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Unified Diff: chrome/browser/chromeos/status/power_menu_button.h

Issue 6811025: Change status button menu implementation from Menu2 to MenuItemView. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Changed refcount guard to use OS_CHROMEOS. Created 9 years, 8 months ago
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Index: chrome/browser/chromeos/status/power_menu_button.h
diff --git a/chrome/browser/chromeos/status/power_menu_button.h b/chrome/browser/chromeos/status/power_menu_button.h
index 709d2bc40a4d10aebe0cf664c3d9323ac84165c6..e6a6b165fb952ac4a3f95a4439691d02030efa74 100644
--- a/chrome/browser/chromeos/status/power_menu_button.h
+++ b/chrome/browser/chromeos/status/power_menu_button.h
@@ -1,4 +1,4 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -8,8 +8,7 @@
#include "chrome/browser/chromeos/cros/power_library.h"
#include "chrome/browser/chromeos/status/status_area_button.h"
-#include "ui/base/models/menu_model.h"
-#include "views/controls/menu/menu_2.h"
+#include "views/controls/menu/menu_delegate.h"
#include "views/controls/menu/view_menu_delegate.h"
namespace base {
@@ -23,34 +22,16 @@ namespace chromeos {
// The power menu button in the status area.
// This class will handle getting the power status and populating the menu.
class PowerMenuButton : public StatusAreaButton,
+ public views::MenuDelegate,
public views::ViewMenuDelegate,
- public ui::MenuModel,
public PowerLibrary::Observer {
public:
PowerMenuButton();
virtual ~PowerMenuButton();
- // ui::MenuModel implementation.
- virtual bool HasIcons() const { return false; }
- virtual int GetItemCount() const;
- virtual ui::MenuModel::ItemType GetTypeAt(int index) const;
- virtual int GetCommandIdAt(int index) const { return index; }
- virtual string16 GetLabelAt(int index) const;
- virtual bool IsItemDynamicAt(int index) const { return true; }
- virtual bool GetAcceleratorAt(int index,
- ui::Accelerator* accelerator) const { return false; }
- virtual bool IsItemCheckedAt(int index) const { return false; }
- virtual int GetGroupIdAt(int index) const { return 0; }
- virtual bool GetIconAt(int index, SkBitmap* icon) { return false; }
- virtual ui::ButtonMenuItemModel* GetButtonMenuItemAt(int index) const {
- return NULL;
- }
- virtual bool IsEnabledAt(int index) const { return false; }
- virtual ui::MenuModel* GetSubmenuModelAt(int index) const { return NULL; }
- virtual void HighlightChangedTo(int index) {}
- virtual void ActivatedAt(int index) {}
- virtual void MenuWillShow() {}
- virtual void SetMenuModelDelegate(ui::MenuModelDelegate* delegate) {}
+ // views::MenuDelegate implementation
+ virtual std::wstring GetLabel(int id) const;
oshima 2011/04/14 17:27:31 OVERRIDE
rhashimoto 2011/04/14 18:27:04 Done.
+ virtual bool IsCommandEnabled(int id) const;
// PowerLibrary::Observer implementation.
virtual void PowerChanged(PowerLibrary* obj);
@@ -65,6 +46,10 @@ class PowerMenuButton : public StatusAreaButton,
// views::ViewMenuDelegate implementation.
virtual void RunMenu(views::View* source, const gfx::Point& pt);
+ // Format strings with power status
+ string16 GetBatteryPercentageText() const;
+ string16 GetBatteryIsChargedText() const;
+
// Update the power icon and menu label info depending on the power status.
void UpdateIconAndLabelInfo();
@@ -82,9 +67,8 @@ class PowerMenuButton : public StatusAreaButton,
// The currently showing icon bitmap id.
int icon_id_;
- // The power menu. This needs to be initialized last since it calls into
- // GetLabelAt() during construction.
- views::Menu2 power_menu_;
+ // The power menu.
+ scoped_ptr<views::MenuItemView> menu_;
DISALLOW_COPY_AND_ASSIGN(PowerMenuButton);
};

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