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Unified Diff: ppapi/proxy/ppb_graphics_3d_proxy.cc

Issue 6824006: Completed the implementation for PPB_Graphics3D interface. Mostly copied from the implementations... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 5 months ago
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Index: ppapi/proxy/ppb_graphics_3d_proxy.cc
===================================================================
--- ppapi/proxy/ppb_graphics_3d_proxy.cc (revision 0)
+++ ppapi/proxy/ppb_graphics_3d_proxy.cc (revision 0)
@@ -0,0 +1,612 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ppapi/proxy/ppb_graphics_3d_proxy.h"
+
+#include "gpu/command_buffer/client/gles2_implementation.h"
+#include "ppapi/c/pp_errors.h"
+#include "ppapi/proxy/enter_proxy.h"
+#include "ppapi/proxy/plugin_dispatcher.h"
+#include "ppapi/proxy/ppapi_messages.h"
+#include "ppapi/thunk/enter.h"
+#include "ppapi/thunk/resource_creation_api.h"
+#include "ppapi/thunk/thunk.h"
+
+using ppapi::thunk::EnterFunctionNoLock;
+using ppapi::thunk::EnterResourceNoLock;
+using ppapi::thunk::PPB_Graphics3D_API;
+using ppapi::thunk::ResourceCreationAPI;
+
+namespace pp {
+namespace proxy {
+
+namespace {
+const int32 kCommandBufferSize = 1024 * 1024;
+const int32 kTransferBufferSize = 1024 * 1024;
+
+class CommandBuffer : public gpu::CommandBuffer {
+ public:
+ CommandBuffer(const HostResource& resource, PluginDispatcher* dispatcher);
+ virtual ~CommandBuffer();
+
+ // gpu::CommandBuffer implementation:
+ virtual bool Initialize(int32 size);
+ virtual bool Initialize(base::SharedMemory* buffer, int32 size);
+ virtual gpu::Buffer GetRingBuffer();
+ virtual State GetState();
+ virtual void Flush(int32 put_offset);
+ virtual State FlushSync(int32 put_offset, int32 last_known_get);
+ virtual void SetGetOffset(int32 get_offset);
+ virtual int32 CreateTransferBuffer(size_t size, int32 id_request);
+ virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory,
+ size_t size,
+ int32 id_request);
+ virtual void DestroyTransferBuffer(int32 id);
+ virtual gpu::Buffer GetTransferBuffer(int32 handle);
+ virtual void SetToken(int32 token);
+ virtual void SetParseError(gpu::error::Error error);
+ virtual void SetContextLostReason(gpu::error::ContextLostReason reason);
+
+ private:
+ bool Send(IPC::Message* msg);
+ void UpdateState(const gpu::CommandBuffer::State& state);
+
+ int32 num_entries_;
+ scoped_ptr<base::SharedMemory> ring_buffer_;
+
+ typedef base::hash_map<int32, gpu::Buffer> TransferBufferMap;
+ TransferBufferMap transfer_buffers_;
+
+ State last_state_;
+
+ HostResource resource_;
+ PluginDispatcher* dispatcher_;
+
+ DISALLOW_COPY_AND_ASSIGN(CommandBuffer);
+};
+
+CommandBuffer::CommandBuffer(const HostResource& resource,
+ PluginDispatcher* dispatcher)
+ : num_entries_(0),
+ resource_(resource),
+ dispatcher_(dispatcher) {
+}
+
+CommandBuffer::~CommandBuffer() {
+ // Delete all the locally cached shared memory objects, closing the handle
+ // in this process.
+ for (TransferBufferMap::iterator it = transfer_buffers_.begin();
+ it != transfer_buffers_.end(); ++it) {
+ delete it->second.shared_memory;
+ it->second.shared_memory = NULL;
+ }
+}
+
+bool CommandBuffer::Initialize(int32 size) {
+ DCHECK(!ring_buffer_.get());
+
+ // Initialize the service. Assuming we are sandboxed, the GPU
+ // process is responsible for duplicating the handle. This might not be true
+ // for NaCl.
+ base::SharedMemoryHandle handle;
+ if (Send(new PpapiHostMsg_PPBGraphics3D_InitCommandBuffer(
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, size, &handle)) &&
+ base::SharedMemory::IsHandleValid(handle)) {
+ ring_buffer_.reset(new base::SharedMemory(handle, false));
+ if (ring_buffer_->Map(size)) {
+ num_entries_ = size / sizeof(gpu::CommandBufferEntry);
+ return true;
+ }
+
+ ring_buffer_.reset();
+ }
+
+ return false;
+}
+
+bool CommandBuffer::Initialize(base::SharedMemory* buffer, int32 size) {
+ // Not implemented in proxy.
+ NOTREACHED();
+ return false;
+}
+
+gpu::Buffer CommandBuffer::GetRingBuffer() {
+ // Return locally cached ring buffer.
+ gpu::Buffer buffer;
+ buffer.ptr = ring_buffer_->memory();
+ buffer.size = num_entries_ * sizeof(gpu::CommandBufferEntry);
+ buffer.shared_memory = ring_buffer_.get();
+ return buffer;
+}
+
+gpu::CommandBuffer::State CommandBuffer::GetState() {
+ // Send will flag state with lost context if IPC fails.
+ if (last_state_.error == gpu::error::kNoError) {
+ gpu::CommandBuffer::State state;
+ if (Send(new PpapiHostMsg_PPBGraphics3D_GetState(
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, &state)))
+ UpdateState(state);
+ }
+
+ return last_state_;
+}
+
+void CommandBuffer::Flush(int32 put_offset) {
+ if (last_state_.error != gpu::error::kNoError)
+ return;
+
+ IPC::Message* message = new PpapiHostMsg_PPBGraphics3D_AsyncFlush(
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, put_offset);
+
+ // Do not let a synchronous flush hold up this message. If this handler is
+ // deferred until after the synchronous flush completes, it will overwrite the
+ // cached last_state_ with out-of-date data.
+ message->set_unblock(true);
+ Send(message);
+}
+
+gpu::CommandBuffer::State CommandBuffer::FlushSync(int32 put_offset,
+ int32 last_known_get) {
+ if (last_known_get == last_state_.get_offset) {
+ // Send will flag state with lost context if IPC fails.
+ if (last_state_.error == gpu::error::kNoError) {
+ gpu::CommandBuffer::State state;
+ if (Send(new PpapiHostMsg_PPBGraphics3D_Flush(
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, put_offset,
+ last_known_get, &state)))
+ UpdateState(state);
+ }
+ } else {
+ Flush(put_offset);
+ }
+
+ return last_state_;
+}
+
+void CommandBuffer::SetGetOffset(int32 get_offset) {
+ // Not implemented in proxy.
+ NOTREACHED();
+}
+
+int32 CommandBuffer::CreateTransferBuffer(size_t size, int32 id_request) {
+ if (last_state_.error == gpu::error::kNoError) {
+ int32 id;
+ if (Send(new PpapiHostMsg_PPBGraphics3D_CreateTransferBuffer(
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, size, &id))) {
+ return id;
+ }
+ }
+
+ return -1;
+}
+
+int32 CommandBuffer::RegisterTransferBuffer(
+ base::SharedMemory* shared_memory,
+ size_t size,
+ int32 id_request) {
+ // Not implemented in proxy.
+ NOTREACHED();
+ return -1;
+}
+
+void CommandBuffer::DestroyTransferBuffer(int32 id) {
+ if (last_state_.error != gpu::error::kNoError)
+ return;
+
+ // Remove the transfer buffer from the client side4 cache.
+ TransferBufferMap::iterator it = transfer_buffers_.find(id);
+ DCHECK(it != transfer_buffers_.end());
+
+ // Delete the shared memory object, closing the handle in this process.
+ delete it->second.shared_memory;
+
+ transfer_buffers_.erase(it);
+
+ Send(new PpapiHostMsg_PPBGraphics3D_DestroyTransferBuffer(
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, id));
+}
+
+gpu::Buffer CommandBuffer::GetTransferBuffer(int32 id) {
+ if (last_state_.error != gpu::error::kNoError)
+ return gpu::Buffer();
+
+ // Check local cache to see if there is already a client side shared memory
+ // object for this id.
+ TransferBufferMap::iterator it = transfer_buffers_.find(id);
+ if (it != transfer_buffers_.end()) {
+ return it->second;
+ }
+
+ // Assuming we are in the renderer process, the service is responsible for
+ // duplicating the handle. This might not be true for NaCl.
+ base::SharedMemoryHandle handle;
+ uint32 size;
+ if (!Send(new PpapiHostMsg_PPBGraphics3D_GetTransferBuffer(
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, id, &handle, &size))) {
+ return gpu::Buffer();
+ }
+
+ // Cache the transfer buffer shared memory object client side.
+ scoped_ptr<base::SharedMemory> shared_memory(
+ new base::SharedMemory(handle, false));
+
+ // Map the shared memory on demand.
+ if (!shared_memory->memory()) {
+ if (!shared_memory->Map(size)) {
+ return gpu::Buffer();
+ }
+ }
+
+ gpu::Buffer buffer;
+ buffer.ptr = shared_memory->memory();
+ buffer.size = size;
+ buffer.shared_memory = shared_memory.release();
+ transfer_buffers_[id] = buffer;
+
+ return buffer;
+}
+
+void CommandBuffer::SetToken(int32 token) {
+ NOTREACHED();
+}
+
+void CommandBuffer::SetParseError(gpu::error::Error error) {
+ NOTREACHED();
+}
+
+void CommandBuffer::SetContextLostReason(
+ gpu::error::ContextLostReason reason) {
+ NOTREACHED();
+}
+
+bool CommandBuffer::Send(IPC::Message* msg) {
+ DCHECK(last_state_.error == gpu::error::kNoError);
+
+ if (dispatcher_->Send(msg))
+ return true;
+
+ last_state_.error = gpu::error::kLostContext;
+ return false;
+}
+
+void CommandBuffer::UpdateState(const gpu::CommandBuffer::State& state) {
+ // Handle wraparound. It works as long as we don't have more than 2B state
+ // updates in flight across which reordering occurs.
+ if (state.generation - last_state_.generation < 0x80000000U)
+ last_state_ = state;
+}
+
+base::SharedMemoryHandle TransportSHMHandleFromInt(Dispatcher* dispatcher,
+ int shm_handle) {
+ // TODO(piman): Change trusted interface to return a PP_FileHandle, those
+ // casts are ugly.
+ base::PlatformFile source =
+#if defined(OS_WIN)
+ reinterpret_cast<HANDLE>(static_cast<intptr_t>(shm_handle));
+#elif defined(OS_POSIX)
+ shm_handle;
+#else
+ #error Not implemented.
+#endif
+ // Don't close the handle, it doesn't belong to us.
+ return dispatcher->ShareHandleWithRemote(source, false);
+}
+
+PP_Graphics3DTrustedState GetErrorState() {
+ PP_Graphics3DTrustedState error_state = { 0 };
+ error_state.error = PPB_GRAPHICS3D_TRUSTED_ERROR_GENERICERROR;
+ return error_state;
+}
+
+gpu::CommandBuffer::State GPUStateFromPPState(
+ const PP_Graphics3DTrustedState& s) {
+ gpu::CommandBuffer::State state;
+ state.num_entries = s.num_entries;
+ state.get_offset = s.get_offset;
+ state.put_offset = s.put_offset;
+ state.token = s.token;
+ state.error = static_cast<gpu::error::Error>(s.error);
+ state.generation = s.generation;
+ return state;
+}
+
+InterfaceProxy* CreateGraphics3DProxy(Dispatcher* dispatcher,
+ const void* target_interface) {
+ return new PPB_Graphics3D_Proxy(dispatcher, target_interface);
+}
+} // namespace
+
+Graphics3D::Graphics3D(const HostResource& resource)
+ : PluginResource(resource) {
+}
+
+Graphics3D::~Graphics3D() {
+ DestroyGLES2Impl();
+}
+
+bool Graphics3D::Init() {
+ PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance());
+ if (!dispatcher)
+ return false;
+
+ command_buffer_.reset(new CommandBuffer(host_resource(), dispatcher));
+
+ return CreateGLES2Impl(kCommandBufferSize, kTransferBufferSize);
+}
+
+PP_Bool Graphics3D::InitCommandBuffer(int32_t size) {
+ return PP_FALSE;
+}
+
+PP_Bool Graphics3D::GetRingBuffer(int* shm_handle, uint32_t* shm_size) {
+ return PP_FALSE;
+}
+
+PP_Graphics3DTrustedState Graphics3D::GetState() {
+ return GetErrorState();
+}
+
+PP_Bool Graphics3D::Flush(int32_t put_offset) {
+ return PP_FALSE;
+}
+
+PP_Graphics3DTrustedState Graphics3D::FlushSync(int32_t put_offset) {
+ return GetErrorState();
+}
+
+int32_t Graphics3D::CreateTransferBuffer(uint32_t size) {
+ return PP_FALSE;
+}
+
+PP_Bool Graphics3D::DestroyTransferBuffer(int32_t id) {
+ return PP_FALSE;
+}
+
+PP_Bool Graphics3D::GetTransferBuffer(int32_t id,
+ int* shm_handle,
+ uint32_t* shm_size) {
+ return PP_FALSE;
+}
+
+PP_Graphics3DTrustedState Graphics3D::FlushSyncFast(int32_t put_offset,
+ int32_t last_known_get) {
+ return GetErrorState();
+}
+
+gpu::CommandBuffer* Graphics3D::GetCommandBuffer() {
+ return command_buffer_.get();
+}
+
+int32 Graphics3D::DoSwapBuffers() {
+ IPC::Message* msg = new PpapiHostMsg_PPBGraphics3D_SwapBuffers(
+ INTERFACE_ID_PPB_GRAPHICS_3D, host_resource());
+ msg->set_unblock(true);
+ GetDispatcher()->Send(msg);
+
+ gles2_impl()->SwapBuffers();
+ return PP_OK_COMPLETIONPENDING;
+}
+
+PPB_Graphics3D_Proxy::PPB_Graphics3D_Proxy(Dispatcher* dispatcher,
+ const void* target_interface)
+ : InterfaceProxy(dispatcher, target_interface) {
+}
+
+PPB_Graphics3D_Proxy::~PPB_Graphics3D_Proxy() {
+}
+
+// static
+const InterfaceProxy::Info* PPB_Graphics3D_Proxy::GetInfo() {
+ static const Info info = {
+ ::ppapi::thunk::GetPPB_Graphics3D_Thunk(),
+ PPB_GRAPHICS_3D_DEV_INTERFACE,
+ INTERFACE_ID_PPB_GRAPHICS_3D,
+ false,
+ &CreateGraphics3DProxy,
+ };
+ return &info;
+}
+
+// static
+PP_Resource PPB_Graphics3D_Proxy::CreateProxyResource(
+ PP_Instance instance,
+ PP_Config3D_Dev config,
+ PP_Resource share_context,
+ const int32_t* attrib_list) {
+ PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance);
+ if (!dispatcher)
+ return PP_ERROR_BADARGUMENT;
+
+ // TODO(alokp): Support shared context.
+ DCHECK_EQ(0, share_context);
+ if (share_context != 0)
+ return 0;
+
+ std::vector<int32_t> attribs;
+ if (attrib_list) {
+ for (const int32_t* attr = attrib_list;
+ *attr != PP_GRAPHICS3DATTRIB_NONE;
+ ++attr) {
+ attribs.push_back(*attr);
+ }
+ attribs.push_back(PP_GRAPHICS3DATTRIB_NONE);
+ }
+
+ HostResource result;
+ dispatcher->Send(new PpapiHostMsg_PPBGraphics3D_Create(
+ INTERFACE_ID_PPB_GRAPHICS_3D, instance, config, attribs, &result));
+ if (result.is_null())
+ return 0;
+
+ linked_ptr<Graphics3D> graphics_3d(new Graphics3D(result));
+ if (!graphics_3d->Init())
+ return 0;
+
+ return PluginResourceTracker::GetInstance()->AddResource(graphics_3d);
+}
+
+bool PPB_Graphics3D_Proxy::OnMessageReceived(const IPC::Message& msg) {
+ bool handled = true;
+ IPC_BEGIN_MESSAGE_MAP(PPB_Graphics3D_Proxy, msg)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_Create,
+ OnMsgCreate)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_InitCommandBuffer,
+ OnMsgInitCommandBuffer)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_GetState,
+ OnMsgGetState)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_Flush,
+ OnMsgFlush)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_AsyncFlush,
+ OnMsgAsyncFlush)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_CreateTransferBuffer,
+ OnMsgCreateTransferBuffer)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_DestroyTransferBuffer,
+ OnMsgDestroyTransferBuffer)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_GetTransferBuffer,
+ OnMsgGetTransferBuffer)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_SwapBuffers,
+ OnMsgSwapBuffers)
+
+ IPC_MESSAGE_HANDLER(PpapiMsg_PPBGraphics3D_SwapBuffersACK,
+ OnMsgSwapBuffersACK)
+ IPC_MESSAGE_UNHANDLED(handled = false)
+
+ IPC_END_MESSAGE_MAP()
+ // FIXME(brettw) handle bad messages!
+ return handled;
+}
+
+void PPB_Graphics3D_Proxy::OnMsgCreate(PP_Instance instance,
+ PP_Config3D_Dev config,
+ const std::vector<int32_t>& attribs,
+ HostResource* result) {
+ if (attribs.empty() || attribs.back() != 0)
+ return; // Bad message.
+
+ EnterFunctionNoLock<ResourceCreationAPI> enter(instance, true);
+ if (enter.succeeded()) {
+ result->SetHostResource(
+ instance,
+ enter.functions()->CreateGraphics3DRaw(instance, config, 0,
+ &attribs.front()));
+ }
+}
+
+void PPB_Graphics3D_Proxy::OnMsgInitCommandBuffer(
+ const HostResource& context,
+ int32 size,
+ base::SharedMemoryHandle* ring_buffer) {
+ *ring_buffer = base::SharedMemory::NULLHandle();
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
+ if (enter.failed())
+ return;
+
+ if (!enter.object()->InitCommandBuffer(size))
+ return;
+
+ int shm_handle;
+ uint32_t shm_size;
+ if (!enter.object()->GetRingBuffer(&shm_handle, &shm_size))
+ return;
+ *ring_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle);
+}
+
+void PPB_Graphics3D_Proxy::OnMsgGetState(const HostResource& context,
+ gpu::CommandBuffer::State* state) {
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
+ if (enter.failed())
+ return;
+ PP_Graphics3DTrustedState pp_state = enter.object()->GetState();
+ *state = GPUStateFromPPState(pp_state);
+}
+
+void PPB_Graphics3D_Proxy::OnMsgFlush(const HostResource& context,
+ int32 put_offset,
+ int32 last_known_get,
+ gpu::CommandBuffer::State* state) {
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
+ if (enter.failed())
+ return;
+ PP_Graphics3DTrustedState pp_state = enter.object()->FlushSyncFast(
+ put_offset, last_known_get);
+ *state = GPUStateFromPPState(pp_state);
+}
+
+void PPB_Graphics3D_Proxy::OnMsgAsyncFlush(const HostResource& context,
+ int32 put_offset) {
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
+ if (enter.succeeded())
+ enter.object()->Flush(put_offset);
+}
+
+void PPB_Graphics3D_Proxy::OnMsgCreateTransferBuffer(
+ const HostResource& context,
+ int32 size,
+ int32* id) {
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
+ if (enter.succeeded())
+ *id = enter.object()->CreateTransferBuffer(size);
+ else
+ *id = 0;
+}
+
+void PPB_Graphics3D_Proxy::OnMsgDestroyTransferBuffer(
+ const HostResource& context,
+ int32 id) {
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
+ if (enter.succeeded())
+ enter.object()->DestroyTransferBuffer(id);
+}
+
+void PPB_Graphics3D_Proxy::OnMsgGetTransferBuffer(
+ const HostResource& context,
+ int32 id,
+ base::SharedMemoryHandle* transfer_buffer,
+ uint32* size) {
+ *transfer_buffer = base::SharedMemory::NULLHandle();
+ *size = 0;
+
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
+ int shm_handle = 0;
+ uint32_t shm_size = 0;
+ if (enter.succeeded() &&
+ enter.object()->GetTransferBuffer(id, &shm_handle, &shm_size)) {
+ *transfer_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle);
+ *size = shm_size;
+ }
+}
+
+void PPB_Graphics3D_Proxy::OnMsgSwapBuffers(const HostResource& context) {
+ CompletionCallback callback = callback_factory_.NewOptionalCallback(
+ &PPB_Graphics3D_Proxy::SendSwapBuffersACKToPlugin, context);
+
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
+ int32_t result = PP_ERROR_BADRESOURCE;
+ if (enter.succeeded())
+ result = enter.object()->SwapBuffers(callback.pp_completion_callback());
+ if (result != PP_OK_COMPLETIONPENDING) {
+ // There was some error, so we won't get a flush callback. We need to now
+ // issue the ACK to the plugin hears about the error. This will also clean
+ // up the data associated with the callback.
+ callback.Run(result);
+ }
+}
+
+void PPB_Graphics3D_Proxy::OnMsgSwapBuffersACK(const HostResource& resource,
+ int32_t pp_error) {
+ EnterPluginFromHostResource<PPB_Graphics3D_API> enter(resource);
+ if (enter.succeeded())
+ static_cast<Graphics3D*>(enter.object())->SwapBuffersACK(pp_error);
+}
+
+void PPB_Graphics3D_Proxy::SendSwapBuffersACKToPlugin(
+ int32_t result,
+ const HostResource& context) {
+ dispatcher()->Send(new PpapiMsg_PPBGraphics3D_SwapBuffersACK(
+ INTERFACE_ID_PPB_GRAPHICS_3D, context, result));
+}
+
+} // namespace proxy
+} // namespace pp
+
Property changes on: ppapi\proxy\ppb_graphics_3d_proxy.cc
___________________________________________________________________
Added: svn:eol-style
+ LF
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