Index: views/controls/table/native_table_win.cc |
=================================================================== |
--- views/controls/table/native_table_win.cc (revision 82144) |
+++ views/controls/table/native_table_win.cc (working copy) |
@@ -392,9 +392,10 @@ |
// We create 2 phony images because we are going to switch images at every |
// refresh in order to force a refresh of the icon area (somehow the clip |
// rect does not include the icon). |
- gfx::CanvasSkia canvas(kImageSize, kImageSize, false); |
+ gfx::CanvasSkia canvas; |
+ canvas.Init(kImageSize, kImageSize, false); |
// Make the background completely transparent. |
- canvas.drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); |
+ canvas.skia_canvas()->drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); |
HICON empty_icon = |
IconUtil::CreateHICONFromSkBitmap(canvas.ExtractBitmap()); |
ImageList_AddIcon(image_list, empty_icon); |
@@ -511,8 +512,10 @@ |
client_rect.top += content_offset_; |
// Make sure the region need to paint is visible. |
if (IntersectRect(&intersection, &icon_rect, &client_rect)) { |
- gfx::CanvasSkia canvas(icon_rect.right - icon_rect.left, |
- icon_rect.bottom - icon_rect.top, false); |
+ gfx::CanvasSkia canvas; |
+ canvas.Init(icon_rect.right - icon_rect.left, |
+ icon_rect.bottom - icon_rect.top, |
+ false); |
// It seems the state in nmcd.uItemState is not correct. |
// We'll retrieve it explicitly. |
@@ -531,7 +534,7 @@ |
// NOTE: This may be invoked without the ListView filling in the |
// background (or rather windows paints background, then invokes |
// this twice). As such, we always fill in the background. |
- canvas.drawColor( |
+ canvas.skia_canvas()->drawColor( |
skia::COLORREFToSkColor(GetSysColor(bg_color_index)), |
SkXfermode::kSrc_Mode); |
// + 1 for padding (we declared the image as 18x18 in the list- |
@@ -548,10 +551,10 @@ |
(intersection.right - intersection.left); |
to_draw.bottom = to_draw.top + |
(intersection.bottom - intersection.top); |
- canvas.getTopPlatformDevice().drawToHDC(draw_info->nmcd.hdc, |
- intersection.left, |
- intersection.top, |
- &to_draw); |
+ canvas.BlitToNativeContext( |
+ gfx::Rect(to_draw), |
+ gfx::Point(intersection.left, intersection.top), |
+ draw_info->nmcd.hdc); |
r = CDRF_SKIPDEFAULT; |
} |
} |