| Index: powerd.cc
|
| diff --git a/powerd.cc b/powerd.cc
|
| index a25dc095192164b47ee26dbac525b2b32d09f393..38e873c0bef470068f1db7ac1f06147eaa2ddd0d 100644
|
| --- a/powerd.cc
|
| +++ b/powerd.cc
|
| @@ -334,16 +334,15 @@ void Daemon::OnIdleEvent(bool is_idle, int64 idle_time_ms) {
|
| void Daemon::SetIdleState(int64 idle_time_ms) {
|
| bool changed_brightness = false;
|
| if (idle_time_ms >= suspend_ms_) {
|
| + LOG(INFO) << "state = kIdleSuspend";
|
| // Note: currently this state doesn't do anything. But it can be possibly
|
| // useful in future development. For example, if we want to implement fade
|
| // from suspend, we would want to have this state to make sure the backlight
|
| // is set to zero when suspended.
|
| - if (backlight_controller_->SetPowerState(BACKLIGHT_SUSPENDED)) {
|
| - idle_state_ = kIdleSuspend;
|
| - LOG(INFO) << "state = kIdleSuspend";
|
| - changed_brightness = true;
|
| - Suspend();
|
| - }
|
| + changed_brightness =
|
| + backlight_controller_->SetPowerState(BACKLIGHT_SUSPENDED);
|
| + idle_state_ = kIdleSuspend;
|
| + Suspend();
|
| } else if (idle_time_ms >= off_ms_) {
|
| if (backlight_controller_->SetPowerState(BACKLIGHT_IDLE_OFF)) {
|
| idle_state_ = kIdleScreenOff;
|
|
|