| Index: src/jump-target.h
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| diff --git a/src/jump-target.h b/src/jump-target.h
|
| deleted file mode 100644
|
| index a0d2686b0f57136688994992bc44975d004a874c..0000000000000000000000000000000000000000
|
| --- a/src/jump-target.h
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| +++ /dev/null
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| @@ -1,90 +0,0 @@
|
| -// Copyright 2008 the V8 project authors. All rights reserved.
|
| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
|
| -// met:
|
| -//
|
| -// * Redistributions of source code must retain the above copyright
|
| -// notice, this list of conditions and the following disclaimer.
|
| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following
|
| -// disclaimer in the documentation and/or other materials provided
|
| -// with the distribution.
|
| -// * Neither the name of Google Inc. nor the names of its
|
| -// contributors may be used to endorse or promote products derived
|
| -// from this software without specific prior written permission.
|
| -//
|
| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -
|
| -#ifndef V8_JUMP_TARGET_H_
|
| -#define V8_JUMP_TARGET_H_
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| -
|
| -#if V8_TARGET_ARCH_IA32
|
| -#include "jump-target-heavy.h"
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| -#elif V8_TARGET_ARCH_X64
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| -#include "jump-target-heavy.h"
|
| -#elif V8_TARGET_ARCH_ARM
|
| -#include "jump-target-light.h"
|
| -#elif V8_TARGET_ARCH_MIPS
|
| -#include "jump-target-light.h"
|
| -#else
|
| -#error Unsupported target architecture.
|
| -#endif
|
| -
|
| -namespace v8 {
|
| -namespace internal {
|
| -
|
| -// -------------------------------------------------------------------------
|
| -// Shadow break targets
|
| -//
|
| -// A shadow break target represents a break target that is temporarily
|
| -// shadowed by another one (represented by the original during
|
| -// shadowing). They are used to catch jumps to labels in certain
|
| -// contexts, e.g. try blocks. After shadowing ends, the formerly
|
| -// shadowed target is again represented by the original and the
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| -// ShadowTarget can be used as a jump target in its own right,
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| -// representing the formerly shadowing target.
|
| -
|
| -class ShadowTarget : public BreakTarget {
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| - public:
|
| - // Construct a shadow jump target. After construction the shadow
|
| - // target object holds the state of the original target, and the
|
| - // original target is actually a fresh one that intercepts control
|
| - // flow intended for the shadowed one.
|
| - explicit ShadowTarget(BreakTarget* shadowed);
|
| -
|
| - virtual ~ShadowTarget() {}
|
| -
|
| - // End shadowing. After shadowing ends, the original jump target
|
| - // again gives access to the formerly shadowed target and the shadow
|
| - // target object gives access to the formerly shadowing target.
|
| - void StopShadowing();
|
| -
|
| - // During shadowing, the currently shadowing target. After
|
| - // shadowing, the target that was shadowed.
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| - BreakTarget* other_target() const { return other_target_; }
|
| -
|
| - private:
|
| - // During shadowing, the currently shadowing target. After
|
| - // shadowing, the target that was shadowed.
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| - BreakTarget* other_target_;
|
| -
|
| -#ifdef DEBUG
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| - bool is_shadowing_;
|
| -#endif
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ShadowTarget);
|
| -};
|
| -
|
| -} } // namespace v8::internal
|
| -
|
| -#endif // V8_JUMP_TARGET_H_
|
|
|