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Issue 6879009: Support Float64Arrays (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 8 months ago
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1 // Copyright 2010 the V8 project authors. All rights reserved. 1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 350 matching lines...) Expand 10 before | Expand all | Expand 10 after
361 private: 361 private:
362 Major MajorKey() { return DirectCEntry; } 362 Major MajorKey() { return DirectCEntry; }
363 int MinorKey() { return 0; } 363 int MinorKey() { return 0; }
364 364
365 bool NeedsImmovableCode() { return true; } 365 bool NeedsImmovableCode() { return true; }
366 366
367 const char* GetName() { return "DirectCEntryStub"; } 367 const char* GetName() { return "DirectCEntryStub"; }
368 }; 368 };
369 369
370 370
371 class FloatingPointHelper : public AllStatic {
372 public:
373
374 enum Destination {
375 kVFPRegisters,
376 kCoreRegisters
377 };
378
379
380 // Loads smis from r0 and r1 (right and left in binary operations) into
381 // floating point registers. Depending on the destination the values ends up
382 // either d7 and d6 or in r2/r3 and r0/r1 respectively. If the destination is
383 // floating point registers VFP3 must be supported. If core registers are
384 // requested when VFP3 is supported d6 and d7 will be scratched.
385 static void LoadSmis(MacroAssembler* masm,
386 Destination destination,
387 Register scratch1,
388 Register scratch2);
389
390 // Loads objects from r0 and r1 (right and left in binary operations) into
391 // floating point registers. Depending on the destination the values ends up
392 // either d7 and d6 or in r2/r3 and r0/r1 respectively. If the destination is
393 // floating point registers VFP3 must be supported. If core registers are
394 // requested when VFP3 is supported d6 and d7 will still be scratched. If
395 // either r0 or r1 is not a number (not smi and not heap number object) the
396 // not_number label is jumped to with r0 and r1 intact.
397 static void LoadOperands(MacroAssembler* masm,
398 FloatingPointHelper::Destination destination,
399 Register heap_number_map,
400 Register scratch1,
401 Register scratch2,
402 Label* not_number);
403
404 // Convert the smi or heap number in object to an int32 using the rules
405 // for ToInt32 as described in ECMAScript 9.5.: the value is truncated
406 // and brought into the range -2^31 .. +2^31 - 1.
407 static void ConvertNumberToInt32(MacroAssembler* masm,
408 Register object,
409 Register dst,
410 Register heap_number_map,
411 Register scratch1,
412 Register scratch2,
413 Register scratch3,
414 DwVfpRegister double_scratch,
415 Label* not_int32);
416
417 // Converts the smi in |smi_scratch| to a double, storing the result either
418 // in |double_dst| or |dst2:dst1|, depending on |destination|.
419 // Warning: The value in |smi_scratch| will be changed in the process!
420 static void ConvertSmiToDouble(MacroAssembler* masm,
421 Register smi_scratch,
422 Destination destination,
423 DwVfpRegister double_dst,
424 Register dst1,
425 Register dst2,
426 Register scratch2,
427 SwVfpRegister single_scratch);
428
429 // Load the number from object into double_dst in the double format.
430 // Control will jump to not_int32 if the value cannot be exactly represented
431 // by a 32-bit integer.
432 // Floating point value in the 32-bit integer range that are not exact integer
433 // won't be loaded.
434 static void LoadNumberAsInt32Double(MacroAssembler* masm,
435 Register object,
436 Destination destination,
437 DwVfpRegister double_dst,
438 Register dst1,
439 Register dst2,
440 Register heap_number_map,
441 Register scratch1,
442 Register scratch2,
443 SwVfpRegister single_scratch,
444 Label* not_int32);
445
446 // Loads the number from object into dst as a 32-bit integer.
447 // Control will jump to not_int32 if the object cannot be exactly represented
448 // by a 32-bit integer.
449 // Floating point value in the 32-bit integer range that are not exact integer
450 // won't be converted.
451 // scratch3 is not used when VFP3 is supported.
452 static void LoadNumberAsInt32(MacroAssembler* masm,
453 Register object,
454 Register dst,
455 Register heap_number_map,
456 Register scratch1,
457 Register scratch2,
458 Register scratch3,
459 DwVfpRegister double_scratch,
460 Label* not_int32);
461
462 // Generate non VFP3 code to check if a double can be exactly represented by a
463 // 32-bit integer. This does not check for 0 or -0, which need
464 // to be checked for separately.
465 // Control jumps to not_int32 if the value is not a 32-bit integer, and falls
466 // through otherwise.
467 // src1 and src2 will be cloberred.
468 //
469 // Expected input:
470 // - src1: higher (exponent) part of the double value.
471 // - src2: lower (mantissa) part of the double value.
472 // Output status:
473 // - dst: 32 higher bits of the mantissa. (mantissa[51:20])
474 // - src2: contains 1.
475 // - other registers are clobbered.
476 static void DoubleIs32BitInteger(MacroAssembler* masm,
477 Register src1,
478 Register src2,
479 Register dst,
480 Register scratch,
481 Label* not_int32);
482
483 // Generates code to call a C function to do a double operation using core
484 // registers. (Used when VFP3 is not supported.)
485 // This code never falls through, but returns with a heap number containing
486 // the result in r0.
487 // Register heapnumber_result must be a heap number in which the
488 // result of the operation will be stored.
489 // Requires the following layout on entry:
490 // r0: Left value (least significant part of mantissa).
491 // r1: Left value (sign, exponent, top of mantissa).
492 // r2: Right value (least significant part of mantissa).
493 // r3: Right value (sign, exponent, top of mantissa).
494 static void CallCCodeForDoubleOperation(MacroAssembler* masm,
495 Token::Value op,
496 Register heap_number_result,
497 Register scratch);
498
499 private:
500 static void LoadNumber(MacroAssembler* masm,
501 FloatingPointHelper::Destination destination,
502 Register object,
503 DwVfpRegister dst,
504 Register dst1,
505 Register dst2,
506 Register heap_number_map,
507 Register scratch1,
508 Register scratch2,
509 Label* not_number);
510 };
511
512
371 } } // namespace v8::internal 513 } } // namespace v8::internal
372 514
373 #endif // V8_ARM_CODE_STUBS_ARM_H_ 515 #endif // V8_ARM_CODE_STUBS_ARM_H_
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