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Side by Side Diff: ui/base/models/simple_menu_model.h

Issue 6893046: added CTRL+Click and SHIFT+Click handler for context menu, Back and Forward. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Created 9 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ 5 #ifndef UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_
6 #define UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ 6 #define UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_
7 #pragma once 7 #pragma once
8 8
9 #include <vector> 9 #include <vector>
10 10
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41 // Gets the icon for the item with the specified id, returning true if there 41 // Gets the icon for the item with the specified id, returning true if there
42 // is an icon, false otherwise. 42 // is an icon, false otherwise.
43 virtual bool GetIconForCommandId(int command_id, SkBitmap* icon) const; 43 virtual bool GetIconForCommandId(int command_id, SkBitmap* icon) const;
44 44
45 // Notifies the delegate that the item with the specified command id was 45 // Notifies the delegate that the item with the specified command id was
46 // visually highlighted within the menu. 46 // visually highlighted within the menu.
47 virtual void CommandIdHighlighted(int command_id); 47 virtual void CommandIdHighlighted(int command_id);
48 48
49 // Performs the action associated with the specified command id. 49 // Performs the action associated with the specified command id.
50 virtual void ExecuteCommand(int command_id) = 0; 50 virtual void ExecuteCommand(int command_id) = 0;
51 virtual void ExecuteCommandWithDisposition(int command_id, int disposition);
51 52
52 // Notifies the delegate that the menu has closed. 53 // Notifies the delegate that the menu has closed.
53 virtual void MenuClosed(); 54 virtual void MenuClosed();
54 55
55 protected: 56 protected:
56 virtual ~Delegate() {} 57 virtual ~Delegate() {}
57 }; 58 };
58 59
59 // The Delegate can be NULL, though if it is items can't be checked or 60 // The Delegate can be NULL, though if it is items can't be checked or
60 // disabled. 61 // disabled.
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
111 virtual bool GetAcceleratorAt(int index, 112 virtual bool GetAcceleratorAt(int index,
112 ui::Accelerator* accelerator) const; 113 ui::Accelerator* accelerator) const;
113 virtual bool IsItemCheckedAt(int index) const; 114 virtual bool IsItemCheckedAt(int index) const;
114 virtual int GetGroupIdAt(int index) const; 115 virtual int GetGroupIdAt(int index) const;
115 virtual bool GetIconAt(int index, SkBitmap* icon); 116 virtual bool GetIconAt(int index, SkBitmap* icon);
116 virtual ui::ButtonMenuItemModel* GetButtonMenuItemAt(int index) const; 117 virtual ui::ButtonMenuItemModel* GetButtonMenuItemAt(int index) const;
117 virtual bool IsEnabledAt(int index) const; 118 virtual bool IsEnabledAt(int index) const;
118 virtual bool IsVisibleAt(int index) const; 119 virtual bool IsVisibleAt(int index) const;
119 virtual void HighlightChangedTo(int index); 120 virtual void HighlightChangedTo(int index);
120 virtual void ActivatedAt(int index); 121 virtual void ActivatedAt(int index);
122 virtual void ActivatedAtWithDisposition(int index, int disposition);
121 virtual MenuModel* GetSubmenuModelAt(int index) const; 123 virtual MenuModel* GetSubmenuModelAt(int index) const;
122 virtual void MenuClosed(); 124 virtual void MenuClosed();
123 virtual void SetMenuModelDelegate(ui::MenuModelDelegate* menu_model_delegate); 125 virtual void SetMenuModelDelegate(ui::MenuModelDelegate* menu_model_delegate);
124 126
125 protected: 127 protected:
126 // Some variants of this model (SystemMenuModel) relies on items to be 128 // Some variants of this model (SystemMenuModel) relies on items to be
127 // inserted backwards. This is counter-intuitive for the API, so rather than 129 // inserted backwards. This is counter-intuitive for the API, so rather than
128 // forcing customers to insert things backwards, we return the indices 130 // forcing customers to insert things backwards, we return the indices
129 // backwards instead. That's what this method is for. By default, it just 131 // backwards instead. That's what this method is for. By default, it just
130 // returns what it's passed. 132 // returns what it's passed.
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152 MenuModelDelegate* menu_model_delegate_; 154 MenuModelDelegate* menu_model_delegate_;
153 155
154 ScopedRunnableMethodFactory<SimpleMenuModel> method_factory_; 156 ScopedRunnableMethodFactory<SimpleMenuModel> method_factory_;
155 157
156 DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel); 158 DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel);
157 }; 159 };
158 160
159 } // namespace ui 161 } // namespace ui
160 162
161 #endif // UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ 163 #endif // UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_
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