Index: src/jump-target-light.h |
diff --git a/src/jump-target-light.h b/src/jump-target-light.h |
deleted file mode 100644 |
index 0d653063bd504caa2e2bc0ea55b4e3ea1699b4b6..0000000000000000000000000000000000000000 |
--- a/src/jump-target-light.h |
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@@ -1,193 +0,0 @@ |
-// Copyright 2008 the V8 project authors. All rights reserved. |
-// Redistribution and use in source and binary forms, with or without |
-// modification, are permitted provided that the following conditions are |
-// met: |
-// |
-// * Redistributions of source code must retain the above copyright |
-// notice, this list of conditions and the following disclaimer. |
-// * Redistributions in binary form must reproduce the above |
-// copyright notice, this list of conditions and the following |
-// disclaimer in the documentation and/or other materials provided |
-// with the distribution. |
-// * Neither the name of Google Inc. nor the names of its |
-// contributors may be used to endorse or promote products derived |
-// from this software without specific prior written permission. |
-// |
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- |
-#ifndef V8_JUMP_TARGET_LIGHT_H_ |
-#define V8_JUMP_TARGET_LIGHT_H_ |
- |
-#include "macro-assembler.h" |
-#include "zone-inl.h" |
-#include "virtual-frame.h" |
- |
-namespace v8 { |
-namespace internal { |
- |
-// Forward declarations. |
-class FrameElement; |
-class Result; |
- |
-// ------------------------------------------------------------------------- |
-// Jump targets |
-// |
-// A jump target is an abstraction of a basic-block entry in generated |
-// code. It collects all the virtual frames reaching the block by |
-// forward jumps and pairs them with labels for the merge code along |
-// all forward-reaching paths. When bound, an expected frame for the |
-// block is determined and code is generated to merge to the expected |
-// frame. For backward jumps, the merge code is generated at the edge |
-// leaving the predecessor block. |
-// |
-// A jump target must have been reached via control flow (either by |
-// jumping, branching, or falling through) at the time it is bound. |
-// In particular, this means that at least one of the control-flow |
-// graph edges reaching the target must be a forward edge. |
- |
-class JumpTarget : public ZoneObject { // Shadows are dynamically allocated. |
- public: |
- // Forward-only jump targets can only be reached by forward CFG edges. |
- enum Directionality { FORWARD_ONLY, BIDIRECTIONAL }; |
- |
- // Construct a jump target. |
- explicit inline JumpTarget(Directionality direction); |
- |
- inline JumpTarget(); |
- |
- virtual ~JumpTarget() {} |
- |
- void Unuse() { |
- entry_frame_set_ = false; |
- entry_label_.Unuse(); |
- } |
- |
- inline CodeGenerator* cgen(); |
- |
- Label* entry_label() { return &entry_label_; } |
- |
- const VirtualFrame* entry_frame() const { |
- return entry_frame_set_ ? &entry_frame_ : NULL; |
- } |
- |
- void set_entry_frame(VirtualFrame* frame) { |
- entry_frame_ = *frame; |
- entry_frame_set_ = true; |
- } |
- |
- // Predicates testing the state of the encapsulated label. |
- bool is_bound() const { return entry_label_.is_bound(); } |
- bool is_linked() const { return entry_label_.is_linked(); } |
- bool is_unused() const { return entry_label_.is_unused(); } |
- |
- // Copy the state of this jump target to the destination. |
- inline void CopyTo(JumpTarget* destination) { |
- *destination = *this; |
- } |
- |
- // Emit a jump to the target. There must be a current frame at the |
- // jump and there will be no current frame after the jump. |
- virtual void Jump(); |
- |
- // Emit a conditional branch to the target. There must be a current |
- // frame at the branch. The current frame will fall through to the |
- // code after the branch. |
- virtual void Branch(Condition cc, Hint hint = no_hint); |
- |
- // Bind a jump target. If there is no current frame at the binding |
- // site, there must be at least one frame reaching via a forward |
- // jump. |
- virtual void Bind(); |
- |
- // Emit a call to a jump target. There must be a current frame at |
- // the call. The frame at the target is the same as the current |
- // frame except for an extra return address on top of it. The frame |
- // after the call is the same as the frame before the call. |
- void Call(); |
- |
- protected: |
- // Has an entry frame been found? |
- bool entry_frame_set_; |
- |
- // Can we branch backwards to this label? |
- Directionality direction_; |
- |
- // The frame used on entry to the block and expected at backward |
- // jumps to the block. Set the first time something branches to this |
- // jump target. |
- VirtualFrame entry_frame_; |
- |
- // The actual entry label of the block. |
- Label entry_label_; |
- |
- // Implementations of Jump, Branch, and Bind with all arguments and |
- // return values using the virtual frame. |
- void DoJump(); |
- void DoBranch(Condition cc, Hint hint); |
- void DoBind(); |
-}; |
- |
- |
-// ------------------------------------------------------------------------- |
-// Break targets |
-// |
-// A break target is a jump target that can be used to break out of a |
-// statement that keeps extra state on the stack (eg, for/in or |
-// try/finally). They know the expected stack height at the target |
-// and will drop state from nested statements as part of merging. |
-// |
-// Break targets are used for return, break, and continue targets. |
- |
-class BreakTarget : public JumpTarget { |
- public: |
- // Construct a break target. |
- inline BreakTarget(); |
- |
- inline BreakTarget(JumpTarget::Directionality direction); |
- |
- virtual ~BreakTarget() {} |
- |
- // Copy the state of this jump target to the destination. |
- inline void CopyTo(BreakTarget* destination) { |
- *destination = *this; |
- } |
- |
- // Emit a jump to the target. There must be a current frame at the |
- // jump and there will be no current frame after the jump. |
- virtual void Jump(); |
- |
- // Emit a conditional branch to the target. There must be a current |
- // frame at the branch. The current frame will fall through to the |
- // code after the branch. |
- virtual void Branch(Condition cc, Hint hint = no_hint); |
- |
- // Bind a break target. If there is no current frame at the binding |
- // site, there must be at least one frame reaching via a forward |
- // jump. |
- virtual void Bind(); |
- |
- // Setter for expected height. |
- void set_expected_height(int expected) { expected_height_ = expected; } |
- |
- // Uses the current frame to set the expected height. |
- void SetExpectedHeight(); |
- |
- private: |
- // The expected height of the expression stack where the target will |
- // be bound, statically known at initialization time. |
- int expected_height_; |
-}; |
- |
-} } // namespace v8::internal |
- |
-#endif // V8_JUMP_TARGET_LIGHT_H_ |