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Issue 6879013: skia::PlatformCanvas is being deprecated. Going forward we will use gfx::Canvas wherever we need ... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/theme_helpers.h" 5 #include "chrome/browser/ui/views/theme_helpers.h"
6 6
7 #include <atlbase.h> 7 #include <atlbase.h>
8 #include <atlapp.h> 8 #include <atlapp.h>
9 #include <atltheme.h> 9 #include <atltheme.h>
10 10
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "skia/ext/bitmap_platform_device_win.h" 12 #include "skia/ext/bitmap_platform_device_win.h"
13 #include "third_party/skia/include/effects/SkGradientShader.h" 13 #include "third_party/skia/include/effects/SkGradientShader.h"
14 #include "ui/gfx/canvas_skia.h" 14 #include "ui/gfx/canvas_skia.h"
15 15
16 void GetRebarGradientColors(int width, int x1, int x2, 16 void GetRebarGradientColors(int width, int x1, int x2,
17 SkColor* c1, SkColor* c2) { 17 SkColor* c1, SkColor* c2) {
18 DCHECK(c1 && c2) << 18 DCHECK(c1 && c2) <<
19 "ThemeHelpers::GetRebarGradientColors - c1 or c2 is NULL!"; 19 "ThemeHelpers::GetRebarGradientColors - c1 or c2 is NULL!";
20 20
21 // To get the colors we need, we draw a horizontal gradient using 21 // To get the colors we need, we draw a horizontal gradient using
22 // DrawThemeBackground, then extract the pixel values from and return 22 // DrawThemeBackground, then extract the pixel values from and return
23 // those so calling code can use them to create gradient brushes for use in 23 // those so calling code can use them to create gradient brushes for use in
24 // rendering in other directions. 24 // rendering in other directions.
25 25
26 gfx::CanvasSkia canvas(width, 1, true); 26 gfx::CanvasSkia canvas;
27 canvas.Init(width, 1, true);
27 28
28 // Render the Rebar gradient into the DIB 29 // Render the Rebar gradient into the DIB
29 CTheme theme; 30 CTheme theme;
30 if (theme.IsThemingSupported()) 31 if (theme.IsThemingSupported())
31 theme.OpenThemeData(NULL, L"REBAR"); 32 theme.OpenThemeData(NULL, L"REBAR");
32 // On Windows XP+, if using a Theme, we can ask the theme to render the 33 // On Windows XP+, if using a Theme, we can ask the theme to render the
33 // gradient for us. 34 // gradient for us.
34 if (!theme.IsThemeNull()) { 35 if (!theme.IsThemeNull()) {
35 HDC dc = canvas.beginPlatformPaint(); 36 HDC dc = canvas.BeginPlatformPaint();
36 RECT rect = { 0, 0, width, 1 }; 37 RECT rect = { 0, 0, width, 1 };
37 theme.DrawThemeBackground(dc, 0, 0, &rect, NULL); 38 theme.DrawThemeBackground(dc, 0, 0, &rect, NULL);
38 canvas.endPlatformPaint(); 39 canvas.EndPlatformPaint();
39 } else { 40 } else {
40 // On Windows 2000 or Windows XP+ with the Classic theme selected, we need 41 // On Windows 2000 or Windows XP+ with the Classic theme selected, we need
41 // to build our own gradient using system colors. 42 // to build our own gradient using system colors.
42 SkColor grad_colors[2]; 43 SkColor grad_colors[2];
43 COLORREF hl_ref = ::GetSysColor(COLOR_3DHILIGHT); 44 COLORREF hl_ref = ::GetSysColor(COLOR_3DHILIGHT);
44 grad_colors[0] = SkColorSetRGB(GetRValue(hl_ref), GetGValue(hl_ref), 45 grad_colors[0] = SkColorSetRGB(GetRValue(hl_ref), GetGValue(hl_ref),
45 GetBValue(hl_ref)); 46 GetBValue(hl_ref));
46 COLORREF face_ref = ::GetSysColor(COLOR_3DFACE); 47 COLORREF face_ref = ::GetSysColor(COLOR_3DFACE);
47 grad_colors[1] = SkColorSetRGB(GetRValue(face_ref), GetGValue(face_ref), 48 grad_colors[1] = SkColorSetRGB(GetRValue(face_ref), GetGValue(face_ref),
48 GetBValue(face_ref)); 49 GetBValue(face_ref));
49 SkPoint grad_points[2]; 50 SkPoint grad_points[2];
50 grad_points[0].set(SkIntToScalar(0), SkIntToScalar(0)); 51 grad_points[0].set(SkIntToScalar(0), SkIntToScalar(0));
51 grad_points[1].set(SkIntToScalar(width), SkIntToScalar(0)); 52 grad_points[1].set(SkIntToScalar(width), SkIntToScalar(0));
52 SkShader* gradient_shader = SkGradientShader::CreateLinear( 53 SkShader* gradient_shader = SkGradientShader::CreateLinear(
53 grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode); 54 grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode);
54 SkPaint paint; 55 SkPaint paint;
55 paint.setShader(gradient_shader); 56 paint.setShader(gradient_shader);
56 // Shader created with a ref count of 1, release as the paint now owns 57 // Shader created with a ref count of 1, release as the paint now owns
57 // the gradient. 58 // the gradient.
58 gradient_shader->unref(); 59 gradient_shader->unref();
59 paint.setStyle(SkPaint::kFill_Style); 60 paint.setStyle(SkPaint::kFill_Style);
60 canvas.drawRectCoords(SkIntToScalar(0), SkIntToScalar(0), 61 canvas.skia_canvas()->drawRectCoords(
61 SkIntToScalar(width), SkIntToScalar(1), paint); 62 SkIntToScalar(0), SkIntToScalar(0),
63 SkIntToScalar(width), SkIntToScalar(1), paint);
62 } 64 }
63 65
64 // Extract the color values from the selected pixels 66 // Extract the color values from the selected pixels
65 // The | in the following operations forces the alpha to 0xFF. This is 67 // The | in the following operations forces the alpha to 0xFF. This is
66 // needed as windows sets the alpha to 0 when it renders. 68 // needed as windows sets the alpha to 0 when it renders.
67 skia::BitmapPlatformDevice& device = 69 const SkBitmap& bitmap =
68 static_cast<skia::BitmapPlatformDevice&>( 70 canvas.skia_canvas()->getTopDevice()->accessBitmap(false);
69 canvas.getTopPlatformDevice()); 71 *c1 = 0xFF000000 | bitmap.getColor(x1, 0);
70 *c1 = 0xFF000000 | device.getColorAt(x1, 0); 72 *c2 = 0xFF000000 | bitmap.getColor(x2, 0);
71 *c2 = 0xFF000000 | device.getColorAt(x2, 0);
72 } 73 }
73 74
74 void GetDarkLineColor(SkColor* dark_color) { 75 void GetDarkLineColor(SkColor* dark_color) {
75 DCHECK(dark_color) << "ThemeHelpers::DarkColor - dark_color is NULL!"; 76 DCHECK(dark_color) << "ThemeHelpers::DarkColor - dark_color is NULL!";
76 77
77 CTheme theme; 78 CTheme theme;
78 if (theme.IsThemingSupported()) 79 if (theme.IsThemingSupported())
79 theme.OpenThemeData(NULL, L"REBAR"); 80 theme.OpenThemeData(NULL, L"REBAR");
80 81
81 // Note: the alpha values were chosen scientifically according to what looked 82 // Note: the alpha values were chosen scientifically according to what looked
82 // best to me at the time! --beng 83 // best to me at the time! --beng
83 if (!theme.IsThemeNull()) { 84 if (!theme.IsThemeNull()) {
84 *dark_color = SkColorSetARGB(60, 0, 0, 0); 85 *dark_color = SkColorSetARGB(60, 0, 0, 0);
85 } else { 86 } else {
86 COLORREF shadow_ref = ::GetSysColor(COLOR_3DSHADOW); 87 COLORREF shadow_ref = ::GetSysColor(COLOR_3DSHADOW);
87 *dark_color = SkColorSetARGB(175, 88 *dark_color = SkColorSetARGB(175,
88 GetRValue(shadow_ref), 89 GetRValue(shadow_ref),
89 GetGValue(shadow_ref), 90 GetGValue(shadow_ref),
90 GetBValue(shadow_ref)); 91 GetBValue(shadow_ref));
91 } 92 }
92 } 93 }
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