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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_COMMON_GPU_INFO_H_ | |
| 6 #define CONTENT_COMMON_GPU_INFO_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 // Provides access to the GPU information for the system | |
| 10 // on which chrome is currently running. | |
| 11 | |
| 12 #include <string> | |
| 13 | |
| 14 #include "base/basictypes.h" | |
| 15 #include "base/time.h" | |
| 16 #include "build/build_config.h" | |
| 17 #include "content/common/dx_diag_node.h" | |
| 18 | |
| 19 struct GPUInfo { | |
| 20 GPUInfo(); | |
| 21 ~GPUInfo(); | |
| 22 | |
| 23 // If it's the same GPU, i.e., device id and vendor id are the same, then | |
| 24 // copy over the fields that are not set yet and ignore the rest. | |
| 25 // If it's a different GPU, then reset and copy over everything. | |
| 26 // Return true if something changes that may affect blacklisting; currently | |
| 27 // they are device_id, vendor_id, driver_vendor, driver_version, driver_date, | |
| 28 // and gl_renderer. | |
| 29 bool Merge(const GPUInfo& other); | |
| 30 | |
| 31 // Whether more GPUInfo fields might be collected in the future. | |
| 32 bool finalized; | |
| 33 | |
| 34 // The amount of time taken to get from the process starting to the message | |
| 35 // loop being pumped. | |
| 36 base::TimeDelta initialization_time; | |
| 37 | |
| 38 // The DWORD (uint32) representing the graphics card vendor id. | |
| 39 uint32 vendor_id; | |
| 40 | |
| 41 // The DWORD (uint32) representing the graphics card device id. Device ids | |
| 42 // are unique to vendor, not to one another. | |
| 43 uint32 device_id; | |
| 44 | |
| 45 // The vendor of the graphics driver currently installed. | |
| 46 std::string driver_vendor; | |
| 47 | |
| 48 // The version of the graphics driver currently installed. | |
| 49 std::string driver_version; | |
| 50 | |
| 51 // The date of the graphics driver currently installed. | |
| 52 std::string driver_date; | |
| 53 | |
| 54 // The version of the pixel/fragment shader used by the gpu. | |
| 55 std::string pixel_shader_version; | |
| 56 | |
| 57 // The version of the vertex shader used by the gpu. | |
| 58 std::string vertex_shader_version; | |
| 59 | |
| 60 // The version of OpenGL we are using. | |
| 61 // TODO(zmo): should be able to tell if it's GL or GLES. | |
| 62 std::string gl_version; | |
| 63 | |
| 64 // The GL_VERSION string. "" if we are not using OpenGL. | |
| 65 std::string gl_version_string; | |
| 66 | |
| 67 // The GL_VENDOR string. "" if we are not using OpenGL. | |
| 68 std::string gl_vendor; | |
| 69 | |
| 70 // The GL_RENDERER string. "" if we are not using OpenGL. | |
| 71 std::string gl_renderer; | |
| 72 | |
| 73 // The GL_EXTENSIONS string. "" if we are not using OpenGL. | |
| 74 std::string gl_extensions; | |
| 75 | |
| 76 // The device semantics, i.e. whether the Vista and Windows 7 specific | |
| 77 // semantics are available. | |
| 78 bool can_lose_context; | |
| 79 | |
| 80 #if defined(OS_WIN) | |
| 81 // The information returned by the DirectX Diagnostics Tool. | |
| 82 DxDiagNode dx_diagnostics; | |
| 83 #endif | |
| 84 }; | |
| 85 | |
| 86 #endif // CONTENT_COMMON_GPU_INFO_H_ | |
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