Index: ppapi/proxy/ppb_graphics_3d_proxy.cc |
=================================================================== |
--- ppapi/proxy/ppb_graphics_3d_proxy.cc (revision 0) |
+++ ppapi/proxy/ppb_graphics_3d_proxy.cc (revision 0) |
@@ -0,0 +1,612 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ppapi/proxy/ppb_graphics_3d_proxy.h" |
+ |
+#include "gpu/command_buffer/client/gles2_implementation.h" |
+#include "ppapi/c/pp_errors.h" |
+#include "ppapi/proxy/enter_proxy.h" |
+#include "ppapi/proxy/plugin_dispatcher.h" |
+#include "ppapi/proxy/ppapi_messages.h" |
+#include "ppapi/thunk/enter.h" |
+#include "ppapi/thunk/resource_creation_api.h" |
+#include "ppapi/thunk/thunk.h" |
+ |
+using ppapi::thunk::EnterFunctionNoLock; |
+using ppapi::thunk::EnterResourceNoLock; |
+using ppapi::thunk::PPB_Graphics3D_API; |
+using ppapi::thunk::ResourceCreationAPI; |
+ |
+namespace pp { |
+namespace proxy { |
+ |
+namespace { |
+const int32 kCommandBufferSize = 1024 * 1024; |
+const int32 kTransferBufferSize = 1024 * 1024; |
+ |
+class CommandBuffer : public gpu::CommandBuffer { |
+ public: |
+ CommandBuffer(const HostResource& resource, PluginDispatcher* dispatcher); |
+ virtual ~CommandBuffer(); |
+ |
+ // gpu::CommandBuffer implementation: |
+ virtual bool Initialize(int32 size); |
+ virtual bool Initialize(base::SharedMemory* buffer, int32 size); |
+ virtual gpu::Buffer GetRingBuffer(); |
+ virtual State GetState(); |
+ virtual void Flush(int32 put_offset); |
+ virtual State FlushSync(int32 put_offset, int32 last_known_get); |
+ virtual void SetGetOffset(int32 get_offset); |
+ virtual int32 CreateTransferBuffer(size_t size, int32 id_request); |
+ virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory, |
+ size_t size, |
+ int32 id_request); |
+ virtual void DestroyTransferBuffer(int32 id); |
+ virtual gpu::Buffer GetTransferBuffer(int32 handle); |
+ virtual void SetToken(int32 token); |
+ virtual void SetParseError(gpu::error::Error error); |
+ virtual void SetContextLostReason(gpu::error::ContextLostReason reason); |
+ |
+ private: |
+ bool Send(IPC::Message* msg); |
+ void UpdateState(const gpu::CommandBuffer::State& state); |
+ |
+ int32 num_entries_; |
+ scoped_ptr<base::SharedMemory> ring_buffer_; |
+ |
+ typedef base::hash_map<int32, gpu::Buffer> TransferBufferMap; |
+ TransferBufferMap transfer_buffers_; |
+ |
+ State last_state_; |
+ |
+ HostResource resource_; |
+ PluginDispatcher* dispatcher_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(CommandBuffer); |
+}; |
+ |
+CommandBuffer::CommandBuffer(const HostResource& resource, |
+ PluginDispatcher* dispatcher) |
+ : num_entries_(0), |
+ resource_(resource), |
+ dispatcher_(dispatcher) { |
+} |
+ |
+CommandBuffer::~CommandBuffer() { |
+ // Delete all the locally cached shared memory objects, closing the handle |
+ // in this process. |
+ for (TransferBufferMap::iterator it = transfer_buffers_.begin(); |
+ it != transfer_buffers_.end(); ++it) { |
+ delete it->second.shared_memory; |
+ it->second.shared_memory = NULL; |
+ } |
+} |
+ |
+bool CommandBuffer::Initialize(int32 size) { |
+ DCHECK(!ring_buffer_.get()); |
+ |
+ // Initialize the service. Assuming we are sandboxed, the GPU |
+ // process is responsible for duplicating the handle. This might not be true |
+ // for NaCl. |
+ base::SharedMemoryHandle handle; |
+ if (Send(new PpapiHostMsg_PPBGraphics3D_InitCommandBuffer( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, size, &handle)) && |
+ base::SharedMemory::IsHandleValid(handle)) { |
+ ring_buffer_.reset(new base::SharedMemory(handle, false)); |
+ if (ring_buffer_->Map(size)) { |
+ num_entries_ = size / sizeof(gpu::CommandBufferEntry); |
+ return true; |
+ } |
+ |
+ ring_buffer_.reset(); |
+ } |
+ |
+ return false; |
+} |
+ |
+bool CommandBuffer::Initialize(base::SharedMemory* buffer, int32 size) { |
+ // Not implemented in proxy. |
+ NOTREACHED(); |
+ return false; |
+} |
+ |
+gpu::Buffer CommandBuffer::GetRingBuffer() { |
+ // Return locally cached ring buffer. |
+ gpu::Buffer buffer; |
+ buffer.ptr = ring_buffer_->memory(); |
+ buffer.size = num_entries_ * sizeof(gpu::CommandBufferEntry); |
+ buffer.shared_memory = ring_buffer_.get(); |
+ return buffer; |
+} |
+ |
+gpu::CommandBuffer::State CommandBuffer::GetState() { |
+ // Send will flag state with lost context if IPC fails. |
+ if (last_state_.error == gpu::error::kNoError) { |
+ gpu::CommandBuffer::State state; |
+ if (Send(new PpapiHostMsg_PPBGraphics3D_GetState( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, &state))) |
+ UpdateState(state); |
+ } |
+ |
+ return last_state_; |
+} |
+ |
+void CommandBuffer::Flush(int32 put_offset) { |
+ if (last_state_.error != gpu::error::kNoError) |
+ return; |
+ |
+ IPC::Message* message = new PpapiHostMsg_PPBGraphics3D_AsyncFlush( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, put_offset); |
+ |
+ // Do not let a synchronous flush hold up this message. If this handler is |
+ // deferred until after the synchronous flush completes, it will overwrite the |
+ // cached last_state_ with out-of-date data. |
+ message->set_unblock(true); |
+ Send(message); |
+} |
+ |
+gpu::CommandBuffer::State CommandBuffer::FlushSync(int32 put_offset, |
+ int32 last_known_get) { |
+ if (last_known_get == last_state_.get_offset) { |
+ // Send will flag state with lost context if IPC fails. |
+ if (last_state_.error == gpu::error::kNoError) { |
+ gpu::CommandBuffer::State state; |
+ if (Send(new PpapiHostMsg_PPBGraphics3D_Flush( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, put_offset, |
+ last_known_get, &state))) |
+ UpdateState(state); |
+ } |
+ } else { |
+ Flush(put_offset); |
+ } |
+ |
+ return last_state_; |
+} |
+ |
+void CommandBuffer::SetGetOffset(int32 get_offset) { |
+ // Not implemented in proxy. |
+ NOTREACHED(); |
+} |
+ |
+int32 CommandBuffer::CreateTransferBuffer(size_t size, int32 id_request) { |
+ if (last_state_.error == gpu::error::kNoError) { |
+ int32 id; |
+ if (Send(new PpapiHostMsg_PPBGraphics3D_CreateTransferBuffer( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, size, &id))) { |
+ return id; |
+ } |
+ } |
+ |
+ return -1; |
+} |
+ |
+int32 CommandBuffer::RegisterTransferBuffer( |
+ base::SharedMemory* shared_memory, |
+ size_t size, |
+ int32 id_request) { |
+ // Not implemented in proxy. |
+ NOTREACHED(); |
+ return -1; |
+} |
+ |
+void CommandBuffer::DestroyTransferBuffer(int32 id) { |
+ if (last_state_.error != gpu::error::kNoError) |
+ return; |
+ |
+ // Remove the transfer buffer from the client side4 cache. |
+ TransferBufferMap::iterator it = transfer_buffers_.find(id); |
+ DCHECK(it != transfer_buffers_.end()); |
+ |
+ // Delete the shared memory object, closing the handle in this process. |
+ delete it->second.shared_memory; |
+ |
+ transfer_buffers_.erase(it); |
+ |
+ Send(new PpapiHostMsg_PPBGraphics3D_DestroyTransferBuffer( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, id)); |
+} |
+ |
+gpu::Buffer CommandBuffer::GetTransferBuffer(int32 id) { |
+ if (last_state_.error != gpu::error::kNoError) |
+ return gpu::Buffer(); |
+ |
+ // Check local cache to see if there is already a client side shared memory |
+ // object for this id. |
+ TransferBufferMap::iterator it = transfer_buffers_.find(id); |
+ if (it != transfer_buffers_.end()) { |
+ return it->second; |
+ } |
+ |
+ // Assuming we are in the renderer process, the service is responsible for |
+ // duplicating the handle. This might not be true for NaCl. |
+ base::SharedMemoryHandle handle; |
+ uint32 size; |
+ if (!Send(new PpapiHostMsg_PPBGraphics3D_GetTransferBuffer( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, resource_, id, &handle, &size))) { |
+ return gpu::Buffer(); |
+ } |
+ |
+ // Cache the transfer buffer shared memory object client side. |
+ scoped_ptr<base::SharedMemory> shared_memory( |
+ new base::SharedMemory(handle, false)); |
+ |
+ // Map the shared memory on demand. |
+ if (!shared_memory->memory()) { |
+ if (!shared_memory->Map(size)) { |
+ return gpu::Buffer(); |
+ } |
+ } |
+ |
+ gpu::Buffer buffer; |
+ buffer.ptr = shared_memory->memory(); |
+ buffer.size = size; |
+ buffer.shared_memory = shared_memory.release(); |
+ transfer_buffers_[id] = buffer; |
+ |
+ return buffer; |
+} |
+ |
+void CommandBuffer::SetToken(int32 token) { |
+ NOTREACHED(); |
+} |
+ |
+void CommandBuffer::SetParseError(gpu::error::Error error) { |
+ NOTREACHED(); |
+} |
+ |
+void CommandBuffer::SetContextLostReason( |
+ gpu::error::ContextLostReason reason) { |
+ NOTREACHED(); |
+} |
+ |
+bool CommandBuffer::Send(IPC::Message* msg) { |
+ DCHECK(last_state_.error == gpu::error::kNoError); |
+ |
+ if (dispatcher_->Send(msg)) |
+ return true; |
+ |
+ last_state_.error = gpu::error::kLostContext; |
+ return false; |
+} |
+ |
+void CommandBuffer::UpdateState(const gpu::CommandBuffer::State& state) { |
+ // Handle wraparound. It works as long as we don't have more than 2B state |
+ // updates in flight across which reordering occurs. |
+ if (state.generation - last_state_.generation < 0x80000000U) |
+ last_state_ = state; |
+} |
+ |
+base::SharedMemoryHandle TransportSHMHandleFromInt(Dispatcher* dispatcher, |
+ int shm_handle) { |
+ // TODO(piman): Change trusted interface to return a PP_FileHandle, those |
+ // casts are ugly. |
+ base::PlatformFile source = |
+#if defined(OS_WIN) |
+ reinterpret_cast<HANDLE>(static_cast<intptr_t>(shm_handle)); |
+#elif defined(OS_POSIX) |
+ shm_handle; |
+#else |
+ #error Not implemented. |
+#endif |
+ // Don't close the handle, it doesn't belong to us. |
+ return dispatcher->ShareHandleWithRemote(source, false); |
+} |
+ |
+PP_Graphics3DTrustedState GetErrorState() { |
+ PP_Graphics3DTrustedState error_state = { 0 }; |
+ error_state.error = PPB_GRAPHICS3D_TRUSTED_ERROR_GENERICERROR; |
+ return error_state; |
+} |
+ |
+gpu::CommandBuffer::State GPUStateFromPPState( |
+ const PP_Graphics3DTrustedState& s) { |
+ gpu::CommandBuffer::State state; |
+ state.num_entries = s.num_entries; |
+ state.get_offset = s.get_offset; |
+ state.put_offset = s.put_offset; |
+ state.token = s.token; |
+ state.error = static_cast<gpu::error::Error>(s.error); |
+ state.generation = s.generation; |
+ return state; |
+} |
+ |
+InterfaceProxy* CreateGraphics3DProxy(Dispatcher* dispatcher, |
+ const void* target_interface) { |
+ return new PPB_Graphics3D_Proxy(dispatcher, target_interface); |
+} |
+} // namespace |
+ |
+Graphics3D::Graphics3D(const HostResource& resource) |
+ : PluginResource(resource) { |
+} |
+ |
+Graphics3D::~Graphics3D() { |
+ DestroyGLES2Impl(); |
+} |
+ |
+bool Graphics3D::Init() { |
+ PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance()); |
+ if (!dispatcher) |
+ return false; |
+ |
+ command_buffer_.reset(new CommandBuffer(host_resource(), dispatcher)); |
+ |
+ return CreateGLES2Impl(kCommandBufferSize, kTransferBufferSize); |
+} |
+ |
+PP_Bool Graphics3D::InitCommandBuffer(int32_t size) { |
+ return PP_FALSE; |
+} |
+ |
+PP_Bool Graphics3D::GetRingBuffer(int* shm_handle, uint32_t* shm_size) { |
+ return PP_FALSE; |
+} |
+ |
+PP_Graphics3DTrustedState Graphics3D::GetState() { |
+ return GetErrorState(); |
+} |
+ |
+PP_Bool Graphics3D::Flush(int32_t put_offset) { |
+ return PP_FALSE; |
+} |
+ |
+PP_Graphics3DTrustedState Graphics3D::FlushSync(int32_t put_offset) { |
+ return GetErrorState(); |
+} |
+ |
+int32_t Graphics3D::CreateTransferBuffer(uint32_t size) { |
+ return PP_FALSE; |
+} |
+ |
+PP_Bool Graphics3D::DestroyTransferBuffer(int32_t id) { |
+ return PP_FALSE; |
+} |
+ |
+PP_Bool Graphics3D::GetTransferBuffer(int32_t id, |
+ int* shm_handle, |
+ uint32_t* shm_size) { |
+ return PP_FALSE; |
+} |
+ |
+PP_Graphics3DTrustedState Graphics3D::FlushSyncFast(int32_t put_offset, |
+ int32_t last_known_get) { |
+ return GetErrorState(); |
+} |
+ |
+gpu::CommandBuffer* Graphics3D::GetCommandBuffer() { |
+ return command_buffer_.get(); |
+} |
+ |
+int32 Graphics3D::DoSwapBuffers() { |
+ IPC::Message* msg = new PpapiHostMsg_PPBGraphics3D_SwapBuffers( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, host_resource()); |
+ msg->set_unblock(true); |
+ GetDispatcher()->Send(msg); |
+ |
+ gles2_impl()->SwapBuffers(); |
+ return PP_OK_COMPLETIONPENDING; |
+} |
+ |
+PPB_Graphics3D_Proxy::PPB_Graphics3D_Proxy(Dispatcher* dispatcher, |
+ const void* target_interface) |
+ : InterfaceProxy(dispatcher, target_interface) { |
+} |
+ |
+PPB_Graphics3D_Proxy::~PPB_Graphics3D_Proxy() { |
+} |
+ |
+// static |
+const InterfaceProxy::Info* PPB_Graphics3D_Proxy::GetInfo() { |
+ static const Info info = { |
+ ::ppapi::thunk::GetPPB_Graphics3D_Thunk(), |
+ PPB_GRAPHICS_3D_DEV_INTERFACE, |
+ INTERFACE_ID_PPB_GRAPHICS_3D, |
+ false, |
+ &CreateGraphics3DProxy, |
+ }; |
+ return &info; |
+} |
+ |
+// static |
+PP_Resource PPB_Graphics3D_Proxy::CreateProxyResource( |
+ PP_Instance instance, |
+ PP_Config3D_Dev config, |
+ PP_Resource share_context, |
+ const int32_t* attrib_list) { |
+ PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance); |
+ if (!dispatcher) |
+ return PP_ERROR_BADARGUMENT; |
+ |
+ // TODO(alokp): Support shared context. |
+ DCHECK_EQ(0, share_context); |
+ if (share_context != 0) |
+ return 0; |
+ |
+ std::vector<int32_t> attribs; |
+ if (attrib_list) { |
+ for (const int32_t* attr = attrib_list; |
+ *attr != PP_GRAPHICS3DATTRIB_NONE; |
+ ++attr) { |
+ attribs.push_back(*attr); |
+ } |
+ attribs.push_back(PP_GRAPHICS3DATTRIB_NONE); |
+ } |
+ |
+ HostResource result; |
+ dispatcher->Send(new PpapiHostMsg_PPBGraphics3D_Create( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, instance, config, attribs, &result)); |
+ if (result.is_null()) |
+ return 0; |
+ |
+ linked_ptr<Graphics3D> graphics_3d(new Graphics3D(result)); |
+ if (!graphics_3d->Init()) |
+ return 0; |
+ |
+ return PluginResourceTracker::GetInstance()->AddResource(graphics_3d); |
+} |
+ |
+bool PPB_Graphics3D_Proxy::OnMessageReceived(const IPC::Message& msg) { |
+ bool handled = true; |
+ IPC_BEGIN_MESSAGE_MAP(PPB_Graphics3D_Proxy, msg) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_Create, |
+ OnMsgCreate) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_InitCommandBuffer, |
+ OnMsgInitCommandBuffer) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_GetState, |
+ OnMsgGetState) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_Flush, |
+ OnMsgFlush) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_AsyncFlush, |
+ OnMsgAsyncFlush) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_CreateTransferBuffer, |
+ OnMsgCreateTransferBuffer) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_DestroyTransferBuffer, |
+ OnMsgDestroyTransferBuffer) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_GetTransferBuffer, |
+ OnMsgGetTransferBuffer) |
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_SwapBuffers, |
+ OnMsgSwapBuffers) |
+ |
+ IPC_MESSAGE_HANDLER(PpapiMsg_PPBGraphics3D_SwapBuffersACK, |
+ OnMsgSwapBuffersACK) |
+ IPC_MESSAGE_UNHANDLED(handled = false) |
+ |
+ IPC_END_MESSAGE_MAP() |
+ // FIXME(brettw) handle bad messages! |
+ return handled; |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgCreate(PP_Instance instance, |
+ PP_Config3D_Dev config, |
+ const std::vector<int32_t>& attribs, |
+ HostResource* result) { |
+ if (attribs.empty() || attribs.back() != 0) |
+ return; // Bad message. |
+ |
+ EnterFunctionNoLock<ResourceCreationAPI> enter(instance, true); |
+ if (enter.succeeded()) { |
+ result->SetHostResource( |
+ instance, |
+ enter.functions()->CreateGraphics3DRaw(instance, config, 0, |
+ &attribs.front())); |
+ } |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgInitCommandBuffer( |
+ const HostResource& context, |
+ int32 size, |
+ base::SharedMemoryHandle* ring_buffer) { |
+ *ring_buffer = base::SharedMemory::NULLHandle(); |
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context); |
+ if (enter.failed()) |
+ return; |
+ |
+ if (!enter.object()->InitCommandBuffer(size)) |
+ return; |
+ |
+ int shm_handle; |
+ uint32_t shm_size; |
+ if (!enter.object()->GetRingBuffer(&shm_handle, &shm_size)) |
+ return; |
+ *ring_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle); |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgGetState(const HostResource& context, |
+ gpu::CommandBuffer::State* state) { |
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context); |
+ if (enter.failed()) |
+ return; |
+ PP_Graphics3DTrustedState pp_state = enter.object()->GetState(); |
+ *state = GPUStateFromPPState(pp_state); |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgFlush(const HostResource& context, |
+ int32 put_offset, |
+ int32 last_known_get, |
+ gpu::CommandBuffer::State* state) { |
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context); |
+ if (enter.failed()) |
+ return; |
+ PP_Graphics3DTrustedState pp_state = enter.object()->FlushSyncFast( |
+ put_offset, last_known_get); |
+ *state = GPUStateFromPPState(pp_state); |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgAsyncFlush(const HostResource& context, |
+ int32 put_offset) { |
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context); |
+ if (enter.succeeded()) |
+ enter.object()->Flush(put_offset); |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgCreateTransferBuffer( |
+ const HostResource& context, |
+ int32 size, |
+ int32* id) { |
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context); |
+ if (enter.succeeded()) |
+ *id = enter.object()->CreateTransferBuffer(size); |
+ else |
+ *id = 0; |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgDestroyTransferBuffer( |
+ const HostResource& context, |
+ int32 id) { |
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context); |
+ if (enter.succeeded()) |
+ enter.object()->DestroyTransferBuffer(id); |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgGetTransferBuffer( |
+ const HostResource& context, |
+ int32 id, |
+ base::SharedMemoryHandle* transfer_buffer, |
+ uint32* size) { |
+ *transfer_buffer = base::SharedMemory::NULLHandle(); |
+ *size = 0; |
+ |
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context); |
+ int shm_handle = 0; |
+ uint32_t shm_size = 0; |
+ if (enter.succeeded() && |
+ enter.object()->GetTransferBuffer(id, &shm_handle, &shm_size)) { |
+ *transfer_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle); |
+ *size = shm_size; |
+ } |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgSwapBuffers(const HostResource& context) { |
+ CompletionCallback callback = callback_factory_.NewOptionalCallback( |
+ &PPB_Graphics3D_Proxy::SendSwapBuffersACKToPlugin, context); |
+ |
+ EnterHostFromHostResource<PPB_Graphics3D_API> enter(context); |
+ int32_t result = PP_ERROR_BADRESOURCE; |
+ if (enter.succeeded()) |
+ result = enter.object()->SwapBuffers(callback.pp_completion_callback()); |
+ if (result != PP_OK_COMPLETIONPENDING) { |
+ // There was some error, so we won't get a flush callback. We need to now |
+ // issue the ACK to the plugin hears about the error. This will also clean |
+ // up the data associated with the callback. |
+ callback.Run(result); |
+ } |
+} |
+ |
+void PPB_Graphics3D_Proxy::OnMsgSwapBuffersACK(const HostResource& resource, |
+ int32_t pp_error) { |
+ EnterPluginFromHostResource<PPB_Graphics3D_API> enter(resource); |
+ if (enter.succeeded()) |
+ static_cast<Graphics3D*>(enter.object())->SwapBuffersACK(pp_error); |
+} |
+ |
+void PPB_Graphics3D_Proxy::SendSwapBuffersACKToPlugin( |
+ int32_t result, |
+ const HostResource& context) { |
+ dispatcher()->Send(new PpapiMsg_PPBGraphics3D_SwapBuffersACK( |
+ INTERFACE_ID_PPB_GRAPHICS_3D, context, result)); |
+} |
+ |
+} // namespace proxy |
+} // namespace pp |
+ |
Property changes on: ppapi\proxy\ppb_graphics_3d_proxy.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |