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Unified Diff: third_party/libphonenumber/cpp/src/base/threading/platform_thread_win.cc

Issue 6803005: Autofill phone number enhancements and integration of Phone Number Util Library: part 1 (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 8 months ago
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Index: third_party/libphonenumber/cpp/src/base/threading/platform_thread_win.cc
===================================================================
--- third_party/libphonenumber/cpp/src/base/threading/platform_thread_win.cc (revision 0)
+++ third_party/libphonenumber/cpp/src/base/threading/platform_thread_win.cc (revision 0)
@@ -0,0 +1,147 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/threading/platform_thread.h"
+
+#include "base/logging.h"
+#include "base/threading/thread_restrictions.h"
+#include "base/win/windows_version.h"
+
+namespace base {
+
+namespace {
+
+// The information on how to set the thread name comes from
+// a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx
+const DWORD kVCThreadNameException = 0x406D1388;
+
+typedef struct tagTHREADNAME_INFO {
+ DWORD dwType; // Must be 0x1000.
+ LPCSTR szName; // Pointer to name (in user addr space).
+ DWORD dwThreadID; // Thread ID (-1=caller thread).
+ DWORD dwFlags; // Reserved for future use, must be zero.
+} THREADNAME_INFO;
+
+struct ThreadParams {
+ PlatformThread::Delegate* delegate;
+ bool joinable;
+};
+
+DWORD __stdcall ThreadFunc(void* params) {
+ ThreadParams* thread_params = static_cast<ThreadParams*>(params);
+ PlatformThread::Delegate* delegate = thread_params->delegate;
+ if (!thread_params->joinable)
+ base::ThreadRestrictions::SetSingletonAllowed(false);
+ delete thread_params;
+ delegate->ThreadMain();
+ return NULL;
+}
+
+// CreateThreadInternal() matches PlatformThread::Create(), except that
+// |out_thread_handle| may be NULL, in which case a non-joinable thread is
+// created.
+bool CreateThreadInternal(size_t stack_size,
+ PlatformThread::Delegate* delegate,
+ PlatformThreadHandle* out_thread_handle) {
+ PlatformThreadHandle thread_handle;
+ unsigned int flags = 0;
+ if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) {
+ flags = STACK_SIZE_PARAM_IS_A_RESERVATION;
+ } else {
+ stack_size = 0;
+ }
+
+ ThreadParams* params = new ThreadParams;
+ params->delegate = delegate;
+ params->joinable = out_thread_handle != NULL;
+
+ // Using CreateThread here vs _beginthreadex makes thread creation a bit
+ // faster and doesn't require the loader lock to be available. Our code will
+ // have to work running on CreateThread() threads anyway, since we run code
+ // on the Windows thread pool, etc. For some background on the difference:
+ // http://www.microsoft.com/msj/1099/win32/win321099.aspx
+ thread_handle = CreateThread(
+ NULL, stack_size, ThreadFunc, params, flags, NULL);
+ if (!thread_handle) {
+ delete params;
+ return false;
+ }
+
+ if (out_thread_handle)
+ *out_thread_handle = thread_handle;
+ else
+ CloseHandle(thread_handle);
+ return true;
+}
+
+} // namespace
+
+// static
+PlatformThreadId PlatformThread::CurrentId() {
+ return GetCurrentThreadId();
+}
+
+// static
+void PlatformThread::YieldCurrentThread() {
+ ::Sleep(0);
+}
+
+// static
+void PlatformThread::Sleep(int duration_ms) {
+ ::Sleep(duration_ms);
+}
+
+// static
+void PlatformThread::SetName(const char* name) {
+ // The debugger needs to be around to catch the name in the exception. If
+ // there isn't a debugger, we are just needlessly throwing an exception.
+ if (!::IsDebuggerPresent())
+ return;
+
+ THREADNAME_INFO info;
+ info.dwType = 0x1000;
+ info.szName = name;
+ info.dwThreadID = CurrentId();
+ info.dwFlags = 0;
+
+ __try {
+ RaiseException(kVCThreadNameException, 0, sizeof(info)/sizeof(DWORD),
+ reinterpret_cast<DWORD_PTR*>(&info));
+ } __except(EXCEPTION_CONTINUE_EXECUTION) {
+ }
+}
+
+// static
+bool PlatformThread::Create(size_t stack_size, Delegate* delegate,
+ PlatformThreadHandle* thread_handle) {
+ DCHECK(thread_handle);
+ return CreateThreadInternal(stack_size, delegate, thread_handle);
+}
+
+// static
+bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) {
+ return CreateThreadInternal(stack_size, delegate, NULL);
+}
+
+// static
+void PlatformThread::Join(PlatformThreadHandle thread_handle) {
+ DCHECK(thread_handle);
+ // TODO(willchan): Enable this check once I can get it to work for Windows
+ // shutdown.
+ // Joining another thread may block the current thread for a long time, since
+ // the thread referred to by |thread_handle| may still be running long-lived /
+ // blocking tasks.
+#if 0
+ base::ThreadRestrictions::AssertIOAllowed();
+#endif
+
+ // Wait for the thread to exit. It should already have terminated but make
+ // sure this assumption is valid.
+ DWORD result = WaitForSingleObject(thread_handle, INFINITE);
+ DCHECK_EQ(WAIT_OBJECT_0, result);
+
+ CloseHandle(thread_handle);
+}
+
+} // namespace base
Property changes on: third_party\libphonenumber\cpp\src\base\threading\platform_thread_win.cc
___________________________________________________________________
Added: svn:eol-style
+ LF

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