Index: third_party/libphonenumber/cpp/src/base/threading/platform_thread_win.cc |
=================================================================== |
--- third_party/libphonenumber/cpp/src/base/threading/platform_thread_win.cc (revision 0) |
+++ third_party/libphonenumber/cpp/src/base/threading/platform_thread_win.cc (revision 0) |
@@ -0,0 +1,147 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "base/threading/platform_thread.h" |
+ |
+#include "base/logging.h" |
+#include "base/threading/thread_restrictions.h" |
+#include "base/win/windows_version.h" |
+ |
+namespace base { |
+ |
+namespace { |
+ |
+// The information on how to set the thread name comes from |
+// a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx |
+const DWORD kVCThreadNameException = 0x406D1388; |
+ |
+typedef struct tagTHREADNAME_INFO { |
+ DWORD dwType; // Must be 0x1000. |
+ LPCSTR szName; // Pointer to name (in user addr space). |
+ DWORD dwThreadID; // Thread ID (-1=caller thread). |
+ DWORD dwFlags; // Reserved for future use, must be zero. |
+} THREADNAME_INFO; |
+ |
+struct ThreadParams { |
+ PlatformThread::Delegate* delegate; |
+ bool joinable; |
+}; |
+ |
+DWORD __stdcall ThreadFunc(void* params) { |
+ ThreadParams* thread_params = static_cast<ThreadParams*>(params); |
+ PlatformThread::Delegate* delegate = thread_params->delegate; |
+ if (!thread_params->joinable) |
+ base::ThreadRestrictions::SetSingletonAllowed(false); |
+ delete thread_params; |
+ delegate->ThreadMain(); |
+ return NULL; |
+} |
+ |
+// CreateThreadInternal() matches PlatformThread::Create(), except that |
+// |out_thread_handle| may be NULL, in which case a non-joinable thread is |
+// created. |
+bool CreateThreadInternal(size_t stack_size, |
+ PlatformThread::Delegate* delegate, |
+ PlatformThreadHandle* out_thread_handle) { |
+ PlatformThreadHandle thread_handle; |
+ unsigned int flags = 0; |
+ if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) { |
+ flags = STACK_SIZE_PARAM_IS_A_RESERVATION; |
+ } else { |
+ stack_size = 0; |
+ } |
+ |
+ ThreadParams* params = new ThreadParams; |
+ params->delegate = delegate; |
+ params->joinable = out_thread_handle != NULL; |
+ |
+ // Using CreateThread here vs _beginthreadex makes thread creation a bit |
+ // faster and doesn't require the loader lock to be available. Our code will |
+ // have to work running on CreateThread() threads anyway, since we run code |
+ // on the Windows thread pool, etc. For some background on the difference: |
+ // http://www.microsoft.com/msj/1099/win32/win321099.aspx |
+ thread_handle = CreateThread( |
+ NULL, stack_size, ThreadFunc, params, flags, NULL); |
+ if (!thread_handle) { |
+ delete params; |
+ return false; |
+ } |
+ |
+ if (out_thread_handle) |
+ *out_thread_handle = thread_handle; |
+ else |
+ CloseHandle(thread_handle); |
+ return true; |
+} |
+ |
+} // namespace |
+ |
+// static |
+PlatformThreadId PlatformThread::CurrentId() { |
+ return GetCurrentThreadId(); |
+} |
+ |
+// static |
+void PlatformThread::YieldCurrentThread() { |
+ ::Sleep(0); |
+} |
+ |
+// static |
+void PlatformThread::Sleep(int duration_ms) { |
+ ::Sleep(duration_ms); |
+} |
+ |
+// static |
+void PlatformThread::SetName(const char* name) { |
+ // The debugger needs to be around to catch the name in the exception. If |
+ // there isn't a debugger, we are just needlessly throwing an exception. |
+ if (!::IsDebuggerPresent()) |
+ return; |
+ |
+ THREADNAME_INFO info; |
+ info.dwType = 0x1000; |
+ info.szName = name; |
+ info.dwThreadID = CurrentId(); |
+ info.dwFlags = 0; |
+ |
+ __try { |
+ RaiseException(kVCThreadNameException, 0, sizeof(info)/sizeof(DWORD), |
+ reinterpret_cast<DWORD_PTR*>(&info)); |
+ } __except(EXCEPTION_CONTINUE_EXECUTION) { |
+ } |
+} |
+ |
+// static |
+bool PlatformThread::Create(size_t stack_size, Delegate* delegate, |
+ PlatformThreadHandle* thread_handle) { |
+ DCHECK(thread_handle); |
+ return CreateThreadInternal(stack_size, delegate, thread_handle); |
+} |
+ |
+// static |
+bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { |
+ return CreateThreadInternal(stack_size, delegate, NULL); |
+} |
+ |
+// static |
+void PlatformThread::Join(PlatformThreadHandle thread_handle) { |
+ DCHECK(thread_handle); |
+ // TODO(willchan): Enable this check once I can get it to work for Windows |
+ // shutdown. |
+ // Joining another thread may block the current thread for a long time, since |
+ // the thread referred to by |thread_handle| may still be running long-lived / |
+ // blocking tasks. |
+#if 0 |
+ base::ThreadRestrictions::AssertIOAllowed(); |
+#endif |
+ |
+ // Wait for the thread to exit. It should already have terminated but make |
+ // sure this assumption is valid. |
+ DWORD result = WaitForSingleObject(thread_handle, INFINITE); |
+ DCHECK_EQ(WAIT_OBJECT_0, result); |
+ |
+ CloseHandle(thread_handle); |
+} |
+ |
+} // namespace base |
Property changes on: third_party\libphonenumber\cpp\src\base\threading\platform_thread_win.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |