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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "chrome/browser/ui/views/tabs/tab.h" | 5 #include "chrome/browser/ui/views/tabs/tab.h" | 
| 6 | 6 | 
| 7 #include <limits> | 7 #include <limits> | 
| 8 | 8 | 
| 9 #include "base/utf_string_conversions.h" | 9 #include "base/utf_string_conversions.h" | 
| 10 #include "chrome/browser/defaults.h" | 10 #include "chrome/browser/defaults.h" | 
| 11 #include "chrome/browser/themes/theme_service.h" | 11 #include "chrome/browser/themes/theme_service.h" | 
| 12 #include "grit/app_resources.h" | 12 #include "grit/app_resources.h" | 
| 13 #include "grit/generated_resources.h" | 13 #include "grit/generated_resources.h" | 
| 14 #include "grit/theme_resources.h" | 14 #include "grit/theme_resources.h" | 
|  | 15 #include "grit/theme_resources_standard.h" | 
| 15 #include "third_party/skia/include/effects/SkGradientShader.h" | 16 #include "third_party/skia/include/effects/SkGradientShader.h" | 
| 16 #include "ui/base/animation/multi_animation.h" | 17 #include "ui/base/animation/multi_animation.h" | 
| 17 #include "ui/base/animation/slide_animation.h" | 18 #include "ui/base/animation/slide_animation.h" | 
| 18 #include "ui/base/animation/throb_animation.h" | 19 #include "ui/base/animation/throb_animation.h" | 
| 19 #include "ui/base/resource/resource_bundle.h" | 20 #include "ui/base/resource/resource_bundle.h" | 
| 20 #include "ui/gfx/canvas_skia.h" | 21 #include "ui/gfx/canvas_skia.h" | 
| 21 #include "ui/gfx/favicon_size.h" | 22 #include "ui/gfx/favicon_size.h" | 
| 22 #include "ui/gfx/font.h" | 23 #include "ui/gfx/font.h" | 
| 23 #include "ui/gfx/path.h" | 24 #include "ui/gfx/path.h" | 
| 24 #include "ui/gfx/skbitmap_operations.h" | 25 #include "ui/gfx/skbitmap_operations.h" | 
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| 676   tab_active_.image_r = rb.GetBitmapNamed(IDR_TAB_ACTIVE_RIGHT); | 677   tab_active_.image_r = rb.GetBitmapNamed(IDR_TAB_ACTIVE_RIGHT); | 
| 677   tab_active_.l_width = tab_active_.image_l->width(); | 678   tab_active_.l_width = tab_active_.image_l->width(); | 
| 678   tab_active_.r_width = tab_active_.image_r->width(); | 679   tab_active_.r_width = tab_active_.image_r->width(); | 
| 679 | 680 | 
| 680   tab_inactive_.image_l = rb.GetBitmapNamed(IDR_TAB_INACTIVE_LEFT); | 681   tab_inactive_.image_l = rb.GetBitmapNamed(IDR_TAB_INACTIVE_LEFT); | 
| 681   tab_inactive_.image_c = rb.GetBitmapNamed(IDR_TAB_INACTIVE_CENTER); | 682   tab_inactive_.image_c = rb.GetBitmapNamed(IDR_TAB_INACTIVE_CENTER); | 
| 682   tab_inactive_.image_r = rb.GetBitmapNamed(IDR_TAB_INACTIVE_RIGHT); | 683   tab_inactive_.image_r = rb.GetBitmapNamed(IDR_TAB_INACTIVE_RIGHT); | 
| 683   tab_inactive_.l_width = tab_inactive_.image_l->width(); | 684   tab_inactive_.l_width = tab_inactive_.image_l->width(); | 
| 684   tab_inactive_.r_width = tab_inactive_.image_r->width(); | 685   tab_inactive_.r_width = tab_inactive_.image_r->width(); | 
| 685 } | 686 } | 
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