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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/renderer_gl_context.h" | 5 #include "content/renderer/renderer_gl_context.h" |
6 | 6 |
| 7 #include "base/debug/trace_event.h" |
7 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
8 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
9 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
10 #include "base/memory/singleton.h" | 11 #include "base/memory/singleton.h" |
11 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
12 #include "base/shared_memory.h" | 13 #include "base/shared_memory.h" |
13 #include "content/common/view_messages.h" | 14 #include "content/common/view_messages.h" |
14 #include "content/renderer/command_buffer_proxy.h" | 15 #include "content/renderer/command_buffer_proxy.h" |
15 #include "content/renderer/gpu_channel_host.h" | 16 #include "content/renderer/gpu_channel_host.h" |
16 #include "content/renderer/gpu_video_service_host.h" | 17 #include "content/renderer/gpu_video_service_host.h" |
17 #include "content/renderer/media/gles2_video_decode_context.h" | 18 #include "content/renderer/media/gles2_video_decode_context.h" |
18 #include "content/renderer/render_thread.h" | 19 #include "content/renderer/render_thread.h" |
19 #include "content/renderer/render_widget.h" | 20 #include "content/renderer/render_widget.h" |
20 #include "content/renderer/transport_texture_host.h" | 21 #include "content/renderer/transport_texture_host.h" |
21 #include "content/renderer/transport_texture_service.h" | 22 #include "content/renderer/transport_texture_service.h" |
22 #include "googleurl/src/gurl.h" | 23 #include "googleurl/src/gurl.h" |
23 #include "ipc/ipc_channel_handle.h" | 24 #include "ipc/ipc_channel_handle.h" |
24 | 25 |
25 #if defined(ENABLE_GPU) | 26 #if defined(ENABLE_GPU) |
26 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 27 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
27 #include "gpu/command_buffer/client/gles2_implementation.h" | 28 #include "gpu/command_buffer/client/gles2_implementation.h" |
28 #include "gpu/command_buffer/client/gles2_lib.h" | 29 #include "gpu/command_buffer/client/gles2_lib.h" |
29 #include "gpu/command_buffer/common/constants.h" | 30 #include "gpu/command_buffer/common/constants.h" |
30 #include "gpu/common/gpu_trace_event.h" | |
31 #include "gpu/GLES2/gles2_command_buffer.h" | 31 #include "gpu/GLES2/gles2_command_buffer.h" |
32 #endif // ENABLE_GPU | 32 #endif // ENABLE_GPU |
33 | 33 |
34 namespace { | 34 namespace { |
35 | 35 |
36 const int32 kCommandBufferSize = 1024 * 1024; | 36 const int32 kCommandBufferSize = 1024 * 1024; |
37 // TODO(kbr): make the transfer buffer size configurable via context | 37 // TODO(kbr): make the transfer buffer size configurable via context |
38 // creation attributes. | 38 // creation attributes. |
39 const int32 kTransferBufferSize = 1024 * 1024; | 39 const int32 kTransferBufferSize = 1024 * 1024; |
40 | 40 |
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283 if (context->command_buffer_->GetLastState().error != gpu::error::kNoError) | 283 if (context->command_buffer_->GetLastState().error != gpu::error::kNoError) |
284 return false; | 284 return false; |
285 } else { | 285 } else { |
286 gles2::SetGLContext(NULL); | 286 gles2::SetGLContext(NULL); |
287 } | 287 } |
288 | 288 |
289 return true; | 289 return true; |
290 } | 290 } |
291 | 291 |
292 bool RendererGLContext::SwapBuffers() { | 292 bool RendererGLContext::SwapBuffers() { |
293 GPU_TRACE_EVENT0("gpu", "RendererGLContext::SwapBuffers"); | 293 TRACE_EVENT0("gpu", "RendererGLContext::SwapBuffers"); |
294 // Don't request latest error status from service. Just use the locally cached | 294 // Don't request latest error status from service. Just use the locally cached |
295 // information from the last flush. | 295 // information from the last flush. |
296 if (command_buffer_->GetLastState().error != gpu::error::kNoError) | 296 if (command_buffer_->GetLastState().error != gpu::error::kNoError) |
297 return false; | 297 return false; |
298 | 298 |
299 gles2_implementation_->SwapBuffers(); | 299 gles2_implementation_->SwapBuffers(); |
300 return true; | 300 return true; |
301 } | 301 } |
302 | 302 |
303 media::VideoDecodeEngine* RendererGLContext::CreateVideoDecodeEngine() { | 303 media::VideoDecodeEngine* RendererGLContext::CreateVideoDecodeEngine() { |
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574 } | 574 } |
575 | 575 |
576 bool RendererGLContext::GetChildToParentLatch(uint32* child_to_parent_latch) { | 576 bool RendererGLContext::GetChildToParentLatch(uint32* child_to_parent_latch) { |
577 if (parent_.get()) { | 577 if (parent_.get()) { |
578 *child_to_parent_latch = child_to_parent_latch_; | 578 *child_to_parent_latch = child_to_parent_latch_; |
579 return true; | 579 return true; |
580 } | 580 } |
581 return false; | 581 return false; |
582 } | 582 } |
583 | 583 |
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