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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ | 5 #ifndef CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ |
| 6 #define CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ | 6 #define CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ |
| 7 | 7 |
| 8 #include "base/scoped_comptr_win.h" | 8 #include "base/win/scoped_comptr.h" |
| 9 #include "content/common/gpu/media/gpu_video_device.h" | 9 #include "content/common/gpu/media/gpu_video_device.h" |
| 10 | 10 |
| 11 struct IDirect3DDevice9; | 11 struct IDirect3DDevice9; |
| 12 extern "C" const GUID IID_IDirect3DDevice9; | 12 extern "C" const GUID IID_IDirect3DDevice9; |
| 13 | 13 |
| 14 namespace media { | 14 namespace media { |
| 15 class VideoFrame; | 15 class VideoFrame; |
| 16 } // namespace media | 16 } // namespace media |
| 17 | 17 |
| 18 // This class is used to provide hardware video device, video frames and | 18 // This class is used to provide hardware video device, video frames and |
| (...skipping 10 matching lines...) Expand all Loading... |
| 29 virtual bool CreateVideoFrameFromGlTextures( | 29 virtual bool CreateVideoFrameFromGlTextures( |
| 30 size_t width, size_t height, media::VideoFrame::Format format, | 30 size_t width, size_t height, media::VideoFrame::Format format, |
| 31 const std::vector<media::VideoFrame::GlTexture>& textures, | 31 const std::vector<media::VideoFrame::GlTexture>& textures, |
| 32 scoped_refptr<media::VideoFrame>* frame); | 32 scoped_refptr<media::VideoFrame>* frame); |
| 33 virtual void ReleaseVideoFrame( | 33 virtual void ReleaseVideoFrame( |
| 34 const scoped_refptr<media::VideoFrame>& frame); | 34 const scoped_refptr<media::VideoFrame>& frame); |
| 35 virtual bool ConvertToVideoFrame(void* buffer, | 35 virtual bool ConvertToVideoFrame(void* buffer, |
| 36 scoped_refptr<media::VideoFrame> frame); | 36 scoped_refptr<media::VideoFrame> frame); |
| 37 | 37 |
| 38 private: | 38 private: |
| 39 ScopedComPtr<IDirect3DDevice9, &IID_IDirect3DDevice9> device_; | 39 base::win::ScopedComPtr<IDirect3DDevice9, &IID_IDirect3DDevice9> device_; |
| 40 }; | 40 }; |
| 41 | 41 |
| 42 #endif // CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ | 42 #endif // CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ |
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