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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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99 RegisterAllocationScope() {} | 99 RegisterAllocationScope() {} |
100 }; | 100 }; |
101 | 101 |
102 // An illegal index into the virtual frame. | 102 // An illegal index into the virtual frame. |
103 static const int kIllegalIndex = -1; | 103 static const int kIllegalIndex = -1; |
104 | 104 |
105 // Construct an initial virtual frame on entry to a JS function. | 105 // Construct an initial virtual frame on entry to a JS function. |
106 inline VirtualFrame(); | 106 inline VirtualFrame(); |
107 | 107 |
108 // Construct an invalid virtual frame, used by JumpTargets. | 108 // Construct an invalid virtual frame, used by JumpTargets. |
109 inline VirtualFrame(InvalidVirtualFrameInitializer* dummy); | 109 explicit inline VirtualFrame(InvalidVirtualFrameInitializer* dummy); |
110 | 110 |
111 // Construct a virtual frame as a clone of an existing one. | 111 // Construct a virtual frame as a clone of an existing one. |
112 explicit inline VirtualFrame(VirtualFrame* original); | 112 explicit inline VirtualFrame(VirtualFrame* original); |
113 | 113 |
114 inline CodeGenerator* cgen() const; | 114 inline CodeGenerator* cgen() const; |
115 inline MacroAssembler* masm(); | 115 inline MacroAssembler* masm(); |
116 | 116 |
117 // The number of elements on the virtual frame. | 117 // The number of elements on the virtual frame. |
118 int element_count() const { return element_count_; } | 118 int element_count() const { return element_count_; } |
119 | 119 |
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521 } | 521 } |
522 } | 522 } |
523 friend class JumpTarget; | 523 friend class JumpTarget; |
524 }; | 524 }; |
525 | 525 |
526 | 526 |
527 } } // namespace v8::internal | 527 } } // namespace v8::internal |
528 | 528 |
529 #endif // V8_MIPS_VIRTUAL_FRAME_MIPS_H_ | 529 #endif // V8_MIPS_VIRTUAL_FRAME_MIPS_H_ |
530 | 530 |
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