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Side by Side Diff: media/audio/audio_output_dispatcher.h

Issue 6822019: Fix erratic HTML5 audio playback (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix nit Created 9 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // AudioOutputDispatcher dispatches creation and deletion of audio 5 // AudioOutputDispatcher dispatches creation and deletion of audio
6 // output streams. AudioOutputProxy objects use this class to allocate 6 // output streams. AudioOutputProxy objects use this class to allocate
7 // and recycle actual audio output streams. When playback is started, 7 // and recycle actual audio output streams. When playback is started,
8 // the proxy calls StreamStarted() to get an output stream that it 8 // the proxy calls StreamStarted() to get an output stream that it
9 // uses to play the sound. When playback is stopped, the proxy returns 9 // uses to play the sound. When playback is stopped, the proxy returns
10 // the stream back to the dispatcher by calling StreamStopped(). 10 // the stream back to the dispatcher by calling StreamStopped().
11 // 11 //
12 // To avoid opening and closing audio devices more frequently than it 12 // To avoid opening and closing audio devices more frequently than it
13 // is neccessary, each dispatcher has a pool of inactive physical 13 // is neccessary, each dispatcher has a pool of inactive physical
14 // streams. A stream is closed only if it hasn't been used for a 14 // streams. A stream is closed only if it hasn't been used for a
15 // certain period of time (specified in the constructor). 15 // certain period of time (specified in the constructor).
16 // 16 //
17 // AudioManagerBase creates one AudioOutputDispatcher per each 17 // AudioManagerBase creates one AudioOutputDispatcher per each
18 // possible set of audio parameters, i.e. streams with different 18 // possible set of audio parameters, i.e. streams with different
19 // parameters are managed independently. 19 // parameters are managed independently.
20 20
21 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 21 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_
22 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 22 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_
23 23
24 #include <vector> 24 #include <vector>
25 #include <list>
25 26
26 #include "base/basictypes.h" 27 #include "base/basictypes.h"
27 #include "base/memory/ref_counted.h" 28 #include "base/memory/ref_counted.h"
28 #include "base/timer.h" 29 #include "base/timer.h"
29 #include "media/audio/audio_manager.h" 30 #include "media/audio/audio_manager.h"
30 #include "media/audio/audio_parameters.h" 31 #include "media/audio/audio_parameters.h"
31 32
32 class AudioOutputStream; 33 class AudioOutputStream;
33 class MessageLoop; 34 class MessageLoop;
34 35
35 class AudioOutputDispatcher 36 class AudioOutputDispatcher
36 : public base::RefCountedThreadSafe<AudioOutputDispatcher> { 37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> {
37 public: 38 public:
38 // |close_delay_ms| specifies delay after the stream is paused until 39 // |close_delay_ms| specifies delay after the stream is paused until
39 // the audio device is closed. 40 // the audio device is closed.
40 AudioOutputDispatcher(AudioManager* audio_manager, 41 AudioOutputDispatcher(AudioManager* audio_manager,
41 const AudioParameters& params, 42 const AudioParameters& params,
42 int close_delay_ms); 43 int close_delay_ms);
43 ~AudioOutputDispatcher(); 44 ~AudioOutputDispatcher();
44 45
45 // Called by AudioOutputProxy when the stream is closed. Opens a new 46 // Called by AudioOutputProxy when the stream is closed. Opens a new
46 // physical stream if there are no pending streams in |streams_|. 47 // physical stream if there are no pending streams in |idle_streams_|.
47 // Returns false, if it fails to open it. 48 // Returns false, if it fails to open it.
48 bool StreamOpened(); 49 bool StreamOpened();
49 50
50 // Called by AudioOutputProxy when the stream is started. If there 51 // Called by AudioOutputProxy when the stream is started. If there
51 // are pending streams in |streams_| then it returns one of them, 52 // are pending streams in |idle_streams_| then it returns one of them,
52 // otherwise creates a new one. Returns a physical stream that must 53 // otherwise creates a new one. Returns a physical stream that must
53 // be used, or NULL if it fails to open audio device. Ownership of 54 // be used, or NULL if it fails to open audio device. Ownership of
54 // the result is passed to the caller. 55 // the result is passed to the caller.
55 AudioOutputStream* StreamStarted(); 56 AudioOutputStream* StreamStarted();
56 57
57 // Called by AudioOutputProxy when the stream is stopped. Returns 58 // Called by AudioOutputProxy when the stream is stopped. Holds the
58 // |stream| to the pool of pending streams (i.e. |streams_|). 59 // stream temporarily in |pausing_streams_| and then |stream| is
60 // added to the pool of pending streams (i.e. |idle_streams_|).
59 // Ownership of the |stream| is passed to the dispatcher. 61 // Ownership of the |stream| is passed to the dispatcher.
60 void StreamStopped(AudioOutputStream* stream); 62 void StreamStopped(AudioOutputStream* stream);
61 63
62 // Called by AudioOutputProxy when the stream is closed. 64 // Called by AudioOutputProxy when the stream is closed.
63 void StreamClosed(); 65 void StreamClosed();
64 66
65 MessageLoop* message_loop(); 67 MessageLoop* message_loop();
66 68
67 private: 69 private:
68 friend class AudioOutputProxyTest; 70 friend class AudioOutputProxyTest;
69 71
70 // Creates a new physical output stream, opens it and pushes to 72 // Creates a new physical output stream, opens it and pushes to
71 // |streams_|. Returns false if the stream couldn't be created or 73 // |idle_streams_|. Returns false if the stream couldn't be created or
72 // opened. 74 // opened.
73 bool CreateAndOpenStream(); 75 bool CreateAndOpenStream();
74 76
75 // A task scheduled by StreamStarted(). Opens a new stream and puts 77 // A task scheduled by StreamStarted(). Opens a new stream and puts
76 // it in |streams_|. 78 // it in |idle_streams_|.
77 void OpenTask(); 79 void OpenTask();
78 80
81 // Before a stream is reused, it should sit idle for a bit. This task is
82 // called once that time has elapsed.
83 void StopStreamTask();
84
79 // Called by |close_timer_|. Closes all pending stream. 85 // Called by |close_timer_|. Closes all pending stream.
80 void ClosePendingStreams(); 86 void ClosePendingStreams();
81 87
82 AudioManager* audio_manager_; 88 AudioManager* audio_manager_;
83 MessageLoop* message_loop_; 89 MessageLoop* message_loop_;
84 AudioParameters params_; 90 AudioParameters params_;
85 91
92 int64 pause_delay_milliseconds_;
86 size_t paused_proxies_; 93 size_t paused_proxies_;
87 std::vector<AudioOutputStream*> streams_; 94 std::vector<AudioOutputStream*> idle_streams_;
95 std::list<AudioOutputStream*> pausing_streams_;
88 base::DelayTimer<AudioOutputDispatcher> close_timer_; 96 base::DelayTimer<AudioOutputDispatcher> close_timer_;
89 97
90 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); 98 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher);
91 }; 99 };
92 100
93 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 101 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_
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