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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ | 5 #ifndef CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ |
6 #define CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ | 6 #define CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ |
7 | 7 |
8 #include "base/scoped_comptr_win.h" | 8 #include "base/win/scoped_comptr.h" |
9 #include "content/common/gpu/media/gpu_video_device.h" | 9 #include "content/common/gpu/media/gpu_video_device.h" |
10 | 10 |
11 struct IDirect3DDevice9; | 11 struct IDirect3DDevice9; |
12 extern "C" const GUID IID_IDirect3DDevice9; | 12 extern "C" const GUID IID_IDirect3DDevice9; |
13 | 13 |
14 namespace media { | 14 namespace media { |
15 class VideoFrame; | 15 class VideoFrame; |
16 } // namespace media | 16 } // namespace media |
17 | 17 |
18 // This class is used to provide hardware video device, video frames and | 18 // This class is used to provide hardware video device, video frames and |
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29 virtual bool CreateVideoFrameFromGlTextures( | 29 virtual bool CreateVideoFrameFromGlTextures( |
30 size_t width, size_t height, media::VideoFrame::Format format, | 30 size_t width, size_t height, media::VideoFrame::Format format, |
31 const std::vector<media::VideoFrame::GlTexture>& textures, | 31 const std::vector<media::VideoFrame::GlTexture>& textures, |
32 scoped_refptr<media::VideoFrame>* frame); | 32 scoped_refptr<media::VideoFrame>* frame); |
33 virtual void ReleaseVideoFrame( | 33 virtual void ReleaseVideoFrame( |
34 const scoped_refptr<media::VideoFrame>& frame); | 34 const scoped_refptr<media::VideoFrame>& frame); |
35 virtual bool ConvertToVideoFrame(void* buffer, | 35 virtual bool ConvertToVideoFrame(void* buffer, |
36 scoped_refptr<media::VideoFrame> frame); | 36 scoped_refptr<media::VideoFrame> frame); |
37 | 37 |
38 private: | 38 private: |
39 ScopedComPtr<IDirect3DDevice9, &IID_IDirect3DDevice9> device_; | 39 base::win::ScopedComPtr<IDirect3DDevice9, &IID_IDirect3DDevice9> device_; |
40 }; | 40 }; |
41 | 41 |
42 #endif // CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ | 42 #endif // CONTENT_GPU_MEDIA_MFT_ANGLE_VIDEO_DEVICE_H_ |
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