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Side by Side Diff: ppapi/c/dev/ppb_opengles_dev.h

Issue 6893022: Add version-specific defines for each C interface. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated. DO NOT EDIT! 5 // This file is auto-generated. DO NOT EDIT!
6 6
7 // OpenGL ES interface. 7 // OpenGL ES interface.
8 #ifndef PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ 8 #ifndef PPAPI_C_DEV_PPB_OPENGLES_DEV_H_
9 #define PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ 9 #define PPAPI_C_DEV_PPB_OPENGLES_DEV_H_
10 10
(...skipping 13 matching lines...) Expand all
24 typedef short GLshort; 24 typedef short GLshort;
25 typedef float GLfloat; 25 typedef float GLfloat;
26 typedef float GLclampf; 26 typedef float GLclampf;
27 typedef int8_t GLbyte; 27 typedef int8_t GLbyte;
28 typedef uint8_t GLubyte; 28 typedef uint8_t GLubyte;
29 typedef int32_t GLfixed; 29 typedef int32_t GLfixed;
30 typedef unsigned short GLushort; 30 typedef unsigned short GLushort;
31 typedef int GLclampx; 31 typedef int GLclampx;
32 #endif // __gl2_h_ 32 #endif // __gl2_h_
33 33
34 #define PPB_OPENGLES2_DEV_INTERFACE "PPB_OpenGLES(Dev);2.0" 34 #define PPB_OPENGLES2_DEV_INTERFACE_2 "PPB_OpenGLES(Dev);2.0"
polina 2011/04/27 03:40:26 2 or 2_0?
brettw 2011/04/27 03:50:47 Actually this string is all messed up. I renamed t
35 #define PPB_OPENGLES2_DEV_INTERFACE PPB_OPENGLES2_DEV_INTERFACE_2
35 36
36 struct PPB_OpenGLES2_Dev { 37 struct PPB_OpenGLES2_Dev {
37 void (*ActiveTexture)(PP_Resource context, GLenum texture); 38 void (*ActiveTexture)(PP_Resource context, GLenum texture);
38 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader); 39 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader);
39 void (*BindAttribLocation)( 40 void (*BindAttribLocation)(
40 PP_Resource context, GLuint program, GLuint index, const char* name); 41 PP_Resource context, GLuint program, GLuint index, const char* name);
41 void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer); 42 void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer);
42 void (*BindFramebuffer)( 43 void (*BindFramebuffer)(
43 PP_Resource context, GLenum target, GLuint framebuffer); 44 PP_Resource context, GLenum target, GLuint framebuffer);
44 void (*BindRenderbuffer)( 45 void (*BindRenderbuffer)(
(...skipping 250 matching lines...) Expand 10 before | Expand all | Expand 10 after
295 PP_Resource context, GLuint indx, const GLfloat* values); 296 PP_Resource context, GLuint indx, const GLfloat* values);
296 void (*VertexAttribPointer)( 297 void (*VertexAttribPointer)(
297 PP_Resource context, GLuint indx, GLint size, GLenum type, 298 PP_Resource context, GLuint indx, GLint size, GLenum type,
298 GLboolean normalized, GLsizei stride, const void* ptr); 299 GLboolean normalized, GLsizei stride, const void* ptr);
299 void (*Viewport)( 300 void (*Viewport)(
300 PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height); 301 PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height);
301 }; 302 };
302 303
303 #endif // PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ 304 #endif // PPAPI_C_DEV_PPB_OPENGLES_DEV_H_
304 305
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