'm concerned this is going to take a while, like
Elliot Glaysher
2011/04/26 21:44:40
libunity reads a boolean. It modifies the boolean
|
| + |
| + return false; |
| +} |
| + |
| +void SetDownloadCount(int count) { |
| + EnsureMethodsLoaded(); |
| + if (chrome_entry && entry_set_count && entry_set_count_visible) { |
| + entry_set_count(chrome_entry, count); |
| + entry_set_count_visible(chrome_entry, count != 0); |
| + } |
| +} |
| + |
| +void SetProgressPercent(float percentage) { |
| + EnsureMethodsLoaded(); |
| + if (chrome_entry && entry_set_progress && entry_set_progress_visible) { |
| + entry_set_progress(chrome_entry, percentage); |
| + entry_set_progress_visible(chrome_entry, |
| + percentage > 0.0 && percentage < 1.0); |
| + } |
| +} |
| + |
| +} // namespace unity |