| Index: ui/gfx/gl/gl_surface.h | 
| =================================================================== | 
| --- ui/gfx/gl/gl_surface.h	(revision 80956) | 
| +++ ui/gfx/gl/gl_surface.h	(working copy) | 
| @@ -2,81 +2,55 @@ | 
| // Use of this source code is governed by a BSD-style license that can be | 
| // found in the LICENSE file. | 
|  | 
| -#ifndef UI_GFX_GL_GL_CONTEXT_H_ | 
| -#define UI_GFX_GL_GL_CONTEXT_H_ | 
| +#ifndef UI_GFX_GL_GL_SURFACE_H_ | 
| +#define UI_GFX_GL_GL_SURFACE_H_ | 
| #pragma once | 
|  | 
| -#include <string> | 
| - | 
| #include "build/build_config.h" | 
| #include "ui/gfx/native_widget_types.h" | 
| #include "ui/gfx/size.h" | 
|  | 
| namespace gfx { | 
|  | 
| -// Encapsulates an OpenGL context, hiding platform specific management. | 
| -class GLContext { | 
| +// Encapsulates a surface that can be rendered to with GL, hiding platform | 
| +// specific management. | 
| +class GLSurface { | 
| public: | 
| -  GLContext() {} | 
| -  virtual ~GLContext() {} | 
| +  GLSurface() {} | 
| +  virtual ~GLSurface() {} | 
|  | 
| -  // Destroys the GL context. | 
| +  // Destroys the surface. | 
| virtual void Destroy() = 0; | 
|  | 
| -  // Makes the GL context current on the current thread. | 
| -  virtual bool MakeCurrent() = 0; | 
| - | 
| -  // Returns true if this context is current. | 
| -  virtual bool IsCurrent() = 0; | 
| - | 
| -  // Returns true if this context is offscreen. | 
| +  // Returns true if this surface is offscreen. | 
| virtual bool IsOffscreen() = 0; | 
|  | 
| // Swaps front and back buffers. This has no effect for off-screen | 
| // contexts. | 
| virtual bool SwapBuffers() = 0; | 
|  | 
| -  // Get the size of the back buffer. | 
| +  // Get the size of the surface. | 
| virtual gfx::Size GetSize() = 0; | 
|  | 
| -  // Get the underlying platform specific GL context "handle". | 
| +  // Get the underlying platform specific surface "handle". | 
| virtual void* GetHandle() = 0; | 
|  | 
| -  // Set swap interval. This context must be current. | 
| -  virtual void SetSwapInterval(int interval) = 0; | 
| - | 
| -  // Returns the internal frame buffer object name if the context is backed by | 
| +  // Returns the internal frame buffer object name if the surface is backed by | 
| // FBO. Otherwise returns 0. | 
| virtual unsigned int GetBackingFrameBufferObject(); | 
|  | 
| -  // Returns space separated list of extensions. The context must be current. | 
| -  virtual std::string GetExtensions(); | 
| - | 
| -  // Returns whether the current context supports the named extension. The | 
| -  // context must be current. | 
| -  bool HasExtension(const char* name); | 
| - | 
| -  static bool InitializeOneOff(); | 
| - | 
| #if !defined(OS_MACOSX) | 
| -  // Create a GL context that renders directly to a view. | 
| -  static GLContext* CreateViewGLContext(gfx::PluginWindowHandle window, | 
| -                                        bool multisampled); | 
| +  // Create a surface corresponding to a view. | 
| +  static GLSurface* CreateViewGLContext(gfx::PluginWindowHandle window); | 
| #endif | 
|  | 
| -  // Create a GL context used for offscreen rendering. It is initially backed by | 
| -  // a 1x1 pbuffer. Use it to create an FBO to do useful rendering. | 
| -  // |share_context|, if non-NULL, is a context which the internally created | 
| -  // OpenGL context shares textures and other resources. | 
| -  static GLContext* CreateOffscreenGLContext(GLContext* shared_context); | 
| +  // Create a surface used for offscreen rendering. | 
| +  static GLSurface* CreateOffscreenGLContext(const gfx::Size& size); | 
|  | 
| - protected: | 
| -  bool InitializeCommon(); | 
| - | 
| private: | 
| -  DISALLOW_COPY_AND_ASSIGN(GLContext); | 
| +  DISALLOW_COPY_AND_ASSIGN(GLSurface); | 
| }; | 
|  | 
| }  // namespace gfx | 
|  | 
| -#endif  // UI_GFX_GL_GL_CONTEXT_H_ | 
| +#endif  // UI_GFX_GL_GL_SURFACE_H_ | 
|  |