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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <vector> | 5 #include <vector> |
| 6 | 6 |
| 7 #include "base/base_paths.h" | 7 #include "base/base_paths.h" |
| 8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
| 9 #include "base/file_path.h" | 9 #include "base/file_path.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/native_library.h" | 11 #include "base/native_library.h" |
| 12 #include "base/path_service.h" | 12 #include "base/path_service.h" |
| 13 #include "ui/gfx/gl/gl_bindings.h" | 13 #include "ui/gfx/gl/gl_bindings.h" |
| 14 #include "ui/gfx/gl/gl_implementation.h" | 14 #include "ui/gfx/gl/gl_implementation.h" |
| 15 | 15 |
| 16 namespace gfx { | 16 namespace gfx { |
| 17 namespace { | 17 namespace { |
| 18 | 18 |
| 19 // TODO(piman): it should be Desktop GL marshalling from double to float. Today | 19 // TODO(piman): it should be Desktop GL marshalling from double to float. Today |
| 20 // on native GLES, we do float->double->float. | 20 // on native GLES, we do float->double->float. |
| 21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
| 22 glClearDepthf(static_cast<GLclampf>(depth)); | 22 glClearDepthf(static_cast<GLclampf>(depth)); |
| 23 } | 23 } |
| 24 | 24 |
| 25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | 25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
| 26 GLclampd z_far) { | 26 GLclampd z_far) { |
| 27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | 27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
| 28 } | 28 } |
| 29 | 29 |
| 30 // Load a library, printing an error message on failure. |
| 31 base::NativeLibrary LoadLibrary(const char* filename) { |
| 32 std::string error; |
| 33 base::NativeLibrary library = base::LoadNativeLibrary(FilePath(filename), |
| 34 &error); |
| 35 if (!library) { |
| 36 VLOG(1) << "Failed to load " << filename << ": " << error; |
| 37 return NULL; |
| 38 } |
| 39 return library; |
| 40 } |
| 41 |
| 30 } // namespace anonymous | 42 } // namespace anonymous |
| 31 | 43 |
| 32 bool InitializeGLBindings(GLImplementation implementation) { | 44 bool InitializeGLBindings(GLImplementation implementation) { |
| 33 // Prevent reinitialization with a different implementation. Once the gpu | 45 // Prevent reinitialization with a different implementation. Once the gpu |
| 34 // unit tests have initialized with kGLImplementationMock, we don't want to | 46 // unit tests have initialized with kGLImplementationMock, we don't want to |
| 35 // later switch to another GL implementation. | 47 // later switch to another GL implementation. |
| 36 if (GetGLImplementation() != kGLImplementationNone) | 48 if (GetGLImplementation() != kGLImplementationNone) |
| 37 return true; | 49 return true; |
| 38 | 50 |
| 39 switch (implementation) { | 51 switch (implementation) { |
| 40 case kGLImplementationOSMesaGL: { | 52 case kGLImplementationOSMesaGL: { |
| 41 FilePath module_path; | 53 FilePath module_path; |
| 42 if (!PathService::Get(base::DIR_MODULE, &module_path)) { | 54 if (!PathService::Get(base::DIR_MODULE, &module_path)) { |
| 43 LOG(ERROR) << "PathService::Get failed."; | 55 LOG(ERROR) << "PathService::Get failed."; |
| 44 return false; | 56 return false; |
| 45 } | 57 } |
| 46 | 58 |
| 47 base::NativeLibrary library = base::LoadNativeLibrary( | 59 base::NativeLibrary library = LoadLibrary("libosmesa.so"); |
| 48 module_path.Append("libosmesa.so")); | 60 if (!library) |
| 49 if (!library) { | |
| 50 VLOG(1) << "libosmesa.so not found"; | |
| 51 return false; | 61 return false; |
| 52 } | |
| 53 | 62 |
| 54 GLGetProcAddressProc get_proc_address = | 63 GLGetProcAddressProc get_proc_address = |
| 55 reinterpret_cast<GLGetProcAddressProc>( | 64 reinterpret_cast<GLGetProcAddressProc>( |
| 56 base::GetFunctionPointerFromNativeLibrary( | 65 base::GetFunctionPointerFromNativeLibrary( |
| 57 library, "OSMesaGetProcAddress")); | 66 library, "OSMesaGetProcAddress")); |
| 58 if (!get_proc_address) { | 67 if (!get_proc_address) { |
| 59 LOG(ERROR) << "OSMesaGetProcAddress not found."; | 68 LOG(ERROR) << "OSMesaGetProcAddress not found."; |
| 60 base::UnloadNativeLibrary(library); | 69 base::UnloadNativeLibrary(library); |
| 61 return false; | 70 return false; |
| 62 } | 71 } |
| 63 | 72 |
| 64 SetGLGetProcAddressProc(get_proc_address); | 73 SetGLGetProcAddressProc(get_proc_address); |
| 65 AddGLNativeLibrary(library); | 74 AddGLNativeLibrary(library); |
| 66 SetGLImplementation(kGLImplementationOSMesaGL); | 75 SetGLImplementation(kGLImplementationOSMesaGL); |
| 67 | 76 |
| 68 InitializeGLBindingsGL(); | 77 InitializeGLBindingsGL(); |
| 69 InitializeGLBindingsOSMESA(); | 78 InitializeGLBindingsOSMESA(); |
| 70 break; | 79 break; |
| 71 } | 80 } |
| 72 case kGLImplementationDesktopGL: { | 81 case kGLImplementationDesktopGL: { |
| 73 base::NativeLibrary library = base::LoadNativeLibrary( | 82 base::NativeLibrary library = LoadLibrary("libGL.so.1"); |
| 74 FilePath("libGL.so.1")); | 83 if (!library) |
| 75 if (!library) { | |
| 76 VLOG(1) << "libGL.so.1 not found."; | |
| 77 return false; | 84 return false; |
| 78 } | |
| 79 | 85 |
| 80 GLGetProcAddressProc get_proc_address = | 86 GLGetProcAddressProc get_proc_address = |
| 81 reinterpret_cast<GLGetProcAddressProc>( | 87 reinterpret_cast<GLGetProcAddressProc>( |
| 82 base::GetFunctionPointerFromNativeLibrary( | 88 base::GetFunctionPointerFromNativeLibrary( |
| 83 library, "glXGetProcAddress")); | 89 library, "glXGetProcAddress")); |
| 84 if (!get_proc_address) { | 90 if (!get_proc_address) { |
| 85 LOG(ERROR) << "glxGetProcAddress not found."; | 91 LOG(ERROR) << "glxGetProcAddress not found."; |
| 86 base::UnloadNativeLibrary(library); | 92 base::UnloadNativeLibrary(library); |
| 87 return false; | 93 return false; |
| 88 } | 94 } |
| 89 | 95 |
| 90 SetGLGetProcAddressProc(get_proc_address); | 96 SetGLGetProcAddressProc(get_proc_address); |
| 91 AddGLNativeLibrary(library); | 97 AddGLNativeLibrary(library); |
| 92 SetGLImplementation(kGLImplementationDesktopGL); | 98 SetGLImplementation(kGLImplementationDesktopGL); |
| 93 | 99 |
| 94 InitializeGLBindingsGL(); | 100 InitializeGLBindingsGL(); |
| 95 InitializeGLBindingsGLX(); | 101 InitializeGLBindingsGLX(); |
| 96 break; | 102 break; |
| 97 } | 103 } |
| 98 case kGLImplementationEGLGLES2: { | 104 case kGLImplementationEGLGLES2: { |
| 99 base::NativeLibrary gles_library = base::LoadNativeLibrary( | 105 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so"); |
| 100 FilePath("libGLESv2.so")); | 106 if (!gles_library) |
| 101 if (!gles_library) { | |
| 102 VLOG(1) << "libGLESv2.so not found"; | |
| 103 return false; | 107 return false; |
| 104 } | 108 base::NativeLibrary egl_library = LoadLibrary("libEGL.so"); |
| 105 | 109 if (!egl_library) |
| 106 base::NativeLibrary egl_library = base::LoadNativeLibrary( | |
| 107 FilePath("libEGL.so")); | |
| 108 if (!egl_library) { | |
| 109 VLOG(1) << "libEGL.so not found"; | |
| 110 base::UnloadNativeLibrary(gles_library); | |
| 111 return false; | 110 return false; |
| 112 } | |
| 113 | 111 |
| 114 GLGetProcAddressProc get_proc_address = | 112 GLGetProcAddressProc get_proc_address = |
| 115 reinterpret_cast<GLGetProcAddressProc>( | 113 reinterpret_cast<GLGetProcAddressProc>( |
| 116 base::GetFunctionPointerFromNativeLibrary( | 114 base::GetFunctionPointerFromNativeLibrary( |
| 117 egl_library, "eglGetProcAddress")); | 115 egl_library, "eglGetProcAddress")); |
| 118 if (!get_proc_address) { | 116 if (!get_proc_address) { |
| 119 LOG(ERROR) << "eglGetProcAddress not found."; | 117 LOG(ERROR) << "eglGetProcAddress not found."; |
| 120 base::UnloadNativeLibrary(egl_library); | 118 base::UnloadNativeLibrary(egl_library); |
| 121 base::UnloadNativeLibrary(gles_library); | 119 base::UnloadNativeLibrary(gles_library); |
| 122 return false; | 120 return false; |
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| 151 } | 149 } |
| 152 | 150 |
| 153 void InitializeDebugGLBindings() { | 151 void InitializeDebugGLBindings() { |
| 154 InitializeDebugGLBindingsEGL(); | 152 InitializeDebugGLBindingsEGL(); |
| 155 InitializeDebugGLBindingsGL(); | 153 InitializeDebugGLBindingsGL(); |
| 156 InitializeDebugGLBindingsGLX(); | 154 InitializeDebugGLBindingsGLX(); |
| 157 InitializeDebugGLBindingsOSMESA(); | 155 InitializeDebugGLBindingsOSMESA(); |
| 158 } | 156 } |
| 159 | 157 |
| 160 } // namespace gfx | 158 } // namespace gfx |
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