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Side by Side Diff: ui/base/models/simple_menu_model.h

Issue 6893046: added CTRL+Click and SHIFT+Click handler for context menu, Back and Forward. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: fixed pointed problems. Created 9 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ 5 #ifndef UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_
6 #define UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ 6 #define UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_
7 #pragma once 7 #pragma once
8 8
9 #include <vector> 9 #include <vector>
10 10
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41 // Gets the icon for the item with the specified id, returning true if there 41 // Gets the icon for the item with the specified id, returning true if there
42 // is an icon, false otherwise. 42 // is an icon, false otherwise.
43 virtual bool GetIconForCommandId(int command_id, SkBitmap* icon) const; 43 virtual bool GetIconForCommandId(int command_id, SkBitmap* icon) const;
44 44
45 // Notifies the delegate that the item with the specified command id was 45 // Notifies the delegate that the item with the specified command id was
46 // visually highlighted within the menu. 46 // visually highlighted within the menu.
47 virtual void CommandIdHighlighted(int command_id); 47 virtual void CommandIdHighlighted(int command_id);
48 48
49 // Performs the action associated with the specified command id. 49 // Performs the action associated with the specified command id.
50 virtual void ExecuteCommand(int command_id) = 0; 50 virtual void ExecuteCommand(int command_id) = 0;
51 virtual void ExecuteCommandWithDisposition(int command_id,
52 int disposition);
51 53
52 // Notifies the delegate that the menu is about to show. 54 // Notifies the delegate that the menu is about to show.
53 virtual void MenuWillShow(); 55 virtual void MenuWillShow();
54 56
55 // Notifies the delegate that the menu has closed. 57 // Notifies the delegate that the menu has closed.
56 virtual void MenuClosed(); 58 virtual void MenuClosed();
57 59
58 protected: 60 protected:
59 virtual ~Delegate() {} 61 virtual ~Delegate() {}
60 }; 62 };
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
115 ui::Accelerator* accelerator) const OVERRIDE; 117 ui::Accelerator* accelerator) const OVERRIDE;
116 virtual bool IsItemCheckedAt(int index) const OVERRIDE; 118 virtual bool IsItemCheckedAt(int index) const OVERRIDE;
117 virtual int GetGroupIdAt(int index) const OVERRIDE; 119 virtual int GetGroupIdAt(int index) const OVERRIDE;
118 virtual bool GetIconAt(int index, SkBitmap* icon) OVERRIDE; 120 virtual bool GetIconAt(int index, SkBitmap* icon) OVERRIDE;
119 virtual ui::ButtonMenuItemModel* GetButtonMenuItemAt( 121 virtual ui::ButtonMenuItemModel* GetButtonMenuItemAt(
120 int index) const OVERRIDE; 122 int index) const OVERRIDE;
121 virtual bool IsEnabledAt(int index) const OVERRIDE; 123 virtual bool IsEnabledAt(int index) const OVERRIDE;
122 virtual bool IsVisibleAt(int index) const OVERRIDE; 124 virtual bool IsVisibleAt(int index) const OVERRIDE;
123 virtual void HighlightChangedTo(int index) OVERRIDE; 125 virtual void HighlightChangedTo(int index) OVERRIDE;
124 virtual void ActivatedAt(int index) OVERRIDE; 126 virtual void ActivatedAt(int index) OVERRIDE;
127 virtual void ActivatedAtWithDisposition(int index, int disposition) OVERRIDE;
Ben Goodger (Google) 2011/05/13 19:46:26 This is an implicit coupling between this model co
125 virtual MenuModel* GetSubmenuModelAt(int index) const OVERRIDE; 128 virtual MenuModel* GetSubmenuModelAt(int index) const OVERRIDE;
126 virtual void MenuWillShow() OVERRIDE; 129 virtual void MenuWillShow() OVERRIDE;
127 virtual void MenuClosed() OVERRIDE; 130 virtual void MenuClosed() OVERRIDE;
128 virtual void SetMenuModelDelegate( 131 virtual void SetMenuModelDelegate(
129 ui::MenuModelDelegate* menu_model_delegate) OVERRIDE; 132 ui::MenuModelDelegate* menu_model_delegate) OVERRIDE;
130 133
131 protected: 134 protected:
132 // Some variants of this model (SystemMenuModel) relies on items to be 135 // Some variants of this model (SystemMenuModel) relies on items to be
133 // inserted backwards. This is counter-intuitive for the API, so rather than 136 // inserted backwards. This is counter-intuitive for the API, so rather than
134 // forcing customers to insert things backwards, we return the indices 137 // forcing customers to insert things backwards, we return the indices
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158 MenuModelDelegate* menu_model_delegate_; 161 MenuModelDelegate* menu_model_delegate_;
159 162
160 ScopedRunnableMethodFactory<SimpleMenuModel> method_factory_; 163 ScopedRunnableMethodFactory<SimpleMenuModel> method_factory_;
161 164
162 DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel); 165 DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel);
163 }; 166 };
164 167
165 } // namespace ui 168 } // namespace ui
166 169
167 #endif // UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ 170 #endif // UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_
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