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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_GPU_GPU_RENDER_THREAD_H_ | 5 #ifndef CONTENT_GPU_GPU_CHANNEL_MANAGER_H_ |
| 6 #define CONTENT_GPU_GPU_RENDER_THREAD_H_ | 6 #define CONTENT_GPU_GPU_CHANNEL_MANAGER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/hash_tables.h" | 12 #include "base/hash_tables.h" |
| 13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
| 14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
| 15 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
| 16 #include "base/time.h" | 16 #include "base/time.h" |
| 17 #include "build/build_config.h" | 17 #include "build/build_config.h" |
| 18 #include "content/common/child_thread.h" | 18 #include "content/common/child_thread.h" |
| 19 #include "content/common/gpu_info.h" | 19 #include "content/common/gpu/gpu_channel.h" |
| 20 #include "content/gpu/gpu_channel.h" | 20 #include "content/common/gpu/gpu_config.h" |
| 21 #include "content/gpu/gpu_config.h" | 21 #include "content/common/gpu/x_util.h" |
| 22 #include "content/gpu/x_util.h" | |
| 23 #include "ipc/ipc_channel.h" | 22 #include "ipc/ipc_channel.h" |
| 24 #include "ipc/ipc_message.h" | 23 #include "ipc/ipc_message.h" |
| 25 #include "ui/gfx/native_widget_types.h" | 24 #include "ui/gfx/native_widget_types.h" |
| 26 | 25 |
| 27 namespace IPC { | 26 namespace IPC { |
| 28 struct ChannelHandle; | 27 struct ChannelHandle; |
| 29 } | 28 } |
| 30 | 29 |
| 31 // A GpuRenderThread is a thread responsible for issuing rendering commands to | 30 // A GpuChannelManager is a thread responsible for issuing rendering commands |
| 32 // a GPU. There is currently only one per GPU process. This might change. Assume | 31 // managing the lifetimes of GPU channels and forwarding IPC requests from the |
| 33 // there are many, all running on different threads. | 32 // browser process to them based on the corresponding renderer ID. |
| 34 // | 33 // |
| 35 // A GpuRenderThread can also be hosted in the browser process in single process | 34 // A GpuChannelManager can also be hosted in the browser process in single |
| 36 // or in-process GPU modes. In this case there is no corresponding | 35 // process or in-process GPU modes. In this case there is no corresponding |
| 37 // GpuChildThread and this is the reason the GpuChildThread is referenced via | 36 // GpuChildThread and this is the reason the GpuChildThread is referenced via |
| 38 // a pointer to IPC::Message::Sender, which can be implemented by other hosts | 37 // a pointer to IPC::Message::Sender, which can be implemented by other hosts |
| 39 // to send IPC messages to the browser process IO thread on the | 38 // to send IPC messages to the browser process IO thread on the |
| 40 // GpuRenderThread's behalf. | 39 // GpuChannelManager's behalf. |
| 41 class GpuRenderThread : public IPC::Channel::Listener, | 40 class GpuChannelManager : public IPC::Channel::Listener, |
| 42 public IPC::Message::Sender { | 41 public IPC::Message::Sender { |
| 43 public: | 42 public: |
| 44 GpuRenderThread(IPC::Message::Sender* browser_channel, | 43 GpuChannelManager(IPC::Message::Sender* browser_channel, |
| 45 GpuWatchdogThread* gpu_watchdog_thread, | 44 GpuWatchdogThread* gpu_watchdog_thread, |
| 46 MessageLoop* io_message_loop, | 45 MessageLoop* io_message_loop, |
| 47 base::WaitableEvent* shutdown_event); | 46 base::WaitableEvent* shutdown_event); |
| 48 ~GpuRenderThread(); | 47 ~GpuChannelManager(); |
| 49 | 48 |
| 50 // Remove the channel for a particular renderer. | 49 // Remove the channel for a particular renderer. |
| 51 void RemoveChannel(int renderer_id); | 50 void RemoveChannel(int renderer_id); |
| 52 | 51 |
| 53 // Listener overrides. | 52 // Listener overrides. |
| 54 virtual bool OnMessageReceived(const IPC::Message& msg); | 53 virtual bool OnMessageReceived(const IPC::Message& msg); |
| 55 | 54 |
| 56 // Sender overrides. | 55 // Sender overrides. |
| 57 virtual bool Send(IPC::Message* msg); | 56 virtual bool Send(IPC::Message* msg); |
| 58 | 57 |
| 59 private: | 58 private: |
| 60 // Message handlers. | 59 // Message handlers. |
| 61 void OnEstablishChannel(int renderer_id); | 60 void OnEstablishChannel(int renderer_id); |
| 62 void OnCloseChannel(const IPC::ChannelHandle& channel_handle); | 61 void OnCloseChannel(const IPC::ChannelHandle& channel_handle); |
| 63 void OnSynchronize(); | 62 void OnSynchronize(); |
| 64 void OnCreateViewCommandBuffer( | 63 void OnCreateViewCommandBuffer( |
| 65 gfx::PluginWindowHandle window, | 64 gfx::PluginWindowHandle window, |
| 66 int32 render_view_id, | 65 int32 render_view_id, |
| 67 int32 renderer_id, | 66 int32 renderer_id, |
| 68 const GPUCreateCommandBufferConfig& init_params); | 67 const GPUCreateCommandBufferConfig& init_params); |
| 69 #if defined(OS_MACOSX) | 68 #if defined(OS_MACOSX) |
| 70 void OnAcceleratedSurfaceBuffersSwappedACK( | 69 void OnAcceleratedSurfaceBuffersSwappedACK( |
| 71 int renderer_id, int32 route_id, uint64 swap_buffers_count); | 70 int renderer_id, int32 route_id, uint64 swap_buffers_count); |
| 72 void OnDestroyCommandBuffer(int renderer_id, int32 renderer_view_id); | 71 void OnDestroyCommandBuffer(int renderer_id, int32 renderer_view_id); |
| 73 #endif | 72 #endif |
| 74 | 73 |
| 75 MessageLoop* io_message_loop_; | 74 MessageLoop* io_message_loop_; |
| 76 base::WaitableEvent* shutdown_event_; | 75 base::WaitableEvent* shutdown_event_; |
| 77 | 76 |
| 78 // Either an IPC channel to the browser or, if the GpuRenderThread is | 77 // Either an IPC channel to the browser or, if the GpuChannelManager is |
| 79 // running in the browser process, a Sender implementation that will post | 78 // running in the browser process, a Sender implementation that will post |
| 80 // IPC messages to the UI thread. | 79 // IPC messages to the UI thread. |
| 81 IPC::Message::Sender* browser_channel_; | 80 IPC::Message::Sender* browser_channel_; |
| 82 | 81 |
| 83 // These objects manage channels to individual renderer processes there is | 82 // These objects manage channels to individual renderer processes there is |
| 84 // one channel for each renderer process that has connected to this GPU | 83 // one channel for each renderer process that has connected to this GPU |
| 85 // process. | 84 // process. |
| 86 typedef base::hash_map<int, scoped_refptr<GpuChannel> > GpuChannelMap; | 85 typedef base::hash_map<int, scoped_refptr<GpuChannel> > GpuChannelMap; |
| 87 GpuChannelMap gpu_channels_; | 86 GpuChannelMap gpu_channels_; |
| 88 GpuWatchdogThread* watchdog_thread_; | 87 GpuWatchdogThread* watchdog_thread_; |
| 89 | 88 |
| 90 DISALLOW_COPY_AND_ASSIGN(GpuRenderThread); | 89 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); |
| 91 }; | 90 }; |
| 92 | 91 |
| 93 #endif // CONTENT_GPU_GPU_RENDER_THREAD_H_ | 92 #endif // CONTENT_GPU_GPU_CHANNEL_MANAGER_H_ |
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