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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_GPU_MEDIA_FAKE_GL_VIDEO_DEVICE_H_ | |
| 6 #define CONTENT_GPU_MEDIA_FAKE_GL_VIDEO_DEVICE_H_ | |
| 7 | |
| 8 #include "content/gpu/media/gpu_video_device.h" | |
| 9 | |
| 10 // A simple GpuVideoDevice that create VideoFrame with GL textures. | |
| 11 // It uploads frames in RGBA format in system memory to the GL texture. | |
| 12 class FakeGlVideoDevice : public GpuVideoDevice { | |
| 13 public: | |
| 14 virtual ~FakeGlVideoDevice() {} | |
| 15 | |
| 16 virtual void* GetDevice(); | |
| 17 virtual bool CreateVideoFrameFromGlTextures( | |
| 18 size_t width, size_t height, media::VideoFrame::Format format, | |
| 19 const std::vector<media::VideoFrame::GlTexture>& textures, | |
| 20 scoped_refptr<media::VideoFrame>* frame); | |
| 21 virtual void ReleaseVideoFrame( | |
| 22 const scoped_refptr<media::VideoFrame>& frame); | |
| 23 virtual bool ConvertToVideoFrame(void* buffer, | |
| 24 scoped_refptr<media::VideoFrame> frame); | |
| 25 }; | |
| 26 | |
| 27 #endif // CONTENT_GPU_MEDIA_FAKE_GL_VIDEO_DEVICE_H_ | |
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