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Side by Side Diff: net/socket/server_socket.h

Issue 6820057: Added TCPServerSocket. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef NET_SOCKET_SERVER_SOCKET_H_
6 #define NET_SOCKET_SERVER_SOCKET_H_
7
8 #include "base/scoped_ptr.h"
9 #include "net/base/completion_callback.h"
10
11 namespace net {
12
13 class ClientSocket;
14 class IPEndPoint;
15
16 class ServerSocket {
willchan no longer on Chromium 2011/04/18 18:07:17 Can you justify the need for this abstraction?
Sergey Ulanov 2011/04/18 19:40:28 That's mainly to make it easier to unittest code t
willchan no longer on Chromium 2011/04/18 20:08:56 I see. I had thought you were planning on using th
17 public:
18 ServerSocket() { }
19 virtual ~ServerSocket() { }
20
21 // Bind the socket and start listening. Destroy the socket to stop
22 // listening.
23 virtual int Listen(const net::IPEndPoint& address, int backlog) = 0;
24
25 // Gets current address the socket is bound to.
26 virtual int GetLocalAddress(IPEndPoint* address) const = 0;
27
28 // Accept connection. Callback is called when new connection is
29 // accepted.
30 virtual int Accept(scoped_ptr<ClientSocket>* socket,
31 CompletionCallback* callback) = 0;
32
33 private:
34 DISALLOW_COPY_AND_ASSIGN(ServerSocket);
35 };
36
37 } // namespace net
38
39 #endif // NET_SOCKET_TCP_SERVER_SOCKET_H_
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