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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "app/win/scoped_com_initializer.h" | 10 #include "app/win/scoped_com_initializer.h" |
11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
12 #include "base/threading/worker_pool.h" | 12 #include "base/threading/worker_pool.h" |
13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
14 #include "chrome/common/chrome_switches.h" | |
15 #include "content/common/child_process.h" | 14 #include "content/common/child_process.h" |
16 #include "content/common/content_client.h" | 15 #include "content/common/content_client.h" |
| 16 #include "content/common/content_switches.h" |
17 #include "content/common/gpu_messages.h" | 17 #include "content/common/gpu_messages.h" |
18 #include "content/gpu/gpu_info_collector.h" | 18 #include "content/gpu/gpu_info_collector.h" |
19 #include "content/gpu/gpu_watchdog_thread.h" | 19 #include "content/gpu/gpu_watchdog_thread.h" |
20 #include "ipc/ipc_channel_handle.h" | 20 #include "ipc/ipc_channel_handle.h" |
21 #include "ui/gfx/gl/gl_context.h" | 21 #include "ui/gfx/gl/gl_context.h" |
22 #include "ui/gfx/gl/gl_implementation.h" | 22 #include "ui/gfx/gl/gl_implementation.h" |
23 | 23 |
24 #if defined(OS_MACOSX) | 24 #if defined(OS_MACOSX) |
25 #include "content/common/sandbox_init_wrapper.h" | 25 #include "content/common/sandbox_init_wrapper.h" |
26 #include "content/common/sandbox_mac.h" | 26 #include "content/common/sandbox_mac.h" |
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263 // Runs on the main thread. | 263 // Runs on the main thread. |
264 void GpuChildThread::SetDxDiagnostics(GpuChildThread* thread, | 264 void GpuChildThread::SetDxDiagnostics(GpuChildThread* thread, |
265 const DxDiagNode& node) { | 265 const DxDiagNode& node) { |
266 thread->gpu_info_.dx_diagnostics = node; | 266 thread->gpu_info_.dx_diagnostics = node; |
267 thread->gpu_info_.finalized = true; | 267 thread->gpu_info_.finalized = true; |
268 thread->collecting_dx_diagnostics_ = false; | 268 thread->collecting_dx_diagnostics_ = false; |
269 thread->Send(new GpuHostMsg_GraphicsInfoCollected(thread->gpu_info_)); | 269 thread->Send(new GpuHostMsg_GraphicsInfoCollected(thread->gpu_info_)); |
270 } | 270 } |
271 | 271 |
272 #endif | 272 #endif |
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