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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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288 void CallRuntime(const Runtime::Function* f, int arg_count); | 288 void CallRuntime(const Runtime::Function* f, int arg_count); |
289 void CallRuntime(Runtime::FunctionId id, int arg_count); | 289 void CallRuntime(Runtime::FunctionId id, int arg_count); |
290 | 290 |
291 #ifdef ENABLE_DEBUGGER_SUPPORT | 291 #ifdef ENABLE_DEBUGGER_SUPPORT |
292 void DebugBreak(); | 292 void DebugBreak(); |
293 #endif | 293 #endif |
294 | 294 |
295 // Invoke builtin given the number of arguments it expects on (and | 295 // Invoke builtin given the number of arguments it expects on (and |
296 // removes from) the stack. | 296 // removes from) the stack. |
297 void InvokeBuiltin(Builtins::JavaScript id, | 297 void InvokeBuiltin(Builtins::JavaScript id, |
298 InvokeJSFlags flag, | 298 InvokeFlag flag, |
299 int arg_count); | 299 int arg_count); |
300 | 300 |
301 // Call load IC. Receiver is on the stack and is consumed. Result is returned | 301 // Call load IC. Receiver is on the stack and is consumed. Result is returned |
302 // in v0. | 302 // in v0. |
303 void CallLoadIC(Handle<String> name, RelocInfo::Mode mode); | 303 void CallLoadIC(Handle<String> name, RelocInfo::Mode mode); |
304 | 304 |
305 // Call store IC. If the load is contextual, value is found on top of the | 305 // Call store IC. If the load is contextual, value is found on top of the |
306 // frame. If not, value and receiver are on the frame. Both are consumed. | 306 // frame. If not, value and receiver are on the frame. Both are consumed. |
307 // Result is returned in v0. | 307 // Result is returned in v0. |
308 void CallStoreIC(Handle<String> name, bool is_contextual); | 308 void CallStoreIC(Handle<String> name, bool is_contextual); |
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521 } | 521 } |
522 } | 522 } |
523 friend class JumpTarget; | 523 friend class JumpTarget; |
524 }; | 524 }; |
525 | 525 |
526 | 526 |
527 } } // namespace v8::internal | 527 } } // namespace v8::internal |
528 | 528 |
529 #endif // V8_MIPS_VIRTUAL_FRAME_MIPS_H_ | 529 #endif // V8_MIPS_VIRTUAL_FRAME_MIPS_H_ |
530 | 530 |
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